Player Matchup

Rama
Rama
Gold V
ClutchGod33
Rama
Gold V
Level 128
God Stats
1W - 1L
1,549 SR
Queue Stats
33W - 25L
1,552 MMR
Solo
Serqet
Serqet
Bronze IV
FireIordAzula
Serqet
Bronze IV
Level 105
God Stats
11W - 7L
1,794 SR
Queue Stats
55W - 49L
1,548 MMR
Solo
Chang'e
Chang'e
Gold II
itztoga
Chang'e
Gold II
Level 156
God Stats
9W - 6L
1,500 SR
Queue Stats
105W - 100L
1,590 MMR
Solo
Surtr
Surtr
Gold I
paramythia
Surtr
Gold I
Level 270
God Stats
25W - 20L
1,624 SR
Queue Stats
294W - 285L
1,591 MMR
Solo
Awilix
Awilix
Gold I
xlejxndro20
Awilix
Gold I
Level 164
God Stats
3W - 1L
1,700 SR
Queue Stats
68W - 79L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,633 SR
1,568 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,530 SR
1,552 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
EtBronx
Thor
Silver I
Level 154
God Stats
0W - 1L
1,343 SR
Queue Stats
7W - 11L
1,547 MMR
Solo
Ares
Ares
Silver I
RangerWrecked
Ares
Silver I
Level 109
God Stats
14W - 9L
1,571 SR
Queue Stats
38W - 35L
1,565 MMR
Party 1
Apollo
Apollo
Silver I
ST0NEY13
Apollo
Silver I
Level 133
God Stats
6W - 5L
1,701 SR
Queue Stats
38W - 35L
1,565 MMR
Party 1
Janus
Janus
Silver I
antwon805
Janus
Silver I
Level 107
God Stats
12W - 21L
1,536 SR
Queue Stats
90W - 90L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,908
685
4,526
7,544
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 8
7,870
605
7,275
13,166
9,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chang'e
itztoga
Chang'e
14
7 / 0 / 7
8,856
681
10,845
7,290
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
14
10 / 2 / 5
9,163
705
11,594
17,059
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
14
3 / 3 / 8
7,897
607
6,202
13,478
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
MulanOdinAgniArachneOsiris

VS

Bans
AphroditeThothHachimanAthenaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 6 / 0
7,036
541
5,812
11,069
8,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Thor
EtBronx
Thor
11
1 / 6 / 4
6,619
509
4,411
12,459
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 5
6,608
508
4,800
10,717
8,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
ST0NEY13
Apollo
12
4 / 4 / 1
7,170
552
6,894
11,543
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
antwon805
Janus
11
1 / 6 / 2
6,266
482
7,725
9,162
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
9
9
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
0
0.33
W
3
2
2
2
L
Thor
EtBronx
Thor
1
6
4
0.5
W
3
2
8
3.5
L
1
4
5
0.88
L
Apollo
ST0NEY13
Apollo
4
4
1
1.13
L
Janus
antwon805
Janus
1
6
2
0.33
W
Chang'e
itztoga
Chang'e
7
0
7
10.5
W
Surtr
10
2
5
6.25
W
Awilix
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
29,642
58,537
Taken
54,950
30,529
Mitigated
29,164
28,324
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,812
1,932
0
2,772
11,069
8,436
0
385
10,684
0
48,881
W
4,526
3,957
0
2,897
7,544
3,044
497
1,105
6,439
0
78,615
L
Thor
EtBronx
Thor
4,411
520
0
1,020
12,459
4,827
0
3,583
8,876
0
28,980
W
7,275
1,744
0
2,545
13,166
9,539
458
3,517
9,649
129
18,803
L
4,800
227
0
951
10,717
8,260
0
2,794
7,681
19,913
0
L
Apollo
ST0NEY13
Apollo
6,894
4,346
0
3,466
11,543
4,567
0
1,223
10,104
0
52,764
L
Janus
antwon805
Janus
7,725
492
0
600
9,162
3,074
0
3,378
5,784
50,866
0
W
Chang'e
itztoga
Chang'e
10,845
1,071
4,012
4,993
7,290
3,071
378
2,940
4,350
64,994
1,509
W
Surtr
11,594
5,139
0
8,972
17,059
9,410
475
2,392
14,667
970
59,216
W
Awilix
6,202
2,194
0
4,905
13,478
5,465
0
3,262
10,216
0
72,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
33,699
460
Minions Killed
324
0
Camps Cleared
0
1,378,007
Distance Traveled
1,185,909
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,036
541
76
6
0
236,570
0
W
Rama
8,908
685
124
10
0
238,935
3
L
Thor
6,619
509
48
4
0
198,197
2
W
Serqet
7,870
605
27
2
0
283,620
1
L
Ares
6,608
508
21
2
0
259,282
6
L
Apollo
7,170
552
86
7
0
249,016
0
L
Janus
6,266
482
93
7
0
242,844
0
W
Chang'e
8,856
681
113
9
0
283,249
2
W
Surtr
9,163
705
91
7
0
284,034
0
W
Awilix
7,897
607
105
8
0
288,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role