Player Matchup

Baron Samedi
Baron Samedi
GuitaristNinja
Baron Samedi
Level 24
God Stats
4W - 1L
1,510 SR
Queue Stats
64W - 57L
1,396 Elo+
Party 1
Medusa
Medusa
blowski3322
Medusa
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 99L
1,423 Elo+
Party 1
Fenrir
Fenrir
coolcarl2211
Fenrir
Level 98
God Stats
1W - 1L
1,337 SR
Queue Stats
143W - 129L
1,352 Elo+
Party 1
Team Averages
Level 69
1,449 SR
1,390 Elo+

VS

Team Averages
Level 69
1,521 SR
1,500 Elo+
Chiron
Chiron
Ahroused
Chiron
Level 119
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Kurzty
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
UdidWHATson
Ra
Level 85
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GuitaristNinja
Baron Samedi
12
0 / 3 / 8
7,543
754
5,088
5,437
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 2 / 8
8,436
844
8,131
7,418
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
14
8 / 0 / 3
8,905
891
8,876
7,236
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ahroused
Chiron
11
1 / 4 / 2
6,652
665
5,654
8,071
3,024
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kurzty
Ymir
9
0 / 4 / 2
6,080
608
1,974
9,450
8,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 1
7,676
768
4,163
6,850
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ahroused
Chiron
1
4
2
0.5
W
Baron Samedi
GuitaristNinja
Baron Samedi
0
3
8
1.33
L
Ymir
Kurzty
Ymir
0
4
2
0.25
L
3
3
1
1.17
W
Medusa
3
2
8
3.5
W
Fenrir
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
11,791
20,091
Taken
24,371
8,813
Mitigated
13,898
5,950
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ahroused
Chiron
5,654
1,648
238
1,422
8,071
3,024
0
784
7,175
0
18,845
W
Baron Samedi
GuitaristNinja
Baron Samedi
5,088
1,170
303
860
5,437
2,253
996
2,181
3,256
18,788
177
L
Ymir
Kurzty
Ymir
1,974
164
0
250
9,450
8,191
0
2,631
6,453
8,387
0
L
4,163
396
154
866
6,850
2,683
0
1,026
5,653
25,478
0
W
Medusa
8,131
2,938
0
1,496
7,418
2,795
1,508
1,515
5,903
0
31,648
W
Fenrir
8,876
2,077
0
3,291
7,236
3,765
0
2,446
4,721
0
37,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
20,408
148
Minions Killed
92
0
Camps Cleared
0
514,890
Distance Traveled
473,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,652
665
21
2
0
163,714
0
W
Baron Samedi
7,543
754
46
5
0
143,162
0
L
Ymir
6,080
608
10
1
0
151,824
0
L
Ra
7,676
768
61
6
0
158,340
0
W
Medusa
8,436
844
51
5
0
168,564
0
W
Fenrir
8,905
891
51
5
0
203,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role