Player Matchup

Arachne
Arachne
Maliquek
Arachne
Level 87
God Stats
5W - 0L
1,960 SR
Queue Stats
63W - 52L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Nickanzo
Cthulhu
Level 77
God Stats
3W - 3L
1,715 SR
Queue Stats
105W - 117L
1,451 Elo+
Party 2
The Morrigan
The Morrigan
ObIivio
The Morrigan
Level 86
God Stats
6W - 1L
1,897 SR
Queue Stats
47W - 56L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
gothedup
Hun Batz
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 103L
1,456 Elo+
Party 2
Medusa
Medusa
juanes0699
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,532 Elo+
Party 2
Team Averages
Level 99
1,714 SR
1,504 Elo+

VS

Team Averages
Level 79
1,672 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CATJUULGOD
Ares
Level 60
God Stats
2W - 1L
1,735 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 3
Izanami
Izanami
ElleEsDee
Izanami
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,550 Elo+
Party 3
Nut
Nut
Spookyookie
Nut
Level 48
God Stats
1W - 2L
1,887 SR
Queue Stats
5W - 4L
1,441 Elo+
Party 3
Thanatos
Thanatos
XxTheMexicanoxX
Thanatos
Level 44
God Stats
1W - 1L
1,739 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Maliquek
Arachne
8
0 / 0 / 0
3,385
564
849
4,526
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
Nickanzo
Cthulhu
7
1 / 0 / 2
4,280
713
1,970
4,518
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
ObIivio
The Morrigan
8
0 / 0 / 1
4,286
714
995
3,002
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
gothedup
Hun Batz
7
1 / 0 / 0
4,102
684
1,370
3,058
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
juanes0699
Medusa
7
2 / 1 / 0
4,067
678
4,790
4,221
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
2
0 / 1 / 0
2,928
488
378
1,157
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,649
608
1,566
5,884
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ElleEsDee
Izanami
8
0 / 0 / 0
4,936
823
1,602
3,101
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
3,349
558
2,047
4,488
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
8
1 / 0 / 0
4,441
740
2,635
6,336
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
0
1
0
0
L
Izanami
ElleEsDee
Izanami
0
0
0
0
W
Arachne
Maliquek
Arachne
0
0
0
0
W
Cthulhu
Nickanzo
Cthulhu
1
0
2
2
W
The Morrigan
ObIivio
The Morrigan
0
0
1
0.5
L
0
2
0
0
L
Thanatos
1
0
0
1
W
Hun Batz
gothedup
Hun Batz
1
0
0
1
W
Medusa
juanes0699
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,974
Damage
8,228
19,325
Taken
20,966
7,273
Mitigated
8,784
9,819
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
378
0
0
200
1,157
415
0
197
960
2,917
66
L
1,566
213
0
951
5,884
3,271
0
823
5,061
5,694
0
L
Izanami
ElleEsDee
Izanami
1,602
1,383
0
980
3,101
942
443
0
3,101
0
41,308
W
Arachne
Maliquek
Arachne
849
402
0
3,188
4,526
1,351
0
0
4,526
0
14,541
W
Cthulhu
Nickanzo
Cthulhu
1,970
382
738
1,395
4,518
2,566
0
930
3,588
13,596
0
W
The Morrigan
ObIivio
The Morrigan
995
431
0
568
3,002
875
0
378
2,624
24,035
961
L
2,047
1,484
0
1,130
4,488
1,665
0
627
3,861
0
17,249
L
Thanatos
2,635
178
0
4,862
6,336
2,491
0
1,242
5,094
0
29,368
W
Hun Batz
gothedup
Hun Batz
1,370
404
0
2,316
3,058
978
0
0
3,058
0
22,173
W
Medusa
juanes0699
Medusa
4,790
1,692
0
1,614
4,221
1,503
43
636
3,585
0
29,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,120
Gold Earned
19,303
180
Minions Killed
190
0
Camps Cleared
0
700,363
Distance Traveled
517,796
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,928
488
9
2
0
27,112
0
L
Ares
3,649
608
7
1
0
139,941
0
L
Izanami
4,936
823
95
16
0
94,021
0
W
Arachne
3,385
564
22
4
0
138,211
0
W
Cthulhu
4,280
713
20
3
0
135,835
2
W
The Morrigan
4,286
714
48
8
0
126,157
2
L
Nut
3,349
558
26
4
0
111,851
2
L
Thanatos
4,441
740
53
9
0
144,871
0
W
Hun Batz
4,102
684
53
9
0
166,386
0
W
Medusa
4,067
678
37
6
0
133,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role