Player Matchup

Erlang Shen
Erlang Shen
E548E78325E5
Erlang Shen
Level 103
God Stats
2W - 2L
1,658 SR
Queue Stats
132W - 119L
1,577 Elo+
Party 1
Chaac
Chaac
Edgar_BHarris
Chaac
Level 88
God Stats
21W - 19L
1,487 SR
Queue Stats
176W - 201L
1,462 Elo+
Solo
Neith
Neith
I Ophii I
Neith
Level 144
God Stats
1W - 1L
1,719 SR
Queue Stats
81W - 67L
1,539 Elo+
Party 1
Janus
Janus
IH8Furries
Janus
Level 34
God Stats
1W - 0L
1,364 SR
Queue Stats
65W - 54L
1,537 Elo+
Party 1
Thor
Thor
stargazer0231
Thor
Level 117
God Stats
6W - 5L
1,239 SR
Queue Stats
54W - 42L
1,426 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,508 Elo+

VS

Team Averages
Level 103
1,450 SR
1,476 Elo+
Ares
Ares
Carrington04
Ares
Level 36
God Stats
23W - 25L
1,159 SR
Queue Stats
144W - 159L
1,452 Elo+
Party 2
Serqet
Serqet
Lonewolf762
Serqet
Level 124
God Stats
4W - 6L
1,520 SR
Queue Stats
120W - 111L
1,516 Elo+
Solo
Jing Wei
Jing Wei
Twicc
Jing Wei
Level 87
God Stats
150W - 148L
1,545 SR
Queue Stats
216W - 243L
1,443 Elo+
Solo
Sol
Sol
dangerousduck918
Sol
Level 147
God Stats
21W - 27L
1,513 SR
Queue Stats
208W - 244L
1,471 Elo+
Party 2
Nemesis
Nemesis
sixers4life21
Nemesis
Level 123
God Stats
144W - 148L
1,513 SR
Queue Stats
144W - 148L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
E548E78325E5
Erlang Shen
11
5 / 0 / 5
6,990
1,398
6,971
5,197
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 6
6,211
1,242
3,964
2,423
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
I Ophii I
Neith
11
2 / 0 / 7
6,622
1,324
4,988
1,706
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
11
1 / 0 / 8
6,096
1,219
3,117
2,232
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
5,898
1,180
1,420
1,526
632
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

414

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,777
1,155
3,232
6,805
3,755
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
9
0 / 0 / 0
3,553
711
0
0
0
Jing Wei
Twicc
Jing Wei
10
0 / 1 / 0
5,364
1,073
1,626
2,354
885
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,581
1,116
3,242
4,926
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
10
0 / 4 / 0
5,461
1,092
2,596
8,865
3,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
11
Kills
0
0
Deaths
11
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Erlang Shen
E548E78325E5
Erlang Shen
5
0
5
7.5
W
2
0
6
5
W
Neith
I Ophii I
Neith
2
0
7
5.5
W
Janus
1
0
8
5
L
Serqet
0
0
0
0
L
Jing Wei
Twicc
Jing Wei
0
1
0
0
L
0
2
0
0
L
Nemesis
0
4
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
10,696
13,084
Taken
22,950
8,788
Mitigated
10,242
3,249
Healing
1,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,232
168
0
162
6,805
3,755
0
720
5,854
18,333
0
W
Erlang Shen
E548E78325E5
Erlang Shen
6,971
3,709
0
2,408
5,197
4,340
0
2,674
2,523
0
13,265
W
3,964
365
0
388
2,423
2,301
0
953
1,470
0
8,897
W
Neith
I Ophii I
Neith
4,988
1,542
0
453
1,706
670
0
454
1,252
0
18,988
W
Janus
3,117
544
0
0
2,232
845
0
1,527
705
13,331
741
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Twicc
Jing Wei
1,626
1,366
0
0
2,354
885
0
90
2,096
0
4,717
L
3,242
1,088
0
2
4,926
1,692
0
444
4,333
14,003
1,556
L
Nemesis
2,596
966
0
1,382
8,865
3,910
0
1,416
7,089
0
7,167
W
1,420
290
0
0
1,526
632
0
663
863
0
7,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
25,736
115
Minions Killed
83
3
Camps Cleared
5
539,395
Distance Traveled
345,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,777
1,155
32
6
2
103,225
0
W
Erlang Shen
6,990
1,398
18
4
0
117,424
0
W
Chaac
6,211
1,242
19
4
0
109,979
0
W
Neith
6,622
1,324
33
7
2
105,572
0
W
Janus
6,096
1,219
33
7
0
98,690
0
L
Serqet
3,553
711
0
0
0
0
0
L
Jing Wei
5,364
1,073
12
2
1
68,424
0
L
Sol
5,581
1,116
26
5
0
91,866
0
L
Nemesis
5,461
1,092
13
3
2
81,628
0
W
Thor
5,898
1,180
12
2
1
107,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role