Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Apolo619
Bacchus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 118L
1,563 Elo+
Solo
Osiris
Osiris
IIHirotoII
Osiris
Level 120
God Stats
1W - 1L
1,296 SR
Queue Stats
115W - 101L
1,514 Elo+
Party 2
Chaac
Chaac
King-Fiuler
Chaac
Level 59
God Stats
2W - 0L
1,727 SR
Queue Stats
88W - 84L
1,443 Elo+
Solo
Sol
Sol
llDanteRamosll
Sol
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 107L
1,507 Elo+
Party 2
Team Averages
Level 112
1,505 SR
1,505 Elo+

VS

Team Averages
Level 49
1,502 SR
1,502 Elo+
Arachne
Arachne
Doomseeker1040
Arachne
Level 28
God Stats
7W - 6L
1,677 SR
Queue Stats
53W - 73L
1,457 Elo+
Party 1
Osiris
Osiris
SHAD0WLUX
Osiris
Level 42
God Stats
4W - 7L
1,461 SR
Queue Stats
65W - 82L
1,501 Elo+
Party 1
Tiamat
Tiamat
TMPST7
Tiamat
Level 55
God Stats
1W - 1L
1,747 SR
Queue Stats
72W - 98L
1,492 Elo+
Party 1
Skadi
Skadi
cbregicide
Skadi
Level 53
God Stats
0W - 3L
1,122 SR
Queue Stats
137W - 162L
1,513 Elo+
Party 1
Maui
Maui
shkont
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 437L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 0
5,852
585
3,545
5,087
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Apolo619
Bacchus
11
1 / 0 / 6
6,425
643
5,113
7,452
6,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
IIHirotoII
Osiris
12
1 / 1 / 0
6,775
678
4,598
8,725
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
6,087
609
4,225
9,519
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 1 / 3
7,175
718
8,040
7,932
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,269
527
1,892
8,361
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
SHAD0WLUX
Osiris
10
0 / 1 / 0
5,854
585
4,030
9,750
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
TMPST7
Tiamat
11
0 / 0 / 0
5,989
599
6,142
4,669
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
0 / 5 / 0
5,272
527
4,887
9,818
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
shkont
Maui
8
0 / 3 / 1
5,059
506
2,154
9,146
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
1
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
W
Bacchus
Apolo619
Bacchus
1
0
6
4
L
1
2
1
0.75
W
Osiris
IIHirotoII
Osiris
1
1
0
1
W
0
0
0
0
L
Osiris
SHAD0WLUX
Osiris
0
1
0
0
L
Tiamat
TMPST7
Tiamat
0
0
0
0
L
Skadi
0
5
0
0
W
6
1
3
7.5
L
Maui
shkont
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
19,105
38,715
Taken
41,744
23,709
Mitigated
24,176
19,631
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,545
1,224
0
3,945
5,087
1,578
0
100
4,951
0
42,639
W
Bacchus
Apolo619
Bacchus
5,113
671
0
1,575
7,452
6,842
60
1,012
6,404
23,192
0
L
1,892
1,077
0
3,759
8,361
3,057
0
365
7,996
0
34,863
W
Osiris
IIHirotoII
Osiris
4,598
2,191
0
4,400
8,725
7,486
3
0
8,725
0
50,151
W
4,225
565
0
4,687
9,519
4,987
0
5,000
3,617
0
43,706
L
Osiris
SHAD0WLUX
Osiris
4,030
2,002
0
3,639
9,750
8,987
0
0
9,750
0
40,702
L
Tiamat
TMPST7
Tiamat
6,142
822
0
2,470
4,669
2,149
0
0
4,669
37,998
0
L
Skadi
4,887
1,439
0
898
9,818
4,192
0
7,014
2,804
0
40,958
W
8,040
3,794
0
5,024
7,932
2,816
192
978
6,954
56,271
5,688
L
Maui
shkont
Maui
2,154
430
842
1,240
9,146
5,791
0
5,629
3,517
14,340
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
27,443
420
Minions Killed
312
0
Camps Cleared
0
1,112,512
Distance Traveled
1,086,427
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,852
585
76
8
0
267,894
4
W
Bacchus
6,425
643
33
3
0
221,474
2
L
Arachne
5,269
527
59
6
0
240,567
0
W
Osiris
6,775
678
100
10
0
191,063
2
W
Chaac
6,087
609
118
12
0
227,737
2
L
Osiris
5,854
585
87
9
0
225,969
2
L
Tiamat
5,989
599
78
8
0
194,564
2
L
Skadi
5,272
527
68
7
0
201,501
0
W
Sol
7,175
718
93
9
0
204,344
0
L
Maui
5,059
506
20
2
0
223,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role