Player Matchup

Hachiman
Hachiman
CharmingChild
Hachiman
Level 145
God Stats
2W - 5L
1,179 SR
Queue Stats
69W - 67L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
Fortuux
Ao Kuang
Level 66
God Stats
2W - 3L
1,748 SR
Queue Stats
36W - 46L
1,454 Elo+
Solo
Nox
Nox
LordZajaek
Nox
Level 156
God Stats
1W - 3L
1,241 SR
Queue Stats
120W - 109L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
TheJoker34
Sun Wukong
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 243L
1,495 Elo+
Solo
Ra
Ra
andresday
Ra
Level 116
God Stats
4W - 3L
1,343 SR
Queue Stats
24W - 22L
1,498 Elo+
Party 2
Team Averages
Level 123
1,402 SR
1,500 Elo+

VS

Team Averages
Level 101
1,463 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Chu2K18
Rama
Level 123
God Stats
3W - 1L
1,631 SR
Queue Stats
119W - 124L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
CrøwnlessKing
Sun Wukong
Level 162
God Stats
33W - 18L
1,606 SR
Queue Stats
423W - 410L
1,565 Elo+
Solo
Vulcan
Vulcan
Luqasgutierrez
Vulcan
Level 109
God Stats
2W - 2L
1,275 SR
Queue Stats
116W - 128L
1,458 Elo+
Party 1
Horus
Horus
Maxygu
Horus
Level 22
God Stats
2W - 2L
1,304 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CharmingChild
Hachiman
11
0 / 1 / 0
5,985
544
2,165
5,650
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Fortuux
Ao Kuang
12
1 / 0 / 0
6,189
563
2,318
8,438
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,827
530
2,887
8,590
6,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
TheJoker34
Sun Wukong
6
0 / 3 / 0
4,488
408
1,281
5,439
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,231
566
3,171
6,366
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 1
5,652
514
2,604
9,713
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Chu2K18
Rama
13
1 / 0 / 0
7,261
660
3,374
4,717
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
CrøwnlessKing
Sun Wukong
14
5 / 1 / 2
8,533
776
8,703
10,745
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,496
591
5,378
4,423
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Maxygu
Horus
9
0 / 0 / 0
5,941
540
1,367
6,037
4,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
L
Hachiman
CharmingChild
Hachiman
0
1
0
0
W
Rama
Chu2K18
Rama
1
0
0
1
W
Sun Wukong
CrøwnlessKing
Sun Wukong
5
1
2
6
L
Ao Kuang
Fortuux
Ao Kuang
1
0
0
1
L
0
3
1
0.17
W
1
0
0
1
W
Horus
Maxygu
Horus
0
0
0
0
L
Sun Wukong
TheJoker34
Sun Wukong
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,822
Damage
21,426
34,483
Taken
35,635
17,281
Mitigated
18,887
12,632
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,604
940
0
2,294
9,713
4,048
0
2,100
7,613
0
44,466
L
Hachiman
CharmingChild
Hachiman
2,165
968
0
2,523
5,650
1,915
0
0
5,650
0
42,492
W
Rama
Chu2K18
Rama
3,374
2,595
0
2,595
4,717
1,817
0
817
3,900
0
64,521
W
Sun Wukong
CrøwnlessKing
Sun Wukong
8,703
1,979
0
2,855
10,745
6,202
105
1,373
9,126
0
68,855
L
Ao Kuang
Fortuux
Ao Kuang
2,318
456
0
2,792
8,438
3,526
0
550
7,888
48,117
0
L
2,887
403
0
2,215
8,590
6,565
0
1,546
7,044
22,867
1,019
W
5,378
2,760
0
500
4,423
2,003
0
1,579
2,844
59,346
1,262
W
Horus
Maxygu
Horus
1,367
743
120
2,162
6,037
4,817
0
2,358
3,585
0
12,594
L
Sun Wukong
TheJoker34
Sun Wukong
1,281
70
0
1,726
5,439
3,264
0
0
5,439
0
18,905
L
3,171
132
216
3,160
6,366
2,011
0
3,200
3,166
51,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
33,883
332
Minions Killed
429
0
Camps Cleared
0
952,887
Distance Traveled
1,230,912
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,652
514
55
5
0
280,263
3
L
Hachiman
5,985
544
90
8
0
196,416
0
W
Rama
7,261
660
124
11
0
212,310
2
W
Sun Wukong
8,533
776
127
12
0
231,140
0
L
Ao Kuang
6,189
563
85
8
0
215,888
0
L
Nox
5,827
530
34
3
0
196,439
1
W
Vulcan
6,496
591
110
10
0
244,382
2
W
Horus
5,941
540
13
1
0
262,817
0
L
Sun Wukong
4,488
408
23
2
0
94,319
1
L
Ra
6,231
566
100
9
0
249,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role