Player Matchup

Hera
Hera
Fergistein
Hera
Level 158
God Stats
2W - 2L
1,362 SR
Queue Stats
60W - 65L
1,478 Elo+
Party 2
Maui
Maui
JoeyFromThe3lock
Maui
Level 118
God Stats
2W - 0L
1,728 SR
Queue Stats
48W - 60L
1,435 Elo+
Party 2
Nut
Nut
Overthextreme
Nut
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,527 Elo+
Solo
Horus
Horus
Three6Nelly
Horus
Level 88
God Stats
3W - 1L
1,644 SR
Queue Stats
50W - 56L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
cowboychris105
Kukulkan
Level 146
God Stats
5W - 10L
1,289 SR
Queue Stats
454W - 464L
1,506 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,477 Elo+

VS

Team Averages
Level 81
1,508 SR
1,403 Elo+
Guan Yu
Guan Yu
GreyMatter42
Guan Yu
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,436 Elo+
Party 1
Thanatos
Thanatos
IslandBoy671GUAM
Thanatos
Level 86
God Stats
0W - 2L
1,542 SR
Queue Stats
80W - 74L
1,558 Elo+
Party 3
Anhur
Anhur
TR Yercules
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 3
Zeus
Zeus
Zooma420
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 42L
1,328 Elo+
Party 1
Camazotz
Camazotz
zayuh671
Camazotz
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 101L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 14
10,491
954
18,967
5,283
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 17
9,004
819
7,334
14,379
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 14
9,479
862
14,455
8,022
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
6 / 2 / 12
9,989
908
6,659
18,245
23,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
17
3 / 0 / 20
10,141
922
19,536
4,375
2,682
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GreyMatter42
Guan Yu
12
0 / 4 / 4
6,978
634
2,006
17,511
10,167
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 6 / 3
7,550
686
7,284
15,299
6,301
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 9 / 3
7,630
694
3,729
16,317
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 5 / 7
7,346
668
9,066
10,209
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
zayuh671
Camazotz
16
1 / 2 / 6
7,682
698
8,625
13,632
10,755
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
26
Kills
8
9
Deaths
26
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
L
Guan Yu
GreyMatter42
Guan Yu
0
4
4
0.5
L
4
6
3
0.92
W
1
4
17
2.38
W
5
2
14
6
L
2
9
3
0.39
W
6
2
12
6
L
Zeus
1
5
7
0.9
W
Kukulkan
3
0
20
13
L
Camazotz
zayuh671
Camazotz
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,951
Damage
30,710
50,304
Taken
72,968
46,642
Mitigated
36,792
20,451
Healing
25,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,967
3,346
556
1,089
5,283
2,499
2,679
1,568
3,715
31,343
97
L
Guan Yu
GreyMatter42
Guan Yu
2,006
143
6,591
5,661
17,511
10,167
0
11,326
5,955
0
3,724
L
7,284
664
1,151
5,478
15,299
6,301
0
8,512
6,527
0
13,391
W
7,334
1,188
420
2,082
14,379
13,462
324
3,715
10,664
8,400
1,873
W
14,455
9,668
706
594
8,022
4,270
2,330
2,009
6,013
0
26,630
L
3,729
2,179
113
824
16,317
5,717
0
10,991
4,890
0
10,676
W
6,659
2,357
4,673
7,417
18,245
23,729
367
2,554
15,691
0
8,551
L
Zeus
9,066
1,202
49
838
10,209
3,852
0
6,949
2,962
21,226
0
W
Kukulkan
19,536
2,096
1,557
1,357
4,375
2,682
1,965
2,029
2,346
47,572
0
L
Camazotz
zayuh671
Camazotz
8,625
530
667
3,847
13,632
10,755
0
5,729
7,777
6,314
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
37,186
126
Minions Killed
70
0
Camps Cleared
0
1,031,969
Distance Traveled
969,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,491
954
29
3
0
211,239
0
L
Guan Yu
6,978
634
1
0
0
226,138
0
L
Thanatos
7,550
686
17
2
0
201,733
0
W
Maui
9,004
819
4
0
0
188,681
0
W
Nut
9,479
862
35
3
0
195,478
0
L
Anhur
7,630
694
10
1
0
160,232
0
W
Horus
9,989
908
2
0
0
235,871
0
L
Zeus
7,346
668
23
2
0
161,825
0
W
Kukulkan
10,141
922
56
5
0
200,700
0
L
Camazotz
7,682
698
19
2
0
219,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role