Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze I
Opey24
Poseidon
Bronze I
Level 69
God Stats
0W - 2L
1,622 SR
Queue Stats
6W - 15L
1,084 MMR
Solo
Mulan
Mulan
Silver II
Time4Twice
Mulan
Silver II
Level 88
God Stats
1W - 3L
1,359 SR
Queue Stats
86W - 107L
1,135 MMR
Party 2
Cernunnos
Cernunnos
Bronze IV
lilaxll
Cernunnos
Bronze IV
Level 94
God Stats
0W - 2L
1,483 SR
Queue Stats
74W - 79L
1,100 MMR
Solo
Thor
Thor
Silver II
restlyss
Thor
Silver II
Level 76
God Stats
7W - 9L
1,491 SR
Queue Stats
93W - 112L
1,172 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,491 SR
1,198 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,512 SR
1,134 MMR
Maui
Maui
Silver III
Beelzhemoth
Maui
Silver III
Level 120
God Stats
9W - 6L
1,638 SR
Queue Stats
78W - 89L
1,146 MMR
Party 1
Chaac
Chaac
Silver I
Bushbkedb3ns
Chaac
Silver I
Level 108
God Stats
74W - 63L
1,596 SR
Queue Stats
456W - 464L
1,103 MMR
Solo
Nut
Nut
Gold V
Juti
Nut
Gold V
Level 86
God Stats
13W - 15L
1,366 SR
Queue Stats
272W - 271L
1,224 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
jackViate
Zhong Kui
Silver V
Level 99
God Stats
2W - 4L
1,370 SR
Queue Stats
18W - 43L
1,075 MMR
Solo
Thanatos
Thanatos
Silver I
maticjo
Thanatos
Silver I
Level 155
God Stats
4W - 2L
1,588 SR
Queue Stats
190W - 211L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 2 / 4
8,321
462
8,005
14,335
15,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Opey24
Poseidon
16
4 / 2 / 2
9,579
532
11,710
9,570
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
13
1 / 3 / 1
7,738
430
11,859
21,965
24,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
lilaxll
Cernunnos
11
0 / 10 / 1
7,233
402
5,355
16,131
5,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
1 / 4 / 7
7,734
430
7,366
15,237
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Erlang ShenBellonaArachneAnubis

VS

Bans
AthenaAnhurBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 11
8,790
488
4,292
13,848
13,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 4
10,485
583
16,117
24,294
24,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nut
Juti
Nut
18
7 / 1 / 3
10,854
603
14,497
13,859
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
jackViate
Zhong Kui
15
3 / 3 / 3
9,519
529
10,786
14,591
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
maticjo
Thanatos
16
8 / 3 / 4
10,240
569
10,739
16,623
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
21
21
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
2
4
3
W
0
2
11
2.75
W
3
1
4
5
W
Nut
Juti
Nut
7
1
3
8.5
L
Poseidon
Opey24
Poseidon
4
2
2
2.5
L
Mulan
1
3
1
0.5
W
Zhong Kui
jackViate
Zhong Kui
3
3
3
1.5
L
Cernunnos
lilaxll
Cernunnos
0
10
1
0.05
W
Thanatos
maticjo
Thanatos
8
3
4
3.33
L
Thor
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
56,431
77,238
Taken
83,215
54,827
Mitigated
63,755
19,872
Healing
36,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,005
716
0
3,517
14,335
15,010
192
5,188
9,147
25,351
656
W
4,292
1,055
0
1,943
13,848
13,924
0
4,777
8,798
24,908
2,687
W
16,117
3,806
0
10,208
24,294
24,038
567
2,132
22,015
1,371
83,127
W
Nut
Juti
Nut
14,497
8,080
0
5,435
13,859
6,589
450
1,020
12,605
0
113,283
L
Poseidon
Opey24
Poseidon
11,710
1,807
0
2,688
9,570
3,674
305
5,740
3,830
80,459
0
L
Mulan
11,859
2,891
0
7,195
21,965
24,394
0
1,277
20,688
0
58,390
W
Zhong Kui
jackViate
Zhong Kui
10,786
870
138
5,432
14,591
11,005
432
8,614
5,597
68,743
0
L
Cernunnos
lilaxll
Cernunnos
5,355
2,558
0
1,646
16,131
5,216
0
613
15,518
0
40,074
W
Thanatos
maticjo
Thanatos
10,739
1,757
0
12,980
16,623
8,199
0
2,428
14,110
0
88,369
L
Thor
7,366
1,663
0
4,826
15,237
6,533
0
2,707
12,530
0
51,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
49,888
419
Minions Killed
537
0
Camps Cleared
0
1,593,507
Distance Traveled
1,716,705
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,321
462
35
2
0
299,789
0
W
Maui
8,790
488
31
2
0
354,705
4
W
Chaac
10,485
583
120
7
0
337,681
3
W
Nut
10,854
603
152
8
0
341,609
1
L
Poseidon
9,579
532
147
8
0
378,668
6
L
Mulan
7,738
430
86
5
0
290,175
2
W
Zhong Kui
9,519
529
126
7
0
334,075
5
L
Cernunnos
7,233
402
74
4
0
278,792
0
W
Thanatos
10,240
569
108
6
0
348,635
0
L
Thor
7,734
430
77
4
0
346,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role