Player Matchup

Ah Puch
Ah Puch
FatherNook82
Ah Puch
Level 78
God Stats
5W - 3L
1,630 SR
Queue Stats
288W - 280L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
GreenEyesGuy98
Ne Zha
Level 127
God Stats
11W - 12L
1,625 SR
Queue Stats
211W - 212L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
MovableJkmaster
Xbalanque
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 112L
1,520 Elo+
Party 2
Bellona
Bellona
TheSwiftJustice
Bellona
Level 91
God Stats
3W - 2L
1,675 SR
Queue Stats
8W - 7L
1,479 Elo+
Solo
Vamana
Vamana
ricology805
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,448 Elo+
Solo
Team Averages
Level 97
1,586 SR
1,492 Elo+

VS

Team Averages
Level 94
1,578 SR
1,398 Elo+
Arachne
Arachne
PeprmintBtlr
Arachne
Level 110
God Stats
21W - 14L
1,713 SR
Queue Stats
217W - 223L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Shaboopi559
Baron Samedi
Level 120
God Stats
5W - 3L
1,674 SR
Queue Stats
127W - 136L
1,448 Elo+
Solo
Cupid
Cupid
camerok
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
dxltn
Xing Tian
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 112L
1,375 Elo+
Solo
Ganesha
Ganesha
voicewarmup
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FatherNook82
Ah Puch
14
1 / 4 / 3
7,690
481
9,140
10,983
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 1
7,693
481
7,003
18,801
8,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
MovableJkmaster
Xbalanque
13
2 / 2 / 4
8,045
503
10,809
11,243
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 2
7,332
458
10,486
17,158
20,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
7
0 / 3 / 0
5,843
365
2,599
6,835
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PeprmintBtlr
Arachne
15
7 / 2 / 2
9,143
571
7,249
19,039
8,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Shaboopi559
Baron Samedi
15
3 / 1 / 5
8,647
540
10,668
8,978
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
camerok
Cupid
14
4 / 2 / 0
8,191
512
7,144
9,656
3,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
dxltn
Xing Tian
14
3 / 1 / 3
8,903
556
9,227
12,556
11,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
voicewarmup
Ganesha
13
0 / 3 / 7
7,910
494
5,028
15,206
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
17
18
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FatherNook82
Ah Puch
1
4
3
0.63
L
2
5
1
0.5
L
Xbalanque
MovableJkmaster
Xbalanque
2
2
4
2
W
Arachne
PeprmintBtlr
Arachne
7
2
2
4
W
Baron Samedi
Shaboopi559
Baron Samedi
3
1
5
5.5
L
4
4
2
1.25
W
Cupid
camerok
Cupid
4
2
0
2
W
Xing Tian
dxltn
Xing Tian
3
1
3
4.5
L
Vamana
0
3
0
0
W
Ganesha
voicewarmup
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
39,316
65,020
Taken
65,435
40,746
Mitigated
46,111
19,979
Healing
28,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FatherNook82
Ah Puch
9,140
263
0
1,951
10,983
4,769
0
4,497
5,852
56,185
0
L
7,003
2,889
0
10,604
18,801
8,049
0
5,542
12,792
0
57,514
L
Xbalanque
MovableJkmaster
Xbalanque
10,809
4,233
0
4,762
11,243
4,693
65
3,705
7,423
0
57,557
W
Arachne
PeprmintBtlr
Arachne
7,249
4,288
0
12,181
19,039
8,486
263
2,126
16,913
0
73,833
W
Baron Samedi
Shaboopi559
Baron Samedi
10,668
1,069
577
3,548
8,978
6,933
165
3,868
5,110
63,608
2,706
L
10,486
2,225
0
810
17,158
20,016
192
5,325
11,385
0
48,058
W
Cupid
camerok
Cupid
7,144
4,503
1,148
4,722
9,656
3,971
567
0
9,656
0
57,370
W
Xing Tian
dxltn
Xing Tian
9,227
872
0
2,079
12,556
11,456
99
1,594
10,532
44,265
4,280
L
Vamana
2,599
741
0
1,852
6,835
3,219
25
2,886
3,321
0
22,579
W
Ganesha
voicewarmup
Ganesha
5,028
575
102
3,888
15,206
15,265
322
1,552
13,654
30,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
42,794
381
Minions Killed
419
0
Camps Cleared
0
1,351,752
Distance Traveled
1,533,591
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,690
481
96
6
0
267,960
0
L
Ne Zha
7,693
481
97
6
0
339,728
5
L
Xbalanque
8,045
503
94
6
0
293,056
3
W
Arachne
9,143
571
100
6
0
350,972
0
W
Baron Samedi
8,647
540
114
7
0
278,919
0
L
Bellona
7,332
458
57
4
0
300,527
1
W
Cupid
8,191
512
115
7
0
332,429
0
W
Xing Tian
8,903
556
81
5
0
264,392
0
L
Vamana
5,843
365
37
2
0
150,481
0
W
Ganesha
7,910
494
9
1
0
306,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role