Player Matchup

Bellona
Bellona
AssasiN186
Bellona
Level 34
God Stats
4W - 10L
1,296 SR
Queue Stats
14W - 21L
1,256 Elo+
Party 1
Nox
Nox
FalCie Insomnia
Nox
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 301L
1,423 Elo+
Party 1
Izanami
Izanami
YNWANTHONY5144
Izanami
Level 8
God Stats
3W - 7L
1,169 SR
Queue Stats
40W - 57L
975 Elo+
Party 1
Team Averages
Level 55
1,322 SR
1,218 Elo+

VS

Team Averages
Level 61
1,461 SR
1,306 Elo+
Anubis
Anubis
CROXODILE
Anubis
Level 109
God Stats
6W - 6L
1,641 SR
Queue Stats
82W - 101L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
DECODE_Sai
Cthulhu
Level 55
God Stats
13W - 10L
1,457 SR
Queue Stats
130W - 189L
1,319 Elo+
Solo
Xbalanque
Xbalanque
KRONKERS420
Xbalanque
Level 20
God Stats
7W - 17L
1,286 SR
Queue Stats
17W - 34L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AssasiN186
Bellona
16
3 / 2 / 5
11,223
701
11,327
21,951
22,583
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 3
11,759
735
28,201
14,260
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
0 / 1 / 7
10,370
648
8,252
11,922
9,169
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CROXODILE
Anubis
16
3 / 2 / 1
10,868
679
15,557
16,414
10,257
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DECODE_Sai
Cthulhu
14
1 / 3 / 1
9,686
605
11,960
25,522
26,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
KRONKERS420
Xbalanque
13
1 / 5 / 2
9,447
590
7,487
18,001
6,614
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
5
5
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AssasiN186
Bellona
3
2
5
2.75
L
Anubis
CROXODILE
Anubis
3
2
1
1.75
L
Cthulhu
DECODE_Sai
Cthulhu
1
3
1
0.5
W
7
2
3
4.25
L
Xbalanque
KRONKERS420
Xbalanque
1
5
2
0.4
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,780
Damage
35,004
48,133
Taken
59,937
38,188
Mitigated
43,818
2,221
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AssasiN186
Bellona
11,327
2,644
0
163
21,951
22,583
458
12,591
9,225
327
25,111
L
Anubis
CROXODILE
Anubis
15,557
1,082
395
4,682
16,414
10,257
0
5,961
9,914
59,150
767
L
Cthulhu
DECODE_Sai
Cthulhu
11,960
1,397
193
4,563
25,522
26,947
70
9,829
14,888
31,419
0
W
28,201
1,466
0
1,748
14,260
6,436
623
8,242
6,018
54,860
0
L
Xbalanque
KRONKERS420
Xbalanque
7,487
4,863
0
1,496
18,001
6,614
561
10,922
6,289
0
22,271
W
8,252
5,388
0
310
11,922
9,169
1,339
6,339
5,583
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
30,001
144
Minions Killed
152
0
Camps Cleared
0
912,862
Distance Traveled
790,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,223
701
19
1
0
321,888
0
L
Anubis
10,868
679
96
6
0
255,333
0
L
Cthulhu
9,686
605
33
2
0
279,343
0
W
Nox
11,759
735
70
4
0
308,567
0
L
Xbalanque
9,447
590
23
1
0
256,058
0
W
Izanami
10,370
648
55
3
0
282,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role