Player Matchup

Sylvanus
Sylvanus
Agustino34
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
IIVisusII
Cu Chulainn
Level 80
God Stats
21W - 10L
1,501 SR
Queue Stats
80W - 61L
1,522 Elo+
Party 2
Kali
Kali
Sokhonsim
Kali
Level 84
God Stats
2W - 1L
1,735 SR
Queue Stats
14W - 14L
1,588 Elo+
Party 3
Zeus
Zeus
Toès
Zeus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,536 Elo+
Party 3
Mercury
Mercury
X-Sancovi
Mercury
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,526 Elo+
Party 2
Team Averages
Level 115
1,547 SR
1,535 Elo+

VS

Team Averages
Level 151
1,391 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
Cocojnr
Cu Chulainn
Level 154
God Stats
1W - 2L
1,314 SR
Queue Stats
150W - 132L
1,576 Elo+
Solo
Aphrodite
Aphrodite
EMCjuice81
Aphrodite
Level 156
God Stats
0W - 1L
1,206 SR
Queue Stats
33W - 39L
1,464 Elo+
Party 1
Xbalanque
Xbalanque
FaYa_KuSh-_-
Xbalanque
Level 158
God Stats
0W - 2L
1,309 SR
Queue Stats
35W - 50L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
IRON MISA EX
Baron Samedi
Level 127
God Stats
2W - 1L
1,717 SR
Queue Stats
48W - 55L
1,394 Elo+
Party 1
Mercury
Mercury
zGhost3049
Mercury
Level 162
God Stats
3W - 5L
1,409 SR
Queue Stats
38W - 47L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agustino34
Sylvanus
12
1 / 2 / 9
8,196
482
6,385
13,994
13,227
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
IIVisusII
Cu Chulainn
17
2 / 0 / 4
10,492
617
8,234
17,095
18,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kali
18
6 / 1 / 6
10,733
631
12,451
14,476
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
Toès
Zeus
16
6 / 2 / 6
9,315
548
11,614
10,452
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mercury
X-Sancovi
Mercury
15
3 / 2 / 8
8,479
499
5,592
12,513
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cocojnr
Cu Chulainn
14
1 / 3 / 4
8,677
510
8,070
13,301
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Aphrodite
EMCjuice81
Aphrodite
15
0 / 4 / 1
8,836
520
7,240
13,216
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
FaYa_KuSh-_-
Xbalanque
11
0 / 2 / 3
6,854
403
2,585
4,820
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Baron Samedi
IRON MISA EX
Baron Samedi
12
2 / 5 / 1
8,385
493
6,738
19,298
18,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
zGhost3049
Mercury
15
3 / 5 / 2
8,496
500
6,001
17,937
8,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
18
Kills
6
7
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Agustino34
Sylvanus
1
2
9
2.75
L
Cu Chulainn
Cocojnr
Cu Chulainn
1
3
4
1
L
Aphrodite
EMCjuice81
Aphrodite
0
4
1
0.13
L
Xbalanque
FaYa_KuSh-_-
Xbalanque
0
2
3
0.75
W
Cu Chulainn
IIVisusII
Cu Chulainn
2
0
4
4
L
Baron Samedi
IRON MISA EX
Baron Samedi
2
5
1
0.5
W
Kali
6
1
6
9
W
Zeus
Toès
Zeus
6
2
6
4.5
W
Mercury
X-Sancovi
Mercury
3
2
8
3.5
L
Mercury
zGhost3049
Mercury
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,276
Damage
30,634
68,530
Taken
68,572
49,372
Mitigated
46,156
19,261
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Agustino34
Sylvanus
6,385
856
3,940
5,466
13,994
13,227
270
1,852
11,776
23,004
2,661
L
Cu Chulainn
Cocojnr
Cu Chulainn
8,070
1,659
0
2,678
13,301
9,664
0
4,823
8,478
37
57,702
L
Aphrodite
EMCjuice81
Aphrodite
7,240
307
1,066
6,410
13,216
8,444
0
1,190
12,026
71,000
1,558
L
Xbalanque
FaYa_KuSh-_-
Xbalanque
2,585
1,191
0
749
4,820
1,462
0
188
4,632
0
31,709
W
Cu Chulainn
IIVisusII
Cu Chulainn
8,234
1,543
0
1,489
17,095
18,165
159
5,996
11,099
0
86,558
L
Baron Samedi
IRON MISA EX
Baron Samedi
6,738
621
922
4,094
19,298
18,024
0
6,130
13,168
34,283
262
W
Kali
12,451
5,496
0
7,065
14,476
8,054
231
2,380
11,996
0
102,807
W
Zeus
Toès
Zeus
11,614
1,499
0
520
10,452
3,905
781
1,316
8,857
77,085
630
W
Mercury
X-Sancovi
Mercury
5,592
2,019
0
781
12,513
6,021
1,201
2,109
10,164
0
63,355
L
Mercury
zGhost3049
Mercury
6,001
2,784
0
3,157
17,937
8,562
0
6,725
11,212
0
77,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
41,248
542
Minions Killed
416
0
Camps Cleared
0
1,679,180
Distance Traveled
1,433,002
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,196
482
29
2
0
321,867
0
L
Cu Chulainn
8,677
510
86
5
0
331,000
5
L
Aphrodite
8,836
520
133
8
0
268,166
6
L
Xbalanque
6,854
403
54
3
0
176,085
5
W
Cu Chulainn
10,492
617
173
10
0
322,850
0
L
Baron Samedi
8,385
493
32
2
0
287,527
2
W
Kali
10,733
631
150
9
0
353,588
0
W
Zeus
9,315
548
104
6
0
302,402
0
W
Mercury
8,479
499
86
5
0
378,473
4
L
Mercury
8,496
500
111
7
0
370,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role