Player Matchup

Sun Wukong
Sun Wukong
GamerBoy01
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,487 Elo+
Solo
Janus
Janus
Hugghy
Janus
Level 155
God Stats
1W - 1L
1,282 SR
Queue Stats
38W - 36L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PlayStephenTTV
Morgan Le Fay
Level 82
God Stats
4W - 3L
1,655 SR
Queue Stats
314W - 305L
1,452 Elo+
Solo
Jing Wei
Jing Wei
SvG_vicsiov
Jing Wei
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 218L
1,566 Elo+
Solo
Olorun
Olorun
eliminates
Olorun
Level 149
God Stats
0W - 1L
1,229 SR
Queue Stats
29W - 29L
1,541 Elo+
Party 2
Team Averages
Level 122
1,433 SR
1,525 Elo+

VS

Team Averages
Level 99
1,486 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
Branden1113
Morgan Le Fay
Level 107
God Stats
8W - 11L
1,801 SR
Queue Stats
352W - 333L
1,525 Elo+
Solo
Eset
Eset
KIRTOLICKS
Eset
Level 117
God Stats
2W - 1L
1,475 SR
Queue Stats
61W - 57L
1,544 Elo+
Party 1
Mulan
Mulan
Rivalss
Mulan
Level 83
God Stats
1W - 1L
1,346 SR
Queue Stats
83W - 84L
1,513 Elo+
Party 1
Osiris
Osiris
VanillaIcecream
Osiris
Level 106
God Stats
2W - 2L
1,363 SR
Queue Stats
246W - 175L
1,669 Elo+
Solo
Sol
Sol
iimissher
Sol
Level 82
God Stats
2W - 1L
1,447 SR
Queue Stats
74W - 61L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GamerBoy01
Sun Wukong
16
1 / 9 / 9
10,262
604
11,374
23,945
32,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Hugghy
Janus
19
9 / 4 / 5
12,423
731
24,203
13,400
7,891
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
PlayStephenTTV
Morgan Le Fay
16
1 / 8 / 5
10,047
591
15,744
16,909
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SvG_vicsiov
Jing Wei
17
3 / 8 / 6
10,562
621
9,969
18,144
9,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
eliminates
Olorun
16
1 / 8 / 8
9,711
571
11,298
18,929
10,747
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Branden1113
Morgan Le Fay
18
2 / 2 / 22
11,345
667
14,798
10,736
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 5 / 19
14,148
832
16,134
20,211
12,382
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Rivalss
Mulan
20
10 / 3 / 22
13,168
775
22,921
19,547
23,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 21
11,548
679
17,082
24,048
30,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 0 / 21
13,297
782
14,689
15,141
7,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
142
15
Kills
37
37
Deaths
16
33
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Branden1113
Morgan Le Fay
2
2
22
6.5
L
Sun Wukong
GamerBoy01
Sun Wukong
1
9
9
0.61
L
Janus
Hugghy
Janus
9
4
5
2.88
W
11
5
19
4.1
L
Morgan Le Fay
PlayStephenTTV
Morgan Le Fay
1
8
5
0.44
W
Mulan
Rivalss
Mulan
10
3
22
7
L
Jing Wei
SvG_vicsiov
Jing Wei
3
8
6
0.75
W
5
6
21
2.58
L
Olorun
eliminates
Olorun
1
8
8
0.63
W
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,588
Damage
85,624
91,327
Taken
89,683
69,449
Mitigated
79,977
20,677
Healing
38,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Branden1113
Morgan Le Fay
14,798
2,990
1,270
1,135
10,736
5,506
2,647
7,603
3,133
31,443
0
L
Sun Wukong
GamerBoy01
Sun Wukong
11,374
860
596
3,556
23,945
32,057
0
11,531
11,651
0
24,150
L
Janus
Hugghy
Janus
24,203
1,098
2,289
3,728
13,400
7,891
0
6,688
6,427
46,856
0
W
16,134
500
6,186
7,954
20,211
12,382
432
10,526
9,685
49,196
0
L
Morgan Le Fay
PlayStephenTTV
Morgan Le Fay
15,744
392
884
1,020
16,909
9,229
378
7,608
9,111
39,630
651
W
Mulan
Rivalss
Mulan
22,921
2,091
1,765
4,275
19,547
23,877
453
10,540
9,007
0
36,569
L
Jing Wei
SvG_vicsiov
Jing Wei
9,969
6,870
1,021
1,231
18,144
9,525
518
10,712
7,294
0
29,811
W
17,082
5,910
1,332
3,964
24,048
30,227
1,513
12,204
11,844
0
21,498
L
Olorun
eliminates
Olorun
11,298
3,927
2,848
3,504
18,929
10,747
420
8,276
10,427
22,815
819
W
14,689
2,032
3,053
8,016
15,141
7,985
3,152
9,756
5,385
41,948
2,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,005
Gold Earned
63,506
185
Minions Killed
194
0
Camps Cleared
0
1,440,108
Distance Traveled
1,682,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,345
667
26
2
0
361,180
0
L
Sun Wukong
10,262
604
22
1
0
286,913
0
L
Janus
12,423
731
52
3
0
298,774
0
W
Eset
14,148
832
80
5
0
308,187
0
L
Morgan Le Fay
10,047
591
47
3
0
305,131
0
W
Mulan
13,168
775
17
1
0
305,281
0
L
Jing Wei
10,562
621
39
2
0
278,664
0
W
Osiris
11,548
679
17
1
0
343,653
0
L
Olorun
9,711
571
25
1
0
270,626
0
W
Sol
13,297
782
54
3
0
363,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role