Player Matchup

Bacchus
Bacchus
Bebon-_-
Bacchus
Level 18
God Stats
1W - 2L
1,734 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Chaac
Chaac
HippityHappity
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,449 Elo+
Solo
Hachiman
Hachiman
I-Aspect-_-
Hachiman
Level 17
God Stats
2W - 3L
1,521 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
KILLAX_XD
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 1
Bellona
Bellona
KillSteal4Love
Bellona
Level 85
God Stats
8W - 8L
1,503 SR
Queue Stats
158W - 141L
1,522 Elo+
Party 1
Team Averages
Level 34
1,552 SR
1,448 Elo+

VS

Team Averages
Level 71
1,568 SR
1,429 Elo+
Thanatos
Thanatos
Amadan282
Thanatos
Level 45
God Stats
2W - 3L
1,148 SR
Queue Stats
72W - 84L
1,379 Elo+
Solo
Ymir
Ymir
CATJUULGOD
Ymir
Level 60
God Stats
6W - 3L
1,833 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 2
Zeus
Zeus
ElleEsDee
Zeus
Level 158
God Stats
6W - 1L
1,625 SR
Queue Stats
20W - 15L
1,530 Elo+
Party 2
Hachiman
Hachiman
Spookyookie
Hachiman
Level 48
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 4L
1,361 Elo+
Party 2
Bellona
Bellona
XxTheMexicanoxX
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bebon-_-
Bacchus
10
1 / 3 / 2
6,246
480
2,516
11,243
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 3 / 1
6,398
492
6,806
12,670
8,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
I-Aspect-_-
Hachiman
11
1 / 2 / 1
6,209
478
5,655
4,105
1,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
KILLAX_XD
Nu Wa
11
1 / 3 / 2
6,193
476
5,276
7,083
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 1
7,463
574
7,146
13,536
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amadan282
Thanatos
13
4 / 3 / 2
7,267
559
3,961
13,643
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 5
6,730
518
4,023
10,889
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
14
5 / 2 / 1
8,045
619
7,926
5,791
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Spookyookie
Hachiman
11
3 / 0 / 4
6,960
535
7,968
7,118
2,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 1
8,022
617
8,439
12,230
14,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amadan282
Thanatos
4
3
2
1.67
L
Bacchus
Bebon-_-
Bacchus
1
3
2
0.67
W
1
1
5
3.5
W
Zeus
5
2
1
2.75
L
0
3
1
0.17
L
Hachiman
I-Aspect-_-
Hachiman
1
2
1
0.75
L
Nu Wa
KILLAX_XD
Nu Wa
1
3
2
0.67
L
4
3
1
1.5
W
Hachiman
Spookyookie
Hachiman
3
0
4
5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
32,317
48,637
Taken
49,671
30,328
Mitigated
33,800
12,166
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amadan282
Thanatos
3,961
866
0
7,215
13,643
6,123
0
1,264
12,379
0
57,725
L
Bacchus
Bebon-_-
Bacchus
2,516
416
0
2,041
11,243
10,640
31
3,282
7,961
17,618
0
W
4,023
976
0
1,616
10,889
8,834
0
2,022
8,867
29,481
1,691
W
Zeus
7,926
458
0
486
5,791
2,111
423
2,238
3,553
63,145
1,036
L
6,806
2,196
0
3,291
12,670
8,576
0
438
12,232
0
44,785
L
Hachiman
I-Aspect-_-
Hachiman
5,655
3,865
0
1,292
4,105
1,273
0
1,083
3,022
0
46,711
L
Nu Wa
KILLAX_XD
Nu Wa
5,276
1,575
0
1,140
7,083
2,256
135
4,755
2,328
35,323
0
L
7,146
1,901
0
4,402
13,536
7,583
0
2,278
11,258
0
61,989
W
Hachiman
Spookyookie
Hachiman
7,968
6,005
0
4,021
7,118
2,600
0
1,994
5,124
0
47,917
W
8,439
2,771
0
5,559
12,230
14,132
0
274
11,956
0
61,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
37,024
345
Minions Killed
438
0
Camps Cleared
0
1,279,147
Distance Traveled
1,252,995
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,267
559
89
7
0
273,830
0
L
Bacchus
6,246
480
26
2
0
255,579
0
W
Ymir
6,730
518
49
4
0
246,076
0
W
Zeus
8,045
619
117
9
0
249,151
0
L
Chaac
6,398
492
78
6
0
252,375
2
L
Hachiman
6,209
478
75
6
0
237,201
0
L
Nu Wa
6,193
476
68
5
0
235,198
3
L
Bellona
7,463
574
98
8
0
298,794
0
W
Hachiman
6,960
535
80
6
0
231,366
0
W
Bellona
8,022
617
103
8
0
252,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role