Player Matchup

Sobek
Sobek
RaghnaRoc1
Sobek
Level 27
God Stats
9W - 4L
1,539 SR
Queue Stats
159W - 152L
1,429 Elo+
Party 1
Awilix
Awilix
Vilekind
Awilix
Level 55
God Stats
7W - 5L
1,652 SR
Queue Stats
144W - 132L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSHADOWq2
Morgan Le Fay
Level 9
God Stats
20W - 18L
1,403 SR
Queue Stats
75W - 74L
1,325 Elo+
Party 1
Team Averages
Level 30
1,531 SR
1,394 Elo+

VS

Team Averages
Level 34
1,487 SR
1,416 Elo+
Charon
Charon
BovineSwagger
Charon
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,419 Elo+
Party 2
Neith
Neith
TinyTuareg
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
zonal_tear18
Ah Puch
Level 40
God Stats
256W - 251L
1,462 SR
Queue Stats
258W - 257L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 3 / 12
9,262
712
7,029
15,823
18,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Vilekind
Awilix
15
5 / 2 / 10
9,987
768
14,971
11,609
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
xSHADOWq2
Morgan Le Fay
16
7 / 0 / 9
10,471
805
12,487
9,418
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,444
650
5,264
14,405
10,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
3 / 6 / 1
9,171
705
8,371
13,792
5,064
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
zonal_tear18
Ah Puch
12
1 / 5 / 3
8,248
634
11,328
9,835
3,729
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
5
5
Deaths
16
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sobek
4
3
12
3.33
L
Neith
3
6
1
0.58
W
Awilix
Vilekind
Awilix
5
2
10
5
W
Morgan Le Fay
xSHADOWq2
Morgan Le Fay
7
0
9
11.5
L
Ah Puch
zonal_tear18
Ah Puch
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
24,963
36,850
Taken
38,032
27,829
Mitigated
19,651
2,604
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
923
0
500
14,405
10,858
0
9,172
4,396
13,210
773
W
Sobek
7,029
443
0
828
15,823
18,849
0
6,058
9,765
14,866
564
L
Neith
8,371
3,972
0
974
13,792
5,064
0
4,510
8,812
0
23,178
W
Awilix
Vilekind
Awilix
14,971
5,096
0
1,216
11,609
5,300
84
4,957
6,652
0
42,913
W
Morgan Le Fay
xSHADOWq2
Morgan Le Fay
12,487
764
0
560
9,418
3,680
231
5,163
4,255
40,596
901
L
Ah Puch
zonal_tear18
Ah Puch
11,328
68
403
292
9,835
3,729
0
3,768
5,666
35,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
25,863
152
Minions Killed
99
0
Camps Cleared
0
726,481
Distance Traveled
603,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,444
650
12
1
0
204,173
2
W
Sobek
9,262
712
14
1
0
227,227
0
L
Neith
9,171
705
34
3
0
181,774
1
W
Awilix
9,987
768
57
4
0
242,950
0
W
Morgan Le Fay
10,471
805
81
6
0
256,304
0
L
Ah Puch
8,248
634
53
4
0
217,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role