Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AgusRam05
Camazotz
Level 130
God Stats
8W - 9L
1,319 SR
Queue Stats
464W - 397L
1,602 Elo+
Party 2
Yemoja
Yemoja
GuilleJP
Yemoja
Level 57
God Stats
1W - 2L
1,460 SR
Queue Stats
325W - 268L
1,663 Elo+
Party 2
King Arthur
King Arthur
MakakSlayer
King Arthur
Level 82
God Stats
22W - 17L
1,502 SR
Queue Stats
512W - 445L
1,565 Elo+
Party 2
Medusa
Medusa
Staymad04
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 307L
1,536 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,573 Elo+

VS

Team Averages
Level 148
1,546 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ElGordoSumo
Ullr
Level 168
God Stats
20W - 22L
1,460 SR
Queue Stats
250W - 276L
1,496 Elo+
Solo
Ymir
Ymir
RabiosoArtaud
Ymir
Level 20
God Stats
4W - 2L
1,616 SR
Queue Stats
12W - 10L
1,595 Elo+
Party 1
Serqet
Serqet
gonzaMyM
Serqet
Level 129
God Stats
9W - 7L
1,671 SR
Queue Stats
407W - 346L
1,576 Elo+
Party 1
Agni
Agni
leolp_23
Agni
Level 154
God Stats
18W - 10L
1,481 SR
Queue Stats
95W - 88L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
5,101
464
3,010
5,828
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
AgusRam05
Camazotz
10
1 / 2 / 1
5,710
519
2,672
8,778
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
GuilleJP
Yemoja
9
0 / 1 / 0
5,390
490
2,594
6,569
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MakakSlayer
King Arthur
10
1 / 2 / 1
5,983
544
6,828
12,811
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Staymad04
Medusa
10
0 / 2 / 1
5,599
509
1,616
7,914
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 1
6,930
630
11,541
11,327
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 0
6,510
592
5,155
5,477
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 0 / 1
5,470
497
1,589
8,129
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
gonzaMyM
Serqet
12
2 / 0 / 3
6,211
565
4,726
7,672
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
13
2 / 0 / 1
7,035
640
5,190
4,102
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
7
9
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
King Arthur
 
King Arthur
1
2
1
0.75
L
Camazotz
AgusRam05
Camazotz
1
2
1
0.75
W
2
0
0
2
L
Yemoja
GuilleJP
Yemoja
0
1
0
0
L
King Arthur
MakakSlayer
King Arthur
1
2
1
0.75
W
0
0
1
0.5
L
Medusa
Staymad04
Medusa
0
2
1
0.25
W
Serqet
gonzaMyM
Serqet
2
0
3
3.5
W
Agni
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
28,201
41,900
Taken
36,707
20,451
Mitigated
20,469
12,745
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,010
1,314
0
867
5,828
2,390
0
259
5,569
0
35,898
W
King Arthur
 
King Arthur
11,541
1,793
0
1,401
11,327
7,653
0
0
10,517
0
55,010
L
Camazotz
AgusRam05
Camazotz
2,672
856
0
5,034
8,778
2,911
0
1,017
7,551
0
38,803
W
5,155
2,617
0
1,418
5,477
2,112
176
856
4,621
0
67,419
L
Yemoja
GuilleJP
Yemoja
2,594
285
251
1,741
6,569
4,554
0
2,564
3,771
18,308
0
L
King Arthur
MakakSlayer
King Arthur
6,828
1,262
0
3,832
12,811
7,916
0
0
12,811
0
38,611
W
1,589
156
0
1,156
8,129
5,694
27
1,421
6,708
12,087
863
L
Medusa
Staymad04
Medusa
1,616
476
0
1,020
7,914
2,680
0
2,130
5,386
0
42,016
W
Serqet
gonzaMyM
Serqet
4,726
1,059
0
488
7,672
3,537
0
219
7,320
0
52,726
W
Agni
5,190
532
0
852
4,102
1,473
0
98
4,004
53,193
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
32,156
320
Minions Killed
394
0
Camps Cleared
0
1,124,633
Distance Traveled
1,191,778
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,101
464
68
6
0
186,435
0
W
King Arthur
6,930
630
81
7
0
219,972
1
L
Camazotz
5,710
519
69
6
0
251,286
0
W
Ullr
6,510
592
109
10
0
194,978
0
L
Yemoja
5,390
490
25
2
0
225,495
1
L
King Arthur
5,983
544
78
7
0
224,485
2
W
Ymir
5,470
497
13
1
0
252,657
0
L
Medusa
5,599
509
80
7
0
236,932
2
W
Serqet
6,211
565
85
8
0
282,224
2
W
Agni
7,035
640
106
10
0
241,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role