Player Matchup

Heimdallr
Heimdallr
Silver V
AppearedFurball
Heimdallr
Silver V
Level 124
God Stats
1W - 1L
1,344 SR
Queue Stats
8W - 15L
1,243 MMR
Solo
Discordia
Discordia
Gold IV
Deneault12
Discordia
Gold IV
Level 189
God Stats
48W - 36L
1,615 SR
Queue Stats
293W - 308L
1,365 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Jestaprank
Kumbhakarna
Gold III
Level 114
God Stats
36W - 24L
1,655 SR
Queue Stats
454W - 473L
1,536 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
coldneedles
Cu Chulainn
Gold III
Level 125
God Stats
5W - 3L
1,537 SR
Queue Stats
51W - 52L
1,400 MMR
Solo
Kali
Kali
Bronze III
killerstrim
Kali
Bronze III
Level 147
God Stats
6W - 3L
1,501 SR
Queue Stats
62W - 57L
1,280 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,530 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,611 SR
1,385 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
Dirty Xewn
Hachiman
Silver IV
Level 148
God Stats
1W - 1L
1,726 SR
Queue Stats
41W - 53L
1,421 MMR
Solo
Nemesis
Nemesis
Gold III
Miriada
Nemesis
Gold III
Level 142
God Stats
8W - 8L
1,535 SR
Queue Stats
109W - 113L
1,410 MMR
Solo
Chaac
Chaac
Silver I
its Zorcho
Chaac
Silver I
Level 117
God Stats
7W - 3L
1,762 SR
Queue Stats
124W - 153L
1,199 MMR
Solo
Agni
Agni
Gold IV
tin_tinX
Agni
Gold IV
Level 161
God Stats
36W - 47L
1,532 SR
Queue Stats
385W - 379L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AppearedFurball
Heimdallr
15
2 / 2 / 2
9,282
546
9,235
10,106
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Deneault12
Discordia
16
7 / 2 / 4
9,964
586
11,792
6,756
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Jestaprank
Kumbhakarna
13
2 / 3 / 5
8,054
474
4,710
14,236
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
coldneedles
Cu Chulainn
16
4 / 2 / 5
10,432
614
15,062
16,658
11,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 5
8,909
524
7,964
19,113
10,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThorBastetSkadi

VS

Bans
ThanatosAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 5
7,179
422
5,112
12,675
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Dirty Xewn
Hachiman
14
0 / 2 / 3
7,656
450
5,528
9,161
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
Miriada
Nemesis
15
2 / 4 / 2
8,759
515
10,706
22,922
11,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
15
6 / 4 / 3
8,843
520
7,357
13,732
9,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
3 / 6 / 1
7,777
457
7,072
10,510
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
11
11
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
5
1.25
W
Heimdallr
AppearedFurball
Heimdallr
2
2
2
1.5
W
Discordia
Deneault12
Discordia
7
2
4
4.5
L
Hachiman
Dirty Xewn
Hachiman
0
2
3
0.75
W
Kumbhakarna
Jestaprank
Kumbhakarna
2
3
5
1.5
L
Nemesis
Miriada
Nemesis
2
4
2
0.75
W
Cu Chulainn
coldneedles
Cu Chulainn
4
2
5
3.25
L
Chaac
6
4
3
1.88
W
3
2
5
2.75
L
Agni
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
35,775
66,869
Taken
69,000
42,942
Mitigated
42,147
19,601
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,112
1,669
0
2,032
12,675
13,810
0
3,210
9,465
29,098
0
W
Heimdallr
AppearedFurball
Heimdallr
9,235
4,295
0
4,231
10,106
4,907
11
2,765
7,285
0
82,655
W
Discordia
Deneault12
Discordia
11,792
253
0
375
6,756
2,483
52
1,851
4,721
69,173
520
L
Hachiman
Dirty Xewn
Hachiman
5,528
2,481
0
2,609
9,161
3,662
0
2,908
6,253
0
60,236
W
Kumbhakarna
Jestaprank
Kumbhakarna
4,710
593
0
3,047
14,236
13,262
0
2,850
11,143
16,136
284
L
Nemesis
Miriada
Nemesis
10,706
5,679
0
7,084
22,922
11,866
0
1,739
21,183
437
75,233
W
Cu Chulainn
coldneedles
Cu Chulainn
15,062
3,035
0
5,634
16,658
11,732
465
1,491
15,029
123
88,369
L
Chaac
7,357
2,169
0
2,142
13,732
9,286
0
3,848
9,884
0
61,676
W
7,964
3,644
0
6,314
19,113
10,558
68
2,414
16,445
0
77,127
L
Agni
7,072
273
0
364
10,510
3,523
0
4,746
5,764
43,282
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
40,214
519
Minions Killed
449
0
Camps Cleared
0
1,654,021
Distance Traveled
1,700,348
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,179
422
36
2
0
337,183
0
W
Heimdallr
9,282
546
122
7
0
327,268
5
W
Discordia
9,964
586
120
7
0
327,006
0
L
Hachiman
7,656
450
103
6
0
306,084
0
W
Kumbhakarna
8,054
474
29
2
0
324,351
3
L
Nemesis
8,759
515
126
7
0
372,318
3
W
Cu Chulainn
10,432
614
142
8
0
308,197
0
L
Chaac
8,843
520
103
6
0
362,818
0
W
Kali
8,909
524
106
6
0
367,199
1
L
Agni
7,777
457
81
5
0
321,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role