Player Matchup

Hou Yi
Hou Yi
DannDax
Hou Yi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,419 Elo+
Party 2
Sol
Sol
FizzyBubblech9
Sol
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
OcelotWizard
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
QuasarNova9
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 2
Arachne
Arachne
SaubleSavage
Arachne
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,419 Elo+

VS

Team Averages
Level 143
1,468 SR
1,479 Elo+
Ravana
Ravana
AntMan5292
Ravana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 146L
1,499 Elo+
Party 1
Skadi
Skadi
Cap America 23
Skadi
Level 149
God Stats
5W - 3L
1,540 SR
Queue Stats
73W - 77L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
IronMan2669
Yu Huang
Level 143
God Stats
3W - 4L
1,507 SR
Queue Stats
266W - 270L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
darker008
Danzaburou
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 266L
1,471 Elo+
Solo
The Morrigan
The Morrigan
lll Hypnos lll
The Morrigan
Level 129
God Stats
2W - 1L
1,295 SR
Queue Stats
123W - 108L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DannDax
Hou Yi
19
1 / 3 / 5
10,174
636
10,227
9,899
4,788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 5 / 3
9,639
602
16,363
15,747
7,145
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
OcelotWizard
Jormungandr
16
0 / 7 / 6
8,925
558
14,605
24,100
30,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
QuasarNova9
Ah Muzen Cab
16
0 / 5 / 4
8,599
537
10,245
15,922
7,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SaubleSavage
Arachne
15
4 / 5 / 0
9,566
598
4,311
13,437
8,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AntMan5292
Ravana
17
0 / 3 / 19
11,761
735
7,728
19,659
18,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 1 / 11
12,582
786
20,991
15,668
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
IronMan2669
Yu Huang
19
7 / 1 / 10
12,832
802
18,366
15,660
7,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
darker008
Danzaburou
19
5 / 1 / 11
12,397
775
14,035
16,464
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
lll Hypnos lll
The Morrigan
19
3 / 1 / 13
11,615
726
12,595
7,970
4,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
7
Kills
25
25
Deaths
7
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
AntMan5292
Ravana
0
3
19
3.17
W
10
1
11
15.5
L
Hou Yi
DannDax
Hou Yi
1
3
5
1.17
L
2
5
3
0.7
W
Yu Huang
IronMan2669
Yu Huang
7
1
10
12
L
Jormungandr
OcelotWizard
Jormungandr
0
7
6
0.43
L
Ah Muzen Cab
QuasarNova9
Ah Muzen Cab
0
5
4
0.4
L
Arachne
SaubleSavage
Arachne
4
5
0
0.8
W
Danzaburou
darker008
Danzaburou
5
1
11
10.5
W
The Morrigan
lll Hypnos lll
The Morrigan
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
73,715
79,105
Taken
75,421
58,459
Mitigated
47,129
19,697
Healing
35,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AntMan5292
Ravana
7,728
1,219
4,549
7,684
19,659
18,464
234
4,342
14,972
0
13,930
W
20,991
4,761
835
4,069
15,668
8,097
2,793
7,797
7,302
0
49,982
L
Hou Yi
DannDax
Hou Yi
10,227
1,326
1,622
1,920
9,899
4,788
0
3,310
6,589
0
23,679
L
16,363
1,902
1,155
5,773
15,747
7,145
0
3,479
12,268
44,678
0
W
Yu Huang
IronMan2669
Yu Huang
18,366
798
5,350
3,792
15,660
7,855
786
5,068
10,138
29,406
0
L
Jormungandr
OcelotWizard
Jormungandr
14,605
1,248
2,485
3,977
24,100
30,609
6
7,376
16,724
26,640
1,253
L
Ah Muzen Cab
QuasarNova9
Ah Muzen Cab
10,245
913
0
517
15,922
7,366
0
6,731
9,191
117
20,706
L
Arachne
SaubleSavage
Arachne
4,311
2,128
678
1,570
13,437
8,551
0
4,293
9,144
0
7,456
W
Danzaburou
darker008
Danzaburou
14,035
4,589
3,170
5,416
16,464
8,470
1,954
6,882
9,448
0
42,775
W
The Morrigan
lll Hypnos lll
The Morrigan
12,595
1,283
82
1,039
7,970
4,243
1,215
4,321
3,649
28,398
9,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
61,187
151
Minions Killed
271
0
Camps Cleared
0
1,338,268
Distance Traveled
1,563,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,761
735
20
1
0
319,627
0
W
Skadi
12,582
786
73
5
0
276,682
0
L
Hou Yi
10,174
636
45
3
0
280,724
0
L
Sol
9,639
602
54
3
0
269,087
0
W
Yu Huang
12,832
802
31
2
0
346,604
0
L
Jormungandr
8,925
558
21
1
0
270,105
0
L
Ah Muzen Cab
8,599
537
23
1
0
270,823
0
L
Arachne
9,566
598
8
1
0
247,529
0
W
Danzaburou
12,397
775
67
4
0
317,068
0
W
The Morrigan
11,615
726
80
5
0
303,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role