Player Matchup

Cupid
Cupid
Diamond IV
kakitare
Cupid
Diamond IV
Level 158
God Stats
4W - 0L
1,828 SR
Queue Stats
43W - 2L
2,302 MMR
Party 1
Vulcan
Vulcan
Diamond III
lllkenkawalll
Vulcan
Diamond III
Level 159
God Stats
4W - 0L
1,592 SR
Queue Stats
48W - 3L
2,350 MMR
Party 1
Achilles
Achilles
Diamond III
pawafuruok
Achilles
Diamond III
Level 159
God Stats
2W - 0L
1,884 SR
Queue Stats
48W - 3L
2,350 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,768 SR
2,334 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 217
1,714 SR
2,052 MMR
Kuzenbo
Kuzenbo
Platinum I
IPSYCH0SIS
Kuzenbo
Platinum I
Level 142
God Stats
2W - 3L
1,629 SR
Queue Stats
97W - 93L
2,111 MMR
Solo
King Arthur
King Arthur
Diamond V
oElToxico
King Arthur
Diamond V
Level 250
God Stats
54W - 26L
1,786 SR
Queue Stats
321W - 322L
2,023 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
oLaToxica
Aphrodite
Diamond V
Level 260
God Stats
80W - 49L
1,727 SR
Queue Stats
321W - 322L
2,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
kakitare
Cupid
19
6 / 5 / 10
13,200
733
23,015
18,512
9,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 0 / 12
14,150
786
38,638
16,398
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Achilles
pawafuruok
Achilles
19
6 / 3 / 11
13,383
744
15,601
25,394
34,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
AthenaBacchusHeraRaijinChaac

VS

Bans
XbalanqueOdinCharonHachimanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IPSYCH0SIS
Kuzenbo
18
3 / 3 / 3
12,282
682
14,818
28,669
32,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
oElToxico
King Arthur
17
3 / 8 / 1
11,757
653
17,807
32,033
33,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
oLaToxica
Aphrodite
17
2 / 7 / 5
12,087
672
15,082
24,345
18,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
18
Kills
8
8
Deaths
18
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
IPSYCH0SIS
Kuzenbo
3
3
3
1.5
W
Cupid
kakitare
Cupid
6
5
10
2.2
W
6
0
12
12
L
King Arthur
oElToxico
King Arthur
3
8
1
0.44
L
Aphrodite
oLaToxica
Aphrodite
2
7
5
0.64
W
Achilles
pawafuruok
Achilles
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,254
Damage
47,707
60,304
Taken
85,047
53,250
Mitigated
84,614
14,707
Healing
23,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
IPSYCH0SIS
Kuzenbo
14,818
2,938
0
2,816
28,669
32,318
15
13,185
14,938
34,766
837
W
Cupid
kakitare
Cupid
23,015
12,154
607
3,155
18,512
9,926
1,340
10,059
8,108
165
70,875
W
38,638
18,251
0
4,320
16,398
9,041
872
8,664
7,273
121,085
583
L
King Arthur
oElToxico
King Arthur
17,807
1,703
0
2,212
32,033
33,745
0
14,814
16,746
0
60,362
L
Aphrodite
oLaToxica
Aphrodite
15,082
645
8,751
10,102
24,345
18,551
0
10,273
13,527
52,188
0
W
Achilles
pawafuruok
Achilles
15,601
3,503
0
6,625
25,394
34,283
349
8,785
15,828
330
37,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
36,126
291
Minions Killed
186
0
Camps Cleared
0
1,047,128
Distance Traveled
974,568
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,282
682
43
2
0
341,659
0
W
Cupid
13,200
733
87
5
0
290,589
0
W
Vulcan
14,150
786
162
9
0
400,341
0
L
King Arthur
11,757
653
62
3
0
337,370
2
L
Aphrodite
12,087
672
81
5
0
295,539
2
W
Achilles
13,383
744
42
2
0
356,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role