Player Matchup

Ares
Ares
MYPUPPETMASTER
Ares
Level 34
God Stats
3W - 4L
1,368 SR
Queue Stats
184W - 167L
1,490 Elo+
Party 3
Sol
Sol
NightFLASH6O3
Sol
Level 102
God Stats
5W - 7L
1,612 SR
Queue Stats
190W - 180L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
ThePotatoQuail
Ah Puch
Level 64
God Stats
1W - 1L
1,752 SR
Queue Stats
29W - 31L
1,448 Elo+
Party 4
Arachne
Arachne
jіnxed
Arachne
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 87L
1,494 Elo+
Party 4
Hercules
Hercules
unlikeplatypus
Hercules
Level 40
God Stats
0W - 2L
1,265 SR
Queue Stats
16W - 25L
1,376 Elo+
Party 4
Team Averages
Level 72
1,500 SR
1,461 Elo+

VS

Team Averages
Level 62
1,391 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Bulkymaul
Tsukuyomi
Level 39
God Stats
1W - 3L
1,292 SR
Queue Stats
14W - 10L
1,478 Elo+
Solo
Janus
Janus
DOO0DLEB0B5
Janus
Level 62
God Stats
3W - 6L
1,311 SR
Queue Stats
192W - 203L
1,480 Elo+
Party 2
Atlas
Atlas
Jiroku1224
Atlas
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,390 Elo+
Party 1
Izanami
Izanami
R4MB0616
Izanami
Level 140
God Stats
4W - 10L
1,312 SR
Queue Stats
28W - 33L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
SnailyWater
Gilgamesh
Level 39
God Stats
12W - 13L
1,541 SR
Queue Stats
87W - 94L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
4,406
490
2,875
6,560
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
3,211
357
0
510
70
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 1
5,421
602
2,618
3,886
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
jіnxed
Arachne
10
2 / 1 / 0
5,221
580
2,721
8,630
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
8
1 / 3 / 1
4,855
539
7,184
10,158
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bulkymaul
Tsukuyomi
10
2 / 2 / 2
5,142
571
5,059
8,272
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
5,911
657
2,122
3,695
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
9
1 / 1 / 1
5,365
596
1,969
6,581
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
R4MB0616
Izanami
9
0 / 0 / 0
5,219
580
2,169
4,209
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SnailyWater
Gilgamesh
8
1 / 2 / 1
4,991
555
4,110
8,626
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bulkymaul
Tsukuyomi
2
2
2
1.5
W
1
0
2
2
W
Atlas
1
1
1
1.5
L
1
0
0
1
L
0
0
0
0
W
Izanami
R4MB0616
Izanami
0
0
0
0
W
Gilgamesh
SnailyWater
Gilgamesh
1
2
1
0.75
L
1
1
1
1.5
L
Arachne
jіnxed
Arachne
2
1
0
2
L
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,398
Damage
15,429
29,744
Taken
31,383
15,060
Mitigated
14,940
10,102
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bulkymaul
Tsukuyomi
5,059
1,041
0
3,073
8,272
2,957
0
136
7,990
0
34,273
W
2,122
238
0
884
3,695
1,330
0
1,328
2,367
37,321
0
W
Atlas
1,969
887
94
2,209
6,581
4,622
0
1,948
4,591
14,536
0
L
2,875
74
115
942
6,560
4,310
0
763
5,797
23,609
0
L
0
0
0
0
510
70
0
0
510
0
0
W
Izanami
R4MB0616
Izanami
2,169
1,192
0
2,024
4,209
1,529
371
1,423
2,786
0
46,951
W
Gilgamesh
SnailyWater
Gilgamesh
4,110
1,557
0
2,404
8,626
4,502
0
569
7,573
0
22,355
L
2,618
165
0
1,772
3,886
1,293
0
1,440
2,326
30,926
1,003
L
Arachne
jіnxed
Arachne
2,721
1,414
0
2,679
8,630
3,676
0
953
7,621
0
43,252
L
Hercules
7,184
3,550
0
4,594
10,158
5,711
0
759
8,913
0
24,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
26,628
190
Minions Killed
301
0
Camps Cleared
0
739,460
Distance Traveled
898,963
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,142
571
61
7
0
193,848
0
W
Janus
5,911
657
98
11
0
201,308
0
W
Atlas
5,365
596
22
2
0
176,920
2
L
Ares
4,406
490
25
3
0
166,071
0
L
Sol
3,211
357
0
0
0
22,484
0
W
Izanami
5,219
580
84
9
0
134,818
3
W
Gilgamesh
4,991
555
36
4
0
192,069
6
L
Ah Puch
5,421
602
56
6
0
152,062
2
L
Arachne
5,221
580
73
8
0
217,103
0
L
Hercules
4,855
539
36
4
0
181,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role