Player Matchup

Nemesis
Nemesis
BlenFren
Nemesis
Level 68
God Stats
2W - 7L
1,327 SR
Queue Stats
56W - 74L
1,470 Elo+
Party 1
Chaac
Chaac
D8OX
Chaac
Level 115
God Stats
5W - 4L
1,592 SR
Queue Stats
115W - 117L
1,603 Elo+
Party 1
Ra
Ra
Saixgamerxd
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,312 Elo+
Party 2
Anubis
Anubis
U1331473888
Anubis
Level 120
God Stats
11W - 6L
1,596 SR
Queue Stats
53W - 52L
1,498 Elo+
Solo
Terra
Terra
Yuexene
Terra
Level 35
God Stats
3W - 2L
1,668 SR
Queue Stats
69W - 68L
1,511 Elo+
Party 2
Team Averages
Level 72
1,537 SR
1,479 Elo+

VS

Team Averages
Level 133
1,638 SR
1,496 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
A02 Raven
Nox
Level 121
God Stats
76W - 61L
1,527 SR
Queue Stats
165W - 148L
1,480 Elo+
Solo
Medusa
Medusa
Griffwhit
Medusa
Level 117
God Stats
0W - 2L
1,619 SR
Queue Stats
7W - 8L
1,508 Elo+
Solo
King Arthur
King Arthur
Skroll557
King Arthur
Level 124
God Stats
2W - 4L
1,894 SR
Queue Stats
46W - 45L
1,532 Elo+
Solo
Bakasura
Bakasura
Spirit42wraith
Bakasura
Level 145
God Stats
16W - 12L
1,653 SR
Queue Stats
184W - 190L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlenFren
Nemesis
14
5 / 0 / 6
9,070
1,134
10,105
7,299
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
D8OX
Chaac
14
2 / 1 / 11
8,568
1,071
13,057
13,374
12,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 8
8,171
1,021
6,921
6,509
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
14
4 / 2 / 9
9,306
1,163
7,877
6,697
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
Yuexene
Terra
14
1 / 0 / 10
8,983
1,123
1,945
10,257
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

338

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 3
8,741
1,093
9,031
12,245
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 3
7,897
987
9,815
5,554
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Griffwhit
Medusa
13
0 / 4 / 3
7,755
969
13,123
11,945
4,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Skroll557
King Arthur
13
3 / 4 / 1
8,611
1,076
7,725
12,795
10,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
11
0 / 0 / 0
5,379
672
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
13
Kills
4
4
Deaths
13
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
3
1.25
L
0
3
3
0.5
W
Nemesis
BlenFren
Nemesis
5
0
6
8
W
Chaac
D8OX
Chaac
2
1
11
7.5
L
Medusa
Griffwhit
Medusa
0
4
3
0.38
W
1
1
8
5
L
King Arthur
Skroll557
King Arthur
3
4
1
0.88
L
Bakasura
0
0
0
0
W
Anubis
4
2
9
4.25
W
Terra
Yuexene
Terra
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
39,694
44,136
Taken
42,539
35,759
Mitigated
30,589
8,639
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,031
1,319
0
785
12,245
12,746
0
5,043
7,202
16,034
229
L
9,815
773
0
55
5,554
2,765
0
1,713
3,776
23,829
782
W
Nemesis
BlenFren
Nemesis
10,105
4,625
0
144
7,299
4,109
0
2,141
5,158
0
15,403
W
Chaac
D8OX
Chaac
13,057
2,182
0
1,996
13,374
12,546
0
4,542
8,832
0
22,093
L
Medusa
Griffwhit
Medusa
13,123
5,171
0
1,438
11,945
4,908
0
3,370
8,502
0
28,634
W
6,921
1,172
1,579
1,051
6,509
3,594
0
3,576
2,933
17,997
0
L
King Arthur
Skroll557
King Arthur
7,725
443
0
0
12,795
10,170
0
6,117
6,663
770
23,554
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
7,877
343
0
1,702
6,697
4,100
0
2,920
3,777
34,437
347
W
Terra
Yuexene
Terra
1,945
446
663
1,504
10,257
11,410
0
5,612
4,645
3,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
38,383
131
Minions Killed
123
7
Camps Cleared
4
797,807
Distance Traveled
620,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,741
1,093
15
2
0
171,069
0
L
Nox
7,897
987
47
6
1
146,061
0
W
Nemesis
9,070
1,134
18
2
1
178,588
0
W
Chaac
8,568
1,071
20
3
2
163,552
0
L
Medusa
7,755
969
30
4
1
143,841
0
W
Ra
8,171
1,021
24
3
1
154,752
0
L
King Arthur
8,611
1,076
31
4
2
159,515
0
L
Bakasura
5,379
672
0
0
0
0
0
W
Anubis
9,306
1,163
66
8
2
143,197
0
W
Terra
8,983
1,123
3
0
1
157,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role