Player Matchup

Atlas
Atlas
ASAP SOOX03
Atlas
Level 67
God Stats
2W - 4L
1,199 SR
Queue Stats
227W - 217L
1,600 Elo+
Solo
Sobek
Sobek
DigEmFr0g
Sobek
Level 149
God Stats
2W - 8L
1,673 SR
Queue Stats
182W - 201L
1,561 Elo+
Solo
Ix Chel
Ix Chel
Spank000
Ix Chel
Level 137
God Stats
3W - 4L
1,423 SR
Queue Stats
423W - 416L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tango260
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,292 SR
Queue Stats
169W - 164L
1,597 Elo+
Solo
Cliodhna
Cliodhna
Xanitsa1nt
Cliodhna
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 115L
1,563 Elo+
Solo
Team Averages
Level 134
1,418 SR
1,569 Elo+

VS

Team Averages
Level 108
1,557 SR
1,580 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
TheEpicTom
Ne Zha
Level 127
God Stats
3W - 1L
1,553 SR
Queue Stats
45W - 33L
1,589 Elo+
Party 1
Sol
Sol
abelz_17
Sol
Level 159
God Stats
4W - 1L
1,734 SR
Queue Stats
232W - 234L
1,581 Elo+
Solo
Terra
Terra
dirtyfilthyTbone
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,346
869
721
1,837
1,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
DigEmFr0g
Sobek
8
0 / 5 / 5
5,009
1,002
1,980
9,837
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Spank000
Ix Chel
11
1 / 4 / 2
5,871
1,174
3,500
7,010
3,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Tango260
Morgan Le Fay
12
6 / 3 / 3
6,526
1,305
6,198
6,485
2,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Xanitsa1nt
Cliodhna
10
2 / 4 / 5
5,750
1,150
5,230
7,043
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 2 / 10
7,039
1,408
7,642
5,416
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
12
2 / 2 / 13
6,826
1,365
6,410
5,421
2,302
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
TheEpicTom
Ne Zha
12
2 / 2 / 15
7,010
1,402
7,470
6,412
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 1 / 7
7,186
1,437
5,026
3,482
1,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 14
6,912
1,382
4,969
9,007
7,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
9
Kills
17
17
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
10
4.5
W
Medusa
 
Medusa
2
2
13
4.25
L
0
1
1
0.5
L
Sobek
DigEmFr0g
Sobek
0
5
5
0.5
L
Ix Chel
Spank000
Ix Chel
1
4
2
0.5
L
Morgan Le Fay
Tango260
Morgan Le Fay
6
3
3
2.5
W
Ne Zha
TheEpicTom
Ne Zha
2
2
15
4.75
L
Cliodhna
Xanitsa1nt
Cliodhna
2
4
5
1.13
W
6
1
7
9.5
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
31,517
32,212
Taken
29,738
19,741
Mitigated
16,049
5,310
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,642
4,085
137
923
5,416
2,207
746
2,719
2,697
0
14,337
W
Medusa
 
Medusa
6,410
2,481
449
612
5,421
2,302
1,733
2,257
3,126
0
13,028
L
721
156
0
82
1,837
1,050
0
749
1,088
683
0
L
Sobek
DigEmFr0g
Sobek
1,980
64
256
745
9,837
9,673
0
2,726
7,111
3,043
0
L
Ix Chel
Spank000
Ix Chel
3,500
176
1,547
1,139
7,010
3,040
0
2,308
4,702
12,549
114
L
Morgan Le Fay
Tango260
Morgan Le Fay
6,198
684
137
548
6,485
2,944
0
2,362
4,123
9,903
373
W
Ne Zha
TheEpicTom
Ne Zha
7,470
804
1,105
1,731
6,412
3,140
903
2,349
4,063
0
15,553
L
Cliodhna
Xanitsa1nt
Cliodhna
5,230
486
356
500
7,043
3,034
0
1,646
5,397
0
7,969
W
5,026
811
184
1,234
3,482
1,325
1,603
1,130
2,352
13,336
0
W
4,969
481
1,747
1,354
9,007
7,075
0
3,615
5,392
5,537
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
34,973
36
Minions Killed
75
0
Camps Cleared
0
434,388
Distance Traveled
576,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,039
1,408
24
5
0
102,893
0
W
Medusa
6,826
1,365
21
4
0
117,700
0
L
Atlas
4,346
869
0
0
0
12,479
0
L
Sobek
5,009
1,002
3
1
0
99,613
0
L
Ix Chel
5,871
1,174
16
3
0
101,680
0
L
Morgan Le Fay
6,526
1,305
15
3
0
114,957
0
W
Ne Zha
7,010
1,402
10
2
0
135,317
0
L
Cliodhna
5,750
1,150
2
0
0
105,659
0
W
Sol
7,186
1,437
18
4
0
99,545
0
W
Terra
6,912
1,382
2
0
0
120,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role