Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kyground
Nu Wa
Level 99
God Stats
2W - 0L
1,735 SR
Queue Stats
70W - 62L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Snoωei
Cernunnos
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 72L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teamwolfman212
Morgan Le Fay
Level 119
God Stats
2W - 2L
1,410 SR
Queue Stats
68W - 60L
1,460 Elo+
Party 3
Zhong Kui
Zhong Kui
Tipideur
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,487 Elo+
Party 3
Team Averages
Level 117
1,529 SR
1,501 Elo+

VS

Team Averages
Level 116
1,534 SR
1,543 Elo+
Scylla
Scylla
ChiefDeep420
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,530 Elo+
Party 1
Charon
Charon
Combat7589
Charon
Level 153
God Stats
0W - 1L
1,794 SR
Queue Stats
16W - 18L
1,531 Elo+
Party 4
Discordia
Discordia
GetDatGannj
Discordia
Level 102
God Stats
1W - 1L
1,376 SR
Queue Stats
44W - 40L
1,517 Elo+
Party 1
Odin
Odin
Sphereted-Away
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 120L
1,526 Elo+
Solo
Danzaburou
Danzaburou
marvelousjed
Danzaburou
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
8 / 5 / 4
9,175
834
9,727
13,753
16,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nu Wa
Kyground
Nu Wa
17
5 / 3 / 9
9,626
875
14,169
7,844
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Snoωei
Cernunnos
13
2 / 4 / 6
7,941
722
10,051
9,529
3,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morgan Le Fay
Teamwolfman212
Morgan Le Fay
16
3 / 4 / 8
9,255
841
9,482
10,116
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Tipideur
Zhong Kui
16
2 / 4 / 5
9,362
851
12,693
15,513
11,706
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 6 / 4
8,014
729
8,731
10,775
4,129
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Charon
Combat7589
Charon
14
5 / 6 / 9
8,813
801
12,626
12,531
5,848
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
GetDatGannj
Discordia
13
1 / 3 / 7
8,066
733
9,136
5,506
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 2 / 11
8,567
779
6,147
18,910
17,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
marvelousjed
Danzaburou
16
9 / 3 / 7
9,479
862
10,315
11,903
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
20
Kills
20
20
Deaths
20
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
5
4
2
L
Scylla
3
6
4
0.83
L
Charon
Combat7589
Charon
5
6
9
1.58
L
Discordia
GetDatGannj
Discordia
1
3
7
1.5
W
Nu Wa
Kyground
Nu Wa
5
3
9
3.17
W
Cernunnos
Snoωei
Cernunnos
2
4
6
1.25
L
2
2
11
3.75
W
Morgan Le Fay
Teamwolfman212
Morgan Le Fay
3
4
8
1.75
W
Zhong Kui
Tipideur
Zhong Kui
2
4
5
1.13
L
Danzaburou
marvelousjed
Danzaburou
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,122
Damage
46,955
56,755
Taken
59,625
39,058
Mitigated
35,156
14,404
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,727
602
1,096
1,668
13,753
16,375
0
6,138
7,615
10,594
1,303
L
Scylla
8,731
334
0
1,713
10,775
4,129
0
8,077
2,562
18,606
719
L
Charon
Combat7589
Charon
12,626
1,034
1,474
1,407
12,531
5,848
0
9,244
3,151
25,146
979
L
Discordia
GetDatGannj
Discordia
9,136
38
0
510
5,506
2,157
0
3,334
1,995
19,479
0
W
Nu Wa
Kyground
Nu Wa
14,169
3,212
0
620
7,844
3,095
30
5,310
2,534
26,656
0
W
Cernunnos
Snoωei
Cernunnos
10,051
2,201
1,026
1,453
9,529
3,794
0
5,058
4,471
0
19,226
L
6,147
1,092
176
8,501
18,910
17,159
0
13,673
4,803
0
15,045
W
Morgan Le Fay
Teamwolfman212
Morgan Le Fay
9,482
818
739
1,439
10,116
4,088
0
5,812
4,304
17,999
802
W
Zhong Kui
Tipideur
Zhong Kui
12,693
858
383
5,980
15,513
11,706
709
7,649
7,864
28,221
492
L
Danzaburou
marvelousjed
Danzaburou
10,315
3,586
1,691
2,816
11,903
5,863
0
8,965
2,810
0
23,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
42,939
125
Minions Killed
122
0
Camps Cleared
0
1,002,061
Distance Traveled
1,002,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,175
834
7
1
0
190,692
0
L
Scylla
8,014
729
30
3
0
188,977
0
L
Charon
8,813
801
23
2
0
197,238
0
L
Discordia
8,066
733
18
2
0
198,980
0
W
Nu Wa
9,626
875
26
2
0
210,229
0
W
Cernunnos
7,941
722
22
2
0
180,504
0
L
Odin
8,567
779
22
2
0
233,593
0
W
Morgan Le Fay
9,255
841
18
2
0
214,558
0
W
Zhong Kui
9,362
851
52
5
0
206,078
0
L
Danzaburou
9,479
862
29
3
0
183,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role