Player Matchup

Cthulhu
Cthulhu
Lovecraft2
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,171 Elo+
Solo
Baba Yaga
Baba Yaga
Zzz-Gabonavarro
Baba Yaga
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 79L
1,427 Elo+
Party 1
Neith
Neith
chelemincho
Neith
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 121L
1,374 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,324 Elo+

VS

Team Averages
Level 39
1,501 SR
1,398 Elo+
Neith
Neith
AyooItsNut
Neith
Level 37
God Stats
8W - 4L
1,427 SR
Queue Stats
37W - 47L
1,313 Elo+
Party 2
Zeus
Zeus
DiosHierbaBuena
Zeus
Level 36
God Stats
31W - 14L
1,539 SR
Queue Stats
134W - 73L
1,468 Elo+
Solo
Osiris
Osiris
vTyIox
Osiris
Level 45
God Stats
6W - 4L
1,535 SR
Queue Stats
70W - 59L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lovecraft2
Cthulhu
12
2 / 5 / 0
8,080
673
8,462
14,013
13,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Zzz-Gabonavarro
Baba Yaga
13
0 / 5 / 2
7,841
653
7,316
10,915
4,841
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 3 / 1
7,814
651
4,013
11,371
5,073
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 1 / 5
9,820
818
11,477
9,898
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 7
9,625
802
13,040
5,968
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
vTyIox
Osiris
14
3 / 0 / 8
9,301
775
7,146
10,847
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
5
8.5
W
4
1
7
7.5
L
Cthulhu
Lovecraft2
Cthulhu
2
5
0
0.4
L
Baba Yaga
Zzz-Gabonavarro
Baba Yaga
0
5
2
0.2
L
0
3
1
0.17
W
Osiris
vTyIox
Osiris
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
31,663
36,299
Taken
26,713
23,320
Mitigated
18,325
6,164
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,477
2,972
169
4,478
9,898
4,271
770
6,817
3,081
0
31,328
W
13,040
1,066
251
316
5,968
2,548
160
3,758
2,210
39,097
0
L
Cthulhu
Lovecraft2
Cthulhu
8,462
682
122
1,550
14,013
13,406
0
5,627
7,884
19,787
1,600
L
Baba Yaga
Zzz-Gabonavarro
Baba Yaga
7,316
448
0
1,297
10,915
4,841
0
2,696
7,865
32,606
0
L
4,013
1,735
0
3,195
11,371
5,073
0
4,581
6,603
0
24,370
W
Osiris
vTyIox
Osiris
7,146
2,200
0
2,767
10,847
11,506
708
4,703
6,144
0
33,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
28,746
128
Minions Killed
158
0
Camps Cleared
0
629,927
Distance Traveled
694,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,820
818
49
4
0
211,246
0
W
Zeus
9,625
802
59
5
0
226,222
0
L
Cthulhu
8,080
673
35
3
0
208,584
0
L
Baba Yaga
7,841
653
43
4
0
209,421
0
L
Neith
7,814
651
50
4
0
211,922
0
W
Osiris
9,301
775
50
4
0
257,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role