Player Matchup

Sol
Sol
Frudal
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,541 Elo+
Party 1
Pele
Pele
justsomeletters
Pele
Level 81
God Stats
1W - 3L
1,292 SR
Queue Stats
28W - 26L
1,531 Elo+
Party 1
Osiris
Osiris
xLiLJuNeBugGxX
Osiris
Level 142
God Stats
4W - 0L
1,820 SR
Queue Stats
30W - 25L
1,601 Elo+
Party 1
Team Averages
Level 123
1,537 SR
1,558 Elo+

VS

Team Averages
Level 130
1,723 SR
1,547 Elo+
Amaterasu
Amaterasu
BeefLðMein
Amaterasu
Level 155
God Stats
0W - 1L
1,938 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DefiantBeast249
Kukulkan
Level 82
God Stats
79W - 76L
1,539 SR
Queue Stats
89W - 97L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
IFxAxTxE
Sun Wukong
Level 154
God Stats
9W - 5L
1,691 SR
Queue Stats
14W - 8L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Frudal
Sol
11
2 / 1 / 5
6,814
852
6,830
4,670
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 3
6,523
815
5,192
7,293
3,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 0 / 3
7,085
886
6,712
6,671
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeefLðMein
Amaterasu
10
0 / 2 / 2
5,620
703
4,033
9,034
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
7
1 / 3 / 1
5,406
676
2,107
5,136
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IFxAxTxE
Sun Wukong
11
2 / 2 / 1
5,972
747
5,831
8,616
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BeefLðMein
Amaterasu
0
2
2
0.5
L
Kukulkan
1
3
1
0.5
W
Sol
Frudal
Sol
2
1
5
4.5
L
Sun Wukong
IFxAxTxE
Sun Wukong
2
2
1
1.25
W
2
2
3
1.75
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
11,971
18,634
Taken
22,786
10,688
Mitigated
14,698
4,785
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BeefLðMein
Amaterasu
4,033
908
206
1,999
9,034
6,413
0
2,416
6,237
0
14,520
L
Kukulkan
2,107
428
0
180
5,136
1,899
85
1,808
3,005
10,230
0
W
Sol
Frudal
Sol
6,830
2,970
0
2,392
4,670
1,357
920
784
3,652
23,045
3,197
L
Sun Wukong
IFxAxTxE
Sun Wukong
5,831
1,295
95
2,378
8,616
6,386
0
2,214
5,847
0
20,299
W
5,192
747
0
1,504
7,293
3,061
20
351
6,443
0
22,567
W
6,712
2,351
0
889
6,671
6,270
288
1,002
5,319
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,422
Gold Earned
16,998
124
Minions Killed
74
0
Camps Cleared
0
504,378
Distance Traveled
439,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,620
703
37
5
0
162,285
0
L
Kukulkan
5,406
676
19
2
0
115,808
0
W
Sol
6,814
852
50
6
0
150,623
0
L
Sun Wukong
5,972
747
18
2
0
161,482
0
W
Pele
6,523
815
43
5
0
178,617
0
W
Osiris
7,085
886
31
4
0
175,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role