Player Matchup

Morgan Le Fay
Morgan Le Fay
Anpukitty
Morgan Le Fay
Level 66
God Stats
6W - 2L
1,885 SR
Queue Stats
34W - 31L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Foxinabox99
Cthulhu
Level 63
God Stats
6W - 1L
1,951 SR
Queue Stats
34W - 31L
1,594 Elo+
Party 2
Hun Batz
Hun Batz
ScreaminFeedus
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,594 Elo+
Party 2
Team Averages
Level 78
1,779 SR
1,594 Elo+

VS

Team Averages
Level 153
1,468 SR
1,543 Elo+
Ymir
Ymir
CptLickalotopus
Ymir
Level 156
God Stats
0W - 2L
1,343 SR
Queue Stats
74W - 81L
1,593 Elo+
Party 1
Anhur
Anhur
Wizardlymarrow8
Anhur
Level 149
God Stats
4W - 3L
1,506 SR
Queue Stats
27W - 34L
1,529 Elo+
Party 1
Hel
Hel
iR0NIN
Hel
Level 154
God Stats
0W - 2L
1,554 SR
Queue Stats
35W - 36L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anpukitty
Morgan Le Fay
16
4 / 0 / 4
9,880
760
12,706
5,267
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Foxinabox99
Cthulhu
14
1 / 0 / 7
8,808
678
8,932
8,914
8,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
15
4 / 1 / 4
9,974
767
11,527
8,108
3,985
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,743
596
3,819
14,950
12,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
8,130
625
4,238
10,735
4,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
iR0NIN
Hel
13
1 / 4 / 0
7,933
610
7,652
12,127
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anpukitty
Morgan Le Fay
4
0
4
6
L
0
2
1
0.25
W
Cthulhu
Foxinabox99
Cthulhu
1
0
7
4.5
W
Hun Batz
4
1
4
6
L
0
3
0
0
L
Hel
iR0NIN
Hel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
15,709
22,289
Taken
37,812
14,491
Mitigated
23,542
3,825
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anpukitty
Morgan Le Fay
12,706
906
0
1,696
5,267
2,396
1,051
2,758
2,223
40,643
1,409
L
3,819
191
0
750
14,950
12,765
0
10,143
4,765
13,777
1,631
W
Cthulhu
Foxinabox99
Cthulhu
8,932
689
367
1,241
8,914
8,110
140
4,365
3,769
22,332
1,013
W
Hun Batz
11,527
1,505
0
521
8,108
3,985
760
2,335
5,395
0
56,402
L
4,238
1,753
0
1,119
10,735
4,085
0
4,235
6,447
0
42,525
L
Hel
iR0NIN
Hel
7,652
321
7,232
6,199
12,127
6,692
0
5,867
6,156
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
23,806
189
Minions Killed
157
0
Camps Cleared
0
769,941
Distance Traveled
676,028
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,880
760
74
6
0
248,371
0
L
Ymir
7,743
596
23
2
0
216,691
0
W
Cthulhu
8,808
678
38
3
0
250,611
1
W
Hun Batz
9,974
767
77
6
0
270,959
4
L
Anhur
8,130
625
93
7
0
226,133
0
L
Hel
7,933
610
41
3
0
233,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role