Player Matchup

Thanatos
Thanatos
JKxalltheway88
Thanatos
Level 68
God Stats
26W - 20L
1,493 SR
Queue Stats
148W - 131L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
LSUTigers1
Baron Samedi
Level 26
God Stats
14W - 9L
1,712 SR
Queue Stats
158W - 174L
1,505 Elo+
Party 3
Bastet
Bastet
SpeedBuffGoblin
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 150L
1,581 Elo+
Party 2
Apollo
Apollo
XxSharonTheBoyxX
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,499 Elo+
Party 2
Bacchus
Bacchus
campguzzler25
Bacchus
Level 26
God Stats
9W - 6L
1,671 SR
Queue Stats
109W - 96L
1,596 Elo+
Party 2
Team Averages
Level 73
1,575 SR
1,540 Elo+

VS

Team Averages
Level 91
1,722 SR
1,558 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bradforton
Sol
Level 118
God Stats
2W - 0L
1,735 SR
Queue Stats
69W - 60L
1,591 Elo+
Solo
Surtr
Surtr
HypnoticJohnny
Surtr
Level 61
God Stats
18W - 7L
1,810 SR
Queue Stats
157W - 134L
1,586 Elo+
Party 1
Bastet
Bastet
TheHanarr
Bastet
Level 85
God Stats
3W - 1L
1,727 SR
Queue Stats
141W - 132L
1,529 Elo+
Party 1
Bellona
Bellona
WeaponTaker
Bellona
Level 147
God Stats
29W - 8L
1,837 SR
Queue Stats
108W - 91L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 5 / 2
5,886
535
5,679
13,655
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LSUTigers1
Baron Samedi
10
2 / 4 / 2
5,772
525
6,051
8,421
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 4 / 0
6,206
564
5,690
12,540
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
5,747
522
1,893
5,443
1,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
0 / 2 / 1
5,458
496
4,373
8,837
8,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 8
6,491
590
5,040
5,780
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
4 / 3 / 6
7,375
670
7,461
8,232
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 8
5,601
509
3,242
6,775
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
TheHanarr
Bastet
12
7 / 2 / 4
6,984
635
6,928
11,140
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
WeaponTaker
Bellona
13
5 / 1 / 3
7,996
727
10,957
11,124
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
16
16
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
8
4
W
4
3
6
2.33
W
0
1
8
4
L
Thanatos
3
5
2
0.8
L
Baron Samedi
LSUTigers1
Baron Samedi
2
4
2
0.75
L
3
4
0
0.75
W
Bastet
TheHanarr
Bastet
7
2
4
4.5
W
Bellona
WeaponTaker
Bellona
5
1
3
6.5
L
0
1
0
0
L
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,686
Damage
33,628
48,896
Taken
43,051
25,493
Mitigated
23,723
19,839
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,040
3,493
0
2,400
5,780
2,405
1,029
1,685
4,068
0
58,508
W
7,461
2,849
0
3,779
8,232
2,470
0
3,622
4,172
61,652
0
W
3,242
817
0
1,459
6,775
4,952
0
2,404
4,251
415
20,488
L
Thanatos
5,679
1,184
0
8,640
13,655
5,428
0
2,737
10,821
0
37,339
L
Baron Samedi
LSUTigers1
Baron Samedi
6,051
428
446
2,208
8,421
5,096
0
4,179
4,084
30,687
690
L
5,690
1,553
0
3,856
12,540
4,513
0
0
11,820
0
36,844
W
Bastet
TheHanarr
Bastet
6,928
1,811
0
5,410
11,140
3,884
0
1,631
9,357
0
35,459
W
Bellona
WeaponTaker
Bellona
10,957
3,572
0
5,118
11,124
10,012
0
289
10,835
0
63,127
L
1,893
923
0
2,377
5,443
1,858
0
29
5,299
0
51,284
L
Bacchus
4,373
373
0
2,312
8,837
8,598
0
940
7,589
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
34,447
333
Minions Killed
374
0
Camps Cleared
0
1,118,684
Distance Traveled
1,150,666
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,491
590
109
10
0
197,883
2
W
Sol
7,375
670
85
8
0
198,024
2
W
Surtr
5,601
509
20
2
0
239,822
0
L
Thanatos
5,886
535
61
6
0
223,136
1
L
Baron Samedi
5,772
525
73
7
0
199,083
0
L
Bastet
6,206
564
71
6
0
225,920
0
W
Bastet
6,984
635
51
5
0
271,150
0
W
Bellona
7,996
727
109
10
0
243,787
2
L
Apollo
5,747
522
100
9
0
228,070
3
L
Bacchus
5,458
496
28
3
0
242,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role