Player Matchup

Kukulkan
Kukulkan
Gym5ock
Kukulkan
Level 13
God Stats
1W - 4L
1,554 SR
Queue Stats
1W - 4L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
Lukeskywalker41
Guan Yu
Level 2
God Stats
1W - 2L
1,743 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 1
Hercules
Hercules
ThineDoughnut
Hercules
Level 64
God Stats
1W - 3L
1,743 SR
Queue Stats
3W - 8L
1,382 Elo+
Party 1
Team Averages
Level 26
1,680 SR
1,382 Elo+

VS

Team Averages
Level 56
1,567 SR
1,715 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Beastmodius
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,822 Elo+
Party 2
Ymir
Ymir
Rel1ablemk
Ymir
Level 11
God Stats
3W - 2L
1,700 SR
Queue Stats
7W - 2L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gym5ock
Kukulkan
14
4 / 5 / 3
9,165
705
19,959
12,044
6,001
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 7
8,515
655
3,848
14,068
15,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hercules
ThineDoughnut
Hercules
14
6 / 4 / 2
9,391
722
14,114
20,128
23,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 3 / 6
11,502
885
18,383
12,702
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Beastmodius
Danzaburou
15
2 / 3 / 8
9,820
755
11,804
14,141
6,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 8
10,318
794
10,846
20,121
21,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
11
12
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
6
3
W
Danzaburou
Beastmodius
Danzaburou
2
3
8
2
L
Kukulkan
Gym5ock
Kukulkan
4
5
3
1.1
L
0
3
7
1.17
W
3
4
8
1.75
L
Hercules
ThineDoughnut
Hercules
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,921
Damage
41,033
46,240
Taken
46,964
45,574
Mitigated
34,228
10,095
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
18,383
1,524
8,443
7,576
12,702
5,684
616
5,247
7,177
66,910
506
W
Danzaburou
Beastmodius
Danzaburou
11,804
6,122
0
1,781
14,141
6,796
1,968
5,900
8,028
0
40,519
L
Kukulkan
Gym5ock
Kukulkan
19,959
3,499
0
845
12,044
6,001
0
8,476
3,140
47,046
0
L
3,848
790
2,057
1,829
14,068
15,738
127
8,835
4,598
183
10,718
W
10,846
2,544
0
0
20,121
21,748
384
8,995
10,602
19,272
972
L
Hercules
ThineDoughnut
Hercules
14,114
3,269
0
5,364
20,128
23,835
0
9,650
9,737
0
35,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
31,640
115
Minions Killed
177
0
Camps Cleared
0
681,429
Distance Traveled
747,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,502
885
116
9
0
260,724
0
W
Danzaburou
9,820
755
50
4
0
243,549
0
L
Kukulkan
9,165
705
64
5
0
192,486
0
L
Guan Yu
8,515
655
16
1
0
246,762
0
W
Ymir
10,318
794
11
1
0
243,163
0
L
Hercules
9,391
722
35
3
0
242,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role