Player Matchup

Vulcan
Vulcan
Asavo
Vulcan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,544 Elo+
Party 2
Sol
Sol
Gripatron
Sol
Level 141
God Stats
0W - 3L
1,291 SR
Queue Stats
44W - 56L
1,524 Elo+
Party 2
Fenrir
Fenrir
HeavensMaestro
Fenrir
Level 176
God Stats
2W - 2L
1,766 SR
Queue Stats
80W - 100L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
VellyVel 318
Baron Samedi
Level 134
God Stats
5W - 4L
1,675 SR
Queue Stats
80W - 102L
1,528 Elo+
Party 2
Achilles
Achilles
tivrey
Achilles
Level 148
God Stats
2W - 1L
1,686 SR
Queue Stats
52W - 78L
1,516 Elo+
Party 2
Team Averages
Level 151
1,584 SR
1,529 Elo+

VS

Team Averages
Level 178
1,664 SR
1,597 Elo+
Awilix
Awilix
Cоrn
Awilix
Level 152
God Stats
31W - 17L
2,006 SR
Queue Stats
139W - 115L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
Heartlìght
Sylvanus
Level 184
God Stats
20W - 12L
1,610 SR
Queue Stats
158W - 129L
1,678 Elo+
Party 1
The Morrigan
The Morrigan
HuntleyLortle
The Morrigan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,531 Elo+
Solo
Anhur
Anhur
LowKeyL0ki
Anhur
Level 194
God Stats
19W - 13L
1,713 SR
Queue Stats
223W - 187L
1,621 Elo+
Party 1
Hercules
Hercules
SabresOwn
Hercules
Level 202
God Stats
9W - 13L
1,491 SR
Queue Stats
459W - 420L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Asavo
Vulcan
16
1 / 2 / 2
8,753
486
7,496
7,697
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 9 / 3
8,405
467
7,850
14,166
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 4
8,036
446
10,267
16,662
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
VellyVel 318
Baron Samedi
15
1 / 3 / 0
8,481
471
7,590
10,482
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
tivrey
Achilles
10
1 / 6 / 2
6,757
375
5,448
18,238
16,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cоrn
Awilix
17
15 / 1 / 7
11,108
617
21,362
13,368
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Heartlìght
Sylvanus
13
2 / 2 / 11
8,816
490
5,852
14,858
13,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
HuntleyLortle
The Morrigan
16
1 / 2 / 4
9,774
543
6,929
8,578
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
5 / 2 / 9
10,752
597
8,702
12,195
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
SabresOwn
Hercules
18
3 / 0 / 0
11,321
629
5,289
16,597
18,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
26
26
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Asavo
Vulcan
1
2
2
1
W
Awilix
Cоrn
Awilix
15
1
7
18.5
L
2
9
3
0.39
W
Sylvanus
Heartlìght
Sylvanus
2
2
11
3.75
L
2
6
4
0.67
W
The Morrigan
HuntleyLortle
The Morrigan
1
2
4
1.5
W
Anhur
5
2
9
4.75
W
Hercules
SabresOwn
Hercules
3
0
0
3
L
Baron Samedi
VellyVel 318
Baron Samedi
1
3
0
0.33
L
Achilles
tivrey
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,651
Damage
48,134
67,245
Taken
65,596
37,377
Mitigated
48,008
17,515
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Asavo
Vulcan
7,496
878
0
730
7,697
3,125
0
2,628
4,695
81,138
1,076
W
Awilix
Cоrn
Awilix
21,362
9,276
0
750
13,368
6,437
0
2,953
10,415
0
95,290
L
7,850
3,190
0
2,523
14,166
4,025
0
1,553
12,608
47,421
3,261
W
Sylvanus
Heartlìght
Sylvanus
5,852
1,546
1,352
3,518
14,858
13,865
60
4,658
10,132
18,070
2,122
L
10,267
2,835
0
6,020
16,662
7,208
0
1,434
15,072
0
59,823
W
The Morrigan
HuntleyLortle
The Morrigan
6,929
756
0
1,143
8,578
3,529
156
3,822
4,749
75,153
3,162
W
Anhur
8,702
5,071
0
4,320
12,195
5,196
3,344
3,486
8,709
0
85,187
W
Hercules
SabresOwn
Hercules
5,289
728
0
6,836
16,597
18,981
451
6,746
8,815
0
85,565
L
Baron Samedi
VellyVel 318
Baron Samedi
7,590
900
64
3,706
10,482
6,803
0
370
9,614
56,281
1,316
L
Achilles
tivrey
Achilles
5,448
1,367
0
4,472
18,238
16,216
0
4,018
14,048
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,432
Gold Earned
51,771
451
Minions Killed
616
0
Camps Cleared
0
1,659,884
Distance Traveled
1,776,670
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,753
486
152
8
0
366,146
1
W
Awilix
11,108
617
122
7
0
432,083
0
L
Sol
8,405
467
93
5
0
250,872
3
W
Sylvanus
8,816
490
23
1
0
348,797
0
L
Fenrir
8,036
446
74
4
0
383,571
0
W
The Morrigan
9,774
543
159
9
0
358,441
2
W
Anhur
10,752
597
154
9
0
314,491
2
W
Hercules
11,321
629
158
9
0
322,858
0
L
Baron Samedi
8,481
471
122
7
0
291,773
4
L
Achilles
6,757
375
10
1
0
367,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role