Player Matchup

Thor
Thor
Platinum III
 
Thor
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum III
BLADEABYSS05
Fafnir
Platinum III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 185L
1,714 MMR
Solo
Hou Yi
Hou Yi
Platinum I
LegibleToast
Hou Yi
Platinum I
Level 109
God Stats
3W - 6L
1,475 SR
Queue Stats
161W - 143L
1,718 MMR
Solo
Osiris
Osiris
Platinum V
MatureDisc89586
Osiris
Platinum V
Level 157
God Stats
2W - 4L
1,451 SR
Queue Stats
192W - 186L
1,633 MMR
Party 1
Poseidon
Poseidon
Platinum V
jOoRdAn JoOr
Poseidon
Platinum V
Level 155
God Stats
3W - 3L
1,298 SR
Queue Stats
167W - 159L
1,818 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,445 SR
1,677 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,425 SR
1,670 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Davonte105
Xing Tian
Gold I
Level 176
God Stats
0W - 4L
1,285 SR
Queue Stats
162W - 164L
1,677 MMR
Solo
Lancelot
Lancelot
Gold I
Magneticshield
Lancelot
Gold I
Level 127
God Stats
2W - 4L
1,512 SR
Queue Stats
193W - 193L
1,636 MMR
Solo
Amaterasu
Amaterasu
Platinum II
SeaPandas16
Amaterasu
Platinum II
Level 159
God Stats
0W - 3L
1,272 SR
Queue Stats
170W - 163L
1,723 MMR
Solo
Janus
Janus
Platinum V
kromarroth
Janus
Platinum V
Level 159
God Stats
2W - 4L
1,556 SR
Queue Stats
40W - 40L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 0 / 1
4,178
597
2,200
4,131
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
7
0 / 0 / 0
4,447
635
1,569
4,800
3,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
0 / 1 / 0
4,220
603
1,529
4,335
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,151
736
4,087
7,355
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
jOoRdAn JoOr
Poseidon
9
1 / 1 / 0
4,730
676
1,861
3,921
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Erlang ShenHun BatzAwilixBellona

VS

Bans
ThothOdinSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 0 / 1
4,212
602
1,165
3,074
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Davonte105
Xing Tian
7
1 / 0 / 0
3,923
560
3,462
4,341
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
6
0 / 2 / 0
3,549
507
1,907
4,525
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SeaPandas16
Amaterasu
8
0 / 1 / 0
4,471
639
3,721
7,242
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Janus
9
1 / 0 / 0
4,528
647
2,071
2,825
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
L
Anhur
 
Anhur
0
0
1
0.5
W
Fafnir
0
0
0
0
L
Xing Tian
Davonte105
Xing Tian
1
0
0
1
W
Hou Yi
0
1
0
0
L
Lancelot
0
2
0
0
W
1
0
0
1
L
Amaterasu
SeaPandas16
Amaterasu
0
1
0
0
W
Poseidon
jOoRdAn JoOr
Poseidon
1
1
0
1
L
Janus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
12,326
24,542
Taken
22,007
11,178
Mitigated
9,035
8,162
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,200
940
0
750
4,131
1,570
0
557
3,494
0
24,942
L
Anhur
 
Anhur
1,165
734
0
1,154
3,074
937
0
438
2,636
0
26,039
W
Fafnir
1,569
264
0
1,871
4,800
3,147
0
1,536
2,958
5,916
2,330
L
Xing Tian
Davonte105
Xing Tian
3,462
223
0
806
4,341
1,858
0
1,098
3,237
14,091
0
W
Hou Yi
1,529
1,052
0
1,344
4,335
1,431
0
1,268
2,827
0
31,190
L
Lancelot
1,907
393
0
1,785
4,525
1,375
0
490
3,951
0
14,565
W
4,087
1,642
0
3,249
7,355
3,822
0
114
6,882
0
31,854
L
Amaterasu
SeaPandas16
Amaterasu
3,721
1,804
0
3,900
7,242
4,028
0
0
7,242
0
29,850
W
Poseidon
jOoRdAn JoOr
Poseidon
1,861
130
0
948
3,921
1,208
0
1,475
2,258
31,993
0
L
Janus
2,071
0
0
199
2,825
837
0
997
1,634
30,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
20,683
236
Minions Killed
232
0
Camps Cleared
0
711,539
Distance Traveled
711,276
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,178
597
39
6
0
147,082
0
L
Anhur
4,212
602
48
7
0
141,524
0
W
Fafnir
4,447
635
13
2
0
140,031
4
L
Xing Tian
3,923
560
29
4
0
148,929
0
W
Hou Yi
4,220
603
56
8
0
118,947
0
L
Lancelot
3,549
507
33
5
0
135,978
0
W
Osiris
5,151
736
55
8
0
152,381
2
L
Amaterasu
4,471
639
55
8
0
128,034
0
W
Poseidon
4,730
676
73
10
0
153,098
0
L
Janus
4,528
647
67
10
0
156,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role