Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold III
Aqua_Sprites
Anubis
Gold III
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
515W - 524L
1,556 MMR
Party 2
Chaac
Chaac
Bronze III
ITMX JDA
Chaac
Bronze III
Level 46
God Stats
0W - 2L
1,607 SR
Queue Stats
14W - 21L
1,446 MMR
Party 1
Sol
Sol
Bronze III
rock5tar2004
Sol
Bronze III
Level 84
God Stats
1W - 2L
1,619 SR
Queue Stats
7W - 10L
1,446 MMR
Party 1
Pele
Pele
Silver IV
xBuLLiExBuLLiEx
Pele
Silver IV
Level 120
God Stats
24W - 25L
1,155 SR
Queue Stats
216W - 262L
1,449 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,476 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,527 SR
1,446 MMR
Bastet
Bastet
Gold IV
BBLWarrior
Bastet
Gold IV
Level 124
God Stats
2W - 1L
1,283 SR
Queue Stats
107W - 104L
1,450 MMR
Solo
Medusa
Medusa
Gold IV
Sukhi1998
Medusa
Gold IV
Level 146
God Stats
3W - 1L
1,520 SR
Queue Stats
15W - 15L
1,438 MMR
Solo
King Arthur
King Arthur
Gold III
Tuggles2015
King Arthur
Gold III
Level 144
God Stats
3W - 5L
1,689 SR
Queue Stats
222W - 214L
1,685 MMR
Party 3
Thoth
Thoth
Gold IV
vFewh
Thoth
Gold IV
Level 154
God Stats
51W - 43L
1,601 SR
Queue Stats
232W - 233L
1,448 MMR
Solo
Sobek
Sobek
Gold V
zardward2015
Sobek
Gold V
Level 155
God Stats
4W - 2L
1,544 SR
Queue Stats
207W - 212L
1,206 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
3,141
628
899
2,960
2,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
7
0 / 2 / 0
3,170
634
595
3,398
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
ITMX JDA
Chaac
5
0 / 2 / 0
3,233
647
1,807
5,238
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 1 / 0
3,050
610
2,063
3,056
695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,464
493
0
0
0
Bans
ArachneAgniGilgamesh

VS

Bans
BellonaKaliHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BBLWarrior
Bastet
6
3 / 0 / 1
3,766
753
734
4,605
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Sukhi1998
Medusa
6
1 / 0 / 1
3,543
709
2,501
2,193
660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Tuggles2015
King Arthur
7
1 / 0 / 1
4,293
859
3,594
3,724
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
vFewh
Thoth
8
1 / 0 / 0
4,150
830
713
691
175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 3
3,632
726
1,008
5,011
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
L
Anubis
0
2
0
0
W
Bastet
BBLWarrior
Bastet
3
0
1
3.5
L
Chaac
ITMX JDA
Chaac
0
2
0
0
W
Medusa
Sukhi1998
Medusa
1
0
1
1.5
W
King Arthur
Tuggles2015
King Arthur
1
0
1
1.5
L
0
1
0
0
W
Thoth
vFewh
Thoth
1
0
0
1
L
0
0
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,364
Damage
8,550
14,652
Taken
16,224
6,160
Mitigated
6,724
3,886
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
899
147
0
1,038
2,960
2,145
0
376
2,584
5,600
0
L
Anubis
595
36
0
720
3,398
1,340
0
873
2,525
17,095
0
W
Bastet
BBLWarrior
Bastet
734
140
0
2,501
4,605
1,081
0
406
4,199
0
13,514
L
Chaac
ITMX JDA
Chaac
1,807
673
0
882
5,238
1,980
0
0
5,238
0
15,708
W
Medusa
Sukhi1998
Medusa
2,501
936
0
1,216
2,193
660
0
666
1,527
0
23,226
W
King Arthur
Tuggles2015
King Arthur
3,594
761
0
1,054
3,724
1,633
0
0
3,724
0
25,346
L
2,063
1,388
45
1,201
3,056
695
0
465
2,591
14,780
1,911
W
Thoth
vFewh
Thoth
713
0
0
250
691
175
80
189
502
25,308
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,008
129
0
2,300
5,011
3,175
0
2,242
2,769
6,643
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,058
Gold Earned
19,384
106
Minions Killed
170
0
Camps Cleared
0
380,362
Distance Traveled
546,455
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,141
628
7
1
0
99,163
0
L
Anubis
3,170
634
33
7
0
88,749
0
W
Bastet
3,766
753
33
7
0
122,637
0
L
Chaac
3,233
647
32
6
0
96,732
1
W
Medusa
3,543
709
32
6
0
99,464
0
W
King Arthur
4,293
859
50
10
0
106,503
0
L
Sol
3,050
610
34
7
0
95,718
0
W
Thoth
4,150
830
43
9
0
99,172
0
L
Pele
2,464
493
0
0
0
0
0
W
Sobek
3,632
726
12
2
0
118,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role