Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KanenAbel
Ah Muzen Cab
Level 109
God Stats
3W - 4L
1,599 SR
Queue Stats
60W - 59L
1,556 Elo+
Solo
Thanatos
Thanatos
SGJDGS
Thanatos
Level 65
God Stats
7W - 4L
1,721 SR
Queue Stats
53W - 76L
1,386 Elo+
Party 2
Ravana
Ravana
astralfaerie
Ravana
Level 169
God Stats
6W - 3L
1,496 SR
Queue Stats
515W - 448L
1,512 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,491 Elo+

VS

Team Averages
Level 93
1,538 SR
1,558 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CajuNxRagezZ
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,549 Elo+
Party 3
Anhur
Anhur
DaScubaDM
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 102L
1,569 Elo+
Party 1
Artemis
Artemis
FueledByWrath
Artemis
Level 79
God Stats
6W - 9L
1,501 SR
Queue Stats
122W - 107L
1,601 Elo+
Party 3
Arachne
Arachne
MrIceTroll
Arachne
Level 53
God Stats
7W - 3L
1,689 SR
Queue Stats
69W - 63L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 3
6,021
602
4,020
6,994
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
 
Chronos
11
1 / 1 / 1
5,768
577
2,738
4,716
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KanenAbel
Ah Muzen Cab
11
5 / 0 / 1
6,678
668
7,886
4,017
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SGJDGS
Thanatos
9
1 / 1 / 4
5,093
509
4,668
7,945
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ravana
12
1 / 0 / 0
6,692
669
5,199
7,392
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 0
5,841
584
4,489
8,251
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
CajuNxRagezZ
Cabrakan
8
0 / 3 / 1
4,838
484
1,713
8,407
6,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
DaScubaDM
Anhur
9
0 / 3 / 0
4,798
480
2,364
7,964
2,281
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
10
1 / 1 / 0
5,117
512
4,511
5,692
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MrIceTroll
Arachne
8
1 / 2 / 0
4,732
473
1,460
9,755
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
3
3.5
W
Chronos
 
Chronos
1
1
1
1.5
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Cabrakan
CajuNxRagezZ
Cabrakan
0
3
1
0.17
L
Anhur
DaScubaDM
Anhur
0
3
0
0
L
Artemis
1
1
0
1
W
Ah Muzen Cab
KanenAbel
Ah Muzen Cab
5
0
1
5.5
L
Arachne
MrIceTroll
Arachne
1
2
0
0.5
W
Thanatos
SGJDGS
Thanatos
1
1
4
3
W
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
14,537
31,064
Taken
40,069
14,937
Mitigated
21,565
12,203
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,020
708
0
1,796
6,994
5,901
0
1,238
5,756
16,721
1,463
W
Chronos
 
Chronos
2,738
1,180
0
829
4,716
1,511
0
407
4,309
41,714
2,421
L
Zhong Kui
 
Zhong Kui
4,489
903
0
5,831
8,251
6,951
0
0
8,251
39,685
3,793
L
Cabrakan
CajuNxRagezZ
Cabrakan
1,713
242
126
1,356
8,407
6,178
0
3,398
5,009
13,834
0
L
Anhur
DaScubaDM
Anhur
2,364
1,146
0
1,220
7,964
2,281
0
615
7,349
0
25,920
L
Artemis
4,511
1,812
0
2,205
5,692
2,196
0
2,155
3,537
0
40,084
W
Ah Muzen Cab
KanenAbel
Ah Muzen Cab
7,886
1,570
0
290
4,017
1,306
0
68
3,949
0
52,163
L
Arachne
MrIceTroll
Arachne
1,460
936
0
2,639
9,755
3,959
0
502
9,253
0
27,548
W
Thanatos
SGJDGS
Thanatos
4,668
1,420
0
4,847
7,945
3,192
0
79
7,866
0
34,871
W
Ravana
5,199
1,416
0
4,441
7,392
3,027
0
3,979
3,040
0
52,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,252
Gold Earned
25,326
335
Minions Killed
305
0
Camps Cleared
0
1,045,075
Distance Traveled
874,889
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,021
602
20
2
0
209,770
4
W
Chronos
5,768
577
86
9
0
206,935
2
L
Zhong Kui
5,841
584
95
10
0
150,889
0
L
Cabrakan
4,838
484
24
2
0
177,036
2
L
Anhur
4,798
480
55
6
0
163,101
0
L
Artemis
5,117
512
73
7
0
179,072
0
W
Ah Muzen Cab
6,678
668
77
8
0
215,477
1
L
Arachne
4,732
473
58
6
0
204,791
0
W
Thanatos
5,093
509
51
5
0
225,929
0
W
Ravana
6,692
669
101
10
0
186,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role