Player Matchup

Osiris
Osiris
Cloudnurdz
Osiris
Level 117
God Stats
0W - 1L
1,550 SR
Queue Stats
18W - 8L
1,743 Elo+
Party 2
Arachne
Arachne
DemonTime22
Arachne
Level 14
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
PRod253
Anubis
Level 22
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nut
Nut
amar1193
Nut
Level 26
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
spicy_spam17
Ah Puch
Level 7
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,326 SR
1,549 Elo+

VS

Team Averages
Level 80
1,456 SR
1,452 Elo+
Ra
Ra
ATG93
Ra
Level 109
God Stats
14W - 8L
1,597 SR
Queue Stats
188W - 180L
1,412 Elo+
Party 1
Geb
Geb
BGsquad22
Geb
Level 33
God Stats
9W - 7L
1,453 SR
Queue Stats
21W - 26L
1,452 Elo+
Party 1
Anhur
Anhur
GoofySmitePlayer
Anhur
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 128L
1,521 Elo+
Solo
Bakasura
Bakasura
JS Zesty
Bakasura
Level 128
God Stats
7W - 5L
1,422 SR
Queue Stats
168W - 146L
1,451 Elo+
Party 1
Bellona
Bellona
TheCritorus
Bellona
Level 88
God Stats
12W - 5L
1,307 SR
Queue Stats
103W - 104L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cloudnurdz
Osiris
11
2 / 2 / 0
6,529
594
7,515
11,622
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
DemonTime22
Arachne
9
0 / 1 / 1
4,895
445
1,431
6,388
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
PRod253
Anubis
10
0 / 1 / 0
5,876
534
3,313
5,299
2,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 6 / 1
4,523
411
2,012
7,614
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
spicy_spam17
Ah Puch
8
1 / 5 / 0
5,256
478
1,680
7,558
3,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 0 / 0
6,302
573
2,694
3,609
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 6
6,711
610
3,493
7,677
5,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 1 / 2
6,495
590
6,664
7,039
2,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
JS Zesty
Bakasura
12
2 / 0 / 2
6,284
571
5,605
11,593
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TheCritorus
Bellona
12
2 / 2 / 0
6,620
602
6,036
10,519
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
1
0
0
1
W
2
0
6
5
L
Osiris
Cloudnurdz
Osiris
2
2
0
1
L
Arachne
DemonTime22
Arachne
0
1
1
0.5
W
6
1
2
7
W
Bakasura
JS Zesty
Bakasura
2
0
2
3
L
Anubis
PRod253
Anubis
0
1
0
0
W
Bellona
TheCritorus
Bellona
2
2
0
1
L
0
6
1
0.08
L
Ah Puch
spicy_spam17
Ah Puch
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
24,492
38,481
Taken
40,437
21,808
Mitigated
21,765
7,228
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,694
218
403
1,715
3,609
1,157
0
1,397
2,212
50,844
0
W
3,493
315
0
1,541
7,677
5,628
175
1,886
5,791
22,243
0
L
Osiris
Cloudnurdz
Osiris
7,515
2,898
0
3,956
11,622
11,413
0
0
11,352
0
51,418
L
Arachne
DemonTime22
Arachne
1,431
1,360
0
96
6,388
2,412
0
725
5,633
0
27,480
W
6,664
3,206
0
2,292
7,039
2,299
900
1,339
5,700
0
45,181
W
Bakasura
JS Zesty
Bakasura
5,605
4,054
0
5,263
11,593
5,929
0
1,184
10,409
0
44,763
L
Anubis
PRod253
Anubis
3,313
160
110
1,497
5,299
2,243
0
2,956
2,149
48,210
1,684
W
Bellona
TheCritorus
Bellona
6,036
2,817
0
3,956
10,519
6,752
0
0
10,519
0
44,477
L
2,012
1,543
101
673
7,614
1,887
0
1,383
6,091
0
22,921
L
Ah Puch
spicy_spam17
Ah Puch
1,680
256
0
795
7,558
3,853
0
1,054
6,049
17,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,079
Gold Earned
32,412
261
Minions Killed
365
0
Camps Cleared
0
1,012,566
Distance Traveled
1,143,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,302
573
97
9
0
229,299
0
W
Geb
6,711
610
31
3
0
240,883
2
L
Osiris
6,529
594
81
7
0
196,028
0
L
Arachne
4,895
445
49
4
0
274,110
0
W
Anhur
6,495
590
73
7
0
207,041
0
W
Bakasura
6,284
571
86
8
0
270,881
0
L
Anubis
5,876
534
76
7
0
160,646
0
W
Bellona
6,620
602
78
7
0
195,657
0
L
Nut
4,523
411
34
3
0
175,221
0
L
Ah Puch
5,256
478
21
2
0
206,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role