Player Matchup

Neith
Neith
Bazookajoe76
Neith
Level 45
God Stats
2W - 1L
1,682 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 1
Hercules
Hercules
Tianwulf
Hercules
Level 30
God Stats
2W - 1L
1,682 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 1
Merlin
Merlin
btpeterson13
Merlin
Level 55
God Stats
2W - 3L
1,472 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 1
Team Averages
Level 43
1,612 SR
1,550 Elo+

VS

Team Averages
Level 103
1,596 SR
1,436 Elo+
Kukulkan
Kukulkan
Pink_Icing21
Kukulkan
Level 100
God Stats
2W - 2L
1,844 SR
Queue Stats
11W - 9L
1,496 Elo+
Solo
Hercules
Hercules
SillyGoose01
Hercules
Level 97
God Stats
20W - 25L
1,384 SR
Queue Stats
163W - 124L
1,363 Elo+
Solo
Thor
Thor
SyrArtorias
Thor
Level 111
God Stats
28W - 29L
1,561 SR
Queue Stats
448W - 461L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,644
665
7,511
6,707
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Tianwulf
Hercules
15
2 / 0 / 4
8,953
689
10,347
14,550
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
13
2 / 3 / 4
8,879
683
7,367
7,955
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pink_Icing21
Kukulkan
15
1 / 2 / 2
9,093
699
4,931
8,481
3,230
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SillyGoose01
Hercules
14
0 / 4 / 3
8,689
668
7,194
16,503
15,687
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 0 / 1
10,073
775
10,612
9,059
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
5
5
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Kukulkan
Pink_Icing21
Kukulkan
1
2
2
1
L
Hercules
SillyGoose01
Hercules
0
4
3
0.38
L
4
0
1
4.5
W
Hercules
Tianwulf
Hercules
2
0
4
4
W
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
22,737
29,212
Taken
34,043
20,636
Mitigated
22,963
8,978
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,511
2,268
361
1,858
6,707
2,634
700
979
5,648
0
22,475
L
Kukulkan
Pink_Icing21
Kukulkan
4,931
334
216
1,810
8,481
3,230
0
2,167
5,741
38,371
0
L
Hercules
SillyGoose01
Hercules
7,194
982
0
4,176
16,503
15,687
73
3,281
11,798
1,592
23,008
L
10,612
1,919
0
315
9,059
4,046
0
833
7,908
0
62,079
W
Hercules
Tianwulf
Hercules
10,347
1,648
0
6,729
14,550
15,142
182
4,463
10,023
0
23,348
W
Merlin
7,367
658
0
30
7,955
2,860
627
739
7,096
26,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
27,855
113
Minions Killed
190
0
Camps Cleared
0
723,287
Distance Traveled
735,373
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,644
665
31
2
0
224,197
6
L
Kukulkan
9,093
699
76
6
0
228,793
0
L
Hercules
8,689
668
35
3
0
269,257
0
L
Thor
10,073
775
79
6
0
237,323
4
W
Hercules
8,953
689
32
2
0
272,195
0
W
Merlin
8,879
683
50
4
0
226,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role