Player Matchup

Sobek
Sobek
Silver I
Arcaticas
Sobek
Silver I
Level 150
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 3L
1,634 MMR
Party 1
Martichoras
Martichoras
Bronze III
Nepheliad
Martichoras
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
Xaivor2
Fenrir
Gold V
Level 99
God Stats
3W - 1L
1,908 SR
Queue Stats
4W - 1L
1,666 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,714 SR
1,600 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,722 SR
1,576 MMR
Janus
Janus
Bronze III
BigBudstin
Janus
Bronze III
Level 109
God Stats
0W - 1L
1,837 SR
Queue Stats
1W - 1L
1,536 MMR
Solo
Cthulhu
Cthulhu
Gold III
CrAzYxJoKeRs
Cthulhu
Gold III
Level 172
God Stats
42W - 43L
1,605 SR
Queue Stats
225W - 255L
1,589 MMR
Solo
Hun Batz
Hun Batz
Gold III
M4STERxHUNTER
Hun Batz
Gold III
Level 102
God Stats
11W - 8L
1,725 SR
Queue Stats
198W - 214L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arcaticas
Sobek
16
5 / 4 / 8
11,578
772
12,950
20,384
28,210
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Martichoras
Nepheliad
Martichoras
17
3 / 4 / 10
12,025
802
17,845
15,793
9,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Xaivor2
Fenrir
14
6 / 4 / 7
11,019
735
12,058
16,291
21,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HelAchillesKukulkanNe ZhaAphrodite

VS

Bans
ThothHadesVulcanCupidHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 4 / 1
9,127
608
1,840
5,173
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CrAzYxJoKeRs
Cthulhu
18
7 / 4 / 5
12,321
821
21,200
23,743
27,039
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
M4STERxHUNTER
Hun Batz
17
4 / 6 / 6
11,801
787
18,971
20,333
18,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
12
12
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arcaticas
Sobek
5
4
8
2.25
L
Janus
1
4
1
0.38
L
Cthulhu
CrAzYxJoKeRs
Cthulhu
7
4
5
2.38
L
Hun Batz
M4STERxHUNTER
Hun Batz
4
6
6
1.17
W
Martichoras
Nepheliad
Martichoras
3
4
10
2
W
Fenrir
Xaivor2
Fenrir
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
42,011
52,468
Taken
49,249
58,773
Mitigated
47,775
10,781
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arcaticas
Sobek
12,950
1,145
0
3,530
20,384
28,210
0
6,332
14,005
27,610
370
L
Janus
1,840
41
0
740
5,173
1,875
0
521
4,358
15,764
181
L
Cthulhu
CrAzYxJoKeRs
Cthulhu
21,200
1,841
378
3,025
23,743
27,039
0
5,962
16,439
46,477
2,065
L
Hun Batz
M4STERxHUNTER
Hun Batz
18,971
2,765
0
1,725
20,333
18,861
0
4,399
14,435
0
49,767
W
Martichoras
Nepheliad
Martichoras
17,845
6,733
0
3,879
15,793
9,332
1,758
7,735
8,028
0
73,172
W
Fenrir
Xaivor2
Fenrir
12,058
2,891
253
3,119
16,291
21,231
136
7,375
8,842
0
26,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
33,249
164
Minions Killed
160
0
Camps Cleared
0
829,500
Distance Traveled
703,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,578
772
29
2
0
284,776
0
L
Janus
9,127
608
39
3
0
113,684
0
L
Cthulhu
12,321
821
51
3
0
285,438
0
L
Hun Batz
11,801
787
70
5
0
304,492
0
W
Martichoras
12,025
802
117
8
0
252,831
0
W
Fenrir
11,019
735
18
1
0
291,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role