Player Matchup

Cerberus
Cerberus
SIayaa
Cerberus
Level 124
God Stats
6W - 3L
1,674 SR
Queue Stats
79W - 45L
1,587 Elo+
Party 3
King Arthur
King Arthur
Toxicooper80
King Arthur
Level 192
God Stats
21W - 11L
1,707 SR
Queue Stats
401W - 389L
1,513 Elo+
Party 1
Hercules
Hercules
deadinoshikacho
Hercules
Level 159
God Stats
6W - 4L
1,722 SR
Queue Stats
225W - 228L
1,493 Elo+
Party 1
Achilles
Achilles
deadlife66
Achilles
Level 148
God Stats
9W - 8L
1,130 SR
Queue Stats
371W - 355L
1,524 Elo+
Party 1
Zeus
Zeus
xSysco
Zeus
Level 123
God Stats
18W - 7L
1,675 SR
Queue Stats
42W - 27L
1,532 Elo+
Party 3
Team Averages
Level 149
1,581 SR
1,530 Elo+

VS

Team Averages
Level 85
1,500 SR
1,577 Elo+
Cupid
Cupid
Integró96
Cupid
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 74L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
Staykla
Nu Wa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,570 Elo+
Party 2
Ratatoskr
Ratatoskr
TheToxicAngel
Ratatoskr
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 181L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
mojojon
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,731 Elo+
Party 2
Sylvanus
Sylvanus
ツNIAN
Sylvanus
Level 2
God Stats
11W - 12L
1,500 SR
Queue Stats
122W - 96L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SIayaa
Cerberus
13
4 / 1 / 1
7,660
638
6,300
8,377
7,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Toxicooper80
King Arthur
13
5 / 0 / 6
7,576
631
7,289
8,471
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
12
5 / 1 / 4
7,140
595
7,152
10,165
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mystical Earring

Mystical Earring

+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
deadlife66
Achilles
10
3 / 1 / 5
6,503
542
6,831
9,707
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zeus
xSysco
Zeus
13
1 / 0 / 2
7,673
639
2,649
4,388
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 3 / 1
5,275
440
6,046
8,309
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Staykla
Nu Wa
10
1 / 4 / 1
6,050
504
6,179
7,565
2,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TheToxicAngel
Ratatoskr
11
0 / 2 / 0
5,811
484
3,827
8,715
3,846
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
mojojon
Kukulkan
8
0 / 5 / 0
5,102
425
1,951
7,012
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
ツNIAN
Sylvanus
8
1 / 4 / 1
5,685
474
4,638
10,973
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
3
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
3
1
0.5
W
Cerberus
SIayaa
Cerberus
4
1
1
4.5
L
Nu Wa
Staykla
Nu Wa
1
4
1
0.38
L
Ratatoskr
TheToxicAngel
Ratatoskr
0
2
0
0
W
King Arthur
Toxicooper80
King Arthur
5
0
6
8
W
Hercules
5
1
4
7
W
Achilles
deadlife66
Achilles
3
1
5
5.5
L
Kukulkan
mojojon
Kukulkan
0
5
0
0
W
Zeus
xSysco
Zeus
1
0
2
2
L
Sylvanus
ツNIAN
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
22,641
41,108
Taken
42,574
27,546
Mitigated
19,184
16,137
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,046
3,681
183
1,469
8,309
2,655
0
585
7,724
0
27,600
W
Cerberus
SIayaa
Cerberus
6,300
404
0
3,702
8,377
7,322
0
4,605
3,772
45,181
2,190
L
Nu Wa
Staykla
Nu Wa
6,179
1,488
0
2,148
7,565
2,460
0
5,039
2,526
34,548
0
L
Ratatoskr
TheToxicAngel
Ratatoskr
3,827
631
0
700
8,715
3,846
0
1,311
7,404
0
49,669
W
King Arthur
Toxicooper80
King Arthur
7,289
2,246
0
3,865
8,471
3,872
0
1,492
6,979
0
50,140
W
Hercules
7,152
2,256
0
5,306
10,165
5,203
0
2,851
7,314
0
52,449
W
Achilles
deadlife66
Achilles
6,831
2,050
0
2,764
9,707
9,562
0
2,801
6,906
134
17,430
L
Kukulkan
mojojon
Kukulkan
1,951
563
0
0
7,012
2,517
0
1,520
5,492
20,518
0
W
Zeus
xSysco
Zeus
2,649
0
0
500
4,388
1,587
899
1,098
3,290
54,516
1,365
L
Sylvanus
ツNIAN
Sylvanus
4,638
1,821
566
1,620
10,973
7,706
0
513
10,460
15,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
27,923
395
Minions Killed
243
0
Camps Cleared
0
1,225,830
Distance Traveled
1,078,466
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,275
440
47
4
0
219,839
2
W
Cerberus
7,660
638
93
8
0
216,234
0
L
Nu Wa
6,050
504
57
5
0
192,060
0
L
Ratatoskr
5,811
484
83
7
0
267,574
0
W
King Arthur
7,576
631
80
7
0
266,246
2
W
Hercules
7,140
595
82
7
0
255,604
4
W
Achilles
6,503
542
25
2
0
249,696
0
L
Kukulkan
5,102
425
35
3
0
191,658
0
W
Zeus
7,673
639
115
10
0
238,050
0
L
Sylvanus
5,685
474
21
2
0
207,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role