Player Matchup

Ix Chel
Ix Chel
Gold II
GoogleYourself
Ix Chel
Gold II
Level 84
God Stats
11W - 10L
1,556 SR
Queue Stats
275W - 272L
1,463 MMR
Solo
Achilles
Achilles
Silver I
Teaky
Achilles
Silver I
Level 117
God Stats
5W - 5L
1,585 SR
Queue Stats
43W - 37L
1,467 MMR
Solo
Sol
Sol
Gold I
Uncanniermarine
Sol
Gold I
Level 151
God Stats
2W - 1L
1,796 SR
Queue Stats
209W - 212L
1,455 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Vizualss
Guan Yu
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 97L
1,467 MMR
Solo
Ne Zha
Ne Zha
Gold III
bhabair
Ne Zha
Gold III
Level 67
God Stats
3W - 0L
1,474 SR
Queue Stats
60W - 55L
1,478 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,582 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,644 SR
1,466 MMR
Rama
Rama
Bronze III
OnƳx
Rama
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,454 MMR
Solo
Sylvanus
Sylvanus
Gold IV
SuchA_Nerd
Sylvanus
Gold IV
Level 158
God Stats
12W - 12L
1,625 SR
Queue Stats
91W - 93L
1,475 MMR
Solo
Chronos
Chronos
Silver II
TheRealneneKappa
Chronos
Silver II
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,466 MMR
Solo
Scylla
Scylla
Silver III
cfih
Scylla
Silver III
Level 107
God Stats
1W - 3L
1,881 SR
Queue Stats
139W - 163L
1,476 MMR
Solo
Bastet
Bastet
Gold IV
pairofdise
Bastet
Gold IV
Level 69
God Stats
16W - 10L
1,717 SR
Queue Stats
144W - 154L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
11,111
585
15,413
14,916
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
Teaky
Achilles
18
5 / 0 / 4
12,236
644
9,734
14,088
15,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
5 / 0 / 3
12,599
663
11,690
11,139
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Vizualss
Guan Yu
15
5 / 2 / 8
11,331
596
8,154
23,867
25,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
bhabair
Ne Zha
17
2 / 3 / 8
10,589
557
12,117
21,237
10,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AgniSusanoKaliBacchus

VS

Bans
HachimanBellonaSurtrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
OnƳx
Rama
17
2 / 4 / 2
10,161
535
10,110
14,988
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SuchA_Nerd
Sylvanus
13
0 / 4 / 4
7,289
384
6,312
16,009
12,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
7,274
383
1,375
7,644
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
cfih
Scylla
13
3 / 10 / 2
8,735
460
6,532
15,071
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
pairofdise
Bastet
15
2 / 6 / 4
8,560
451
13,116
21,652
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
26
Kills
7
7
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Rama
OnƳx
Rama
2
4
2
0.75
L
Sylvanus
SuchA_Nerd
Sylvanus
0
4
4
0.5
W
Achilles
Teaky
Achilles
5
0
4
7
L
0
2
0
0
W
5
0
3
6.5
W
Guan Yu
Vizualss
Guan Yu
5
2
8
4.5
W
Ne Zha
bhabair
Ne Zha
2
3
8
2
L
Scylla
cfih
Scylla
3
10
2
0.4
L
Bastet
pairofdise
Bastet
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,108
Damage
37,445
85,247
Taken
75,364
62,625
Mitigated
33,344
44,157
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,413
1,153
2,423
4,279
14,916
6,877
966
5,127
9,789
74,909
0
L
Rama
OnƳx
Rama
10,110
7,110
0
3,988
14,988
5,920
0
7,168
7,702
0
93,039
L
Sylvanus
SuchA_Nerd
Sylvanus
6,312
1,352
2,626
3,369
16,009
12,400
0
8,090
7,573
29,228
534
W
Achilles
Teaky
Achilles
9,734
1,602
0
7,168
14,088
15,656
743
2,308
11,646
0
84,904
L
1,375
287
0
2,494
7,644
2,034
0
0
7,152
33,114
1,626
W
11,690
5,118
0
7,543
11,139
4,835
10,562
665
10,474
134,582
1,622
W
Guan Yu
Vizualss
Guan Yu
8,154
1,187
5,284
8,914
23,867
25,168
457
4,817
19,050
0
30,716
W
Ne Zha
bhabair
Ne Zha
12,117
3,674
0
8,546
21,237
10,089
146
2,848
18,389
0
88,869
L
Scylla
cfih
Scylla
6,532
377
0
288
15,071
4,844
0
7,493
6,927
47,148
0
L
Bastet
pairofdise
Bastet
13,116
3,733
0
7,726
21,652
8,146
0
2,849
18,261
0
70,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,866
Gold Earned
42,019
593
Minions Killed
457
0
Camps Cleared
0
1,863,434
Distance Traveled
1,548,988
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,111
585
96
5
0
399,671
5
L
Rama
10,161
535
163
9
0
338,865
2
L
Sylvanus
7,289
384
21
1
0
340,783
2
W
Achilles
12,236
644
145
8
0
357,755
0
L
Chronos
7,274
383
73
4
0
177,551
1
W
Sol
12,599
663
189
10
0
346,805
0
W
Guan Yu
11,331
596
42
2
0
362,736
3
W
Ne Zha
10,589
557
121
6
0
396,467
5
L
Scylla
8,735
460
87
5
0
299,935
0
L
Bastet
8,560
451
113
6
0
391,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role