Player Matchup

Ra
Ra
G4570N_PR_CABJ_6
Ra
Level 59
God Stats
21W - 18L
1,525 SR
Queue Stats
22W - 20L
1,376 Elo+
Solo
Ishtar
Ishtar
Moonfinne
Ishtar
Level 154
God Stats
3W - 5L
1,382 SR
Queue Stats
250W - 323L
1,508 Elo+
Party 1
Ganesha
Ganesha
Shadowheals
Ganesha
Level 149
God Stats
0W - 3L
1,299 SR
Queue Stats
82W - 116L
1,531 Elo+
Party 1
Arachne
Arachne
Shiпobi
Arachne
Level 172
God Stats
15W - 11L
1,655 SR
Queue Stats
428W - 486L
1,528 Elo+
Party 1
Nemesis
Nemesis
Zchxz
Nemesis
Level 156
God Stats
0W - 4L
1,412 SR
Queue Stats
90W - 131L
1,484 Elo+
Party 1
Team Averages
Level 138
1,455 SR
1,485 Elo+

VS

Team Averages
Level 115
1,583 SR
1,588 Elo+
Gilgamesh
Gilgamesh
ArcDite
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,709 Elo+
Solo
Heimdallr
Heimdallr
MrOhara
Heimdallr
Level 88
God Stats
157W - 114L
1,654 SR
Queue Stats
277W - 244L
1,576 Elo+
Solo
Hachiman
Hachiman
MrSneakUrGirl
Hachiman
Level 128
God Stats
19W - 4L
1,783 SR
Queue Stats
729W - 198L
1,733 Elo+
Solo
Atlas
Atlas
Raeshaguel
Atlas
Level 146
God Stats
2W - 1L
1,475 SR
Queue Stats
24W - 14L
1,620 Elo+
Solo
Bacchus
Bacchus
SWE_Fredde
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,117
412
771
5,291
1,282
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Moonfinne
Ishtar
10
0 / 3 / 0
5,383
538
2,493
8,565
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Shadowheals
Ganesha
9
0 / 2 / 0
5,719
572
1,527
8,534
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Shiпobi
Arachne
12
3 / 1 / 1
7,393
739
6,046
7,301
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Zchxz
Nemesis
11
1 / 1 / 0
5,749
575
2,016
7,044
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcDite
Gilgamesh
8
0 / 1 / 0
4,475
448
1,004
5,998
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
MrOhara
Heimdallr
13
3 / 0 / 0
7,025
703
7,268
5,810
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
MrSneakUrGirl
Hachiman
13
6 / 0 / 1
7,197
720
9,334
6,520
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atlas
8
1 / 1 / 1
5,144
514
2,328
6,922
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SWE_Fredde
Bacchus
2
0 / 2 / 0
3,563
356
360
2,304
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
10
10
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArcDite
Gilgamesh
0
1
0
0
L
0
3
0
0
L
Ishtar
Moonfinne
Ishtar
0
3
0
0
W
Heimdallr
MrOhara
Heimdallr
3
0
0
3
W
Hachiman
MrSneakUrGirl
Hachiman
6
0
1
6.5
W
Atlas
1
1
1
1.5
W
Bacchus
SWE_Fredde
Bacchus
0
2
0
0
L
Ganesha
Shadowheals
Ganesha
0
2
0
0
L
Arachne
Shiпobi
Arachne
3
1
1
3.5
L
Nemesis
Zchxz
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,853
Damage
20,294
36,735
Taken
27,554
14,987
Mitigated
16,478
13,642
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArcDite
Gilgamesh
1,004
406
0
864
5,998
3,315
0
212
5,786
0
24,880
L
771
55
12
1,302
5,291
1,282
84
0
5,219
9,773
0
L
Ishtar
Moonfinne
Ishtar
2,493
1,805
0
3,068
8,565
2,829
0
376
8,189
0
41,123
W
Heimdallr
MrOhara
Heimdallr
7,268
4,122
0
4,244
5,810
2,493
149
975
4,835
0
79,095
W
Hachiman
MrSneakUrGirl
Hachiman
9,334
5,899
0
3,989
6,520
2,461
0
351
6,169
0
66,563
W
Atlas
2,328
868
0
1,426
6,922
7,048
0
317
6,605
23,068
0
W
Bacchus
SWE_Fredde
Bacchus
360
124
0
12
2,304
1,161
0
0
2,304
2,830
0
L
Ganesha
Shadowheals
Ganesha
1,527
342
0
2,303
8,534
5,300
0
766
7,768
22,774
2,451
L
Arachne
Shiпobi
Arachne
6,046
4,785
0
4,662
7,301
2,829
568
1,546
5,689
0
48,036
L
Nemesis
Zchxz
Nemesis
2,016
1,131
0
2,295
7,044
2,747
0
0
7,044
0
51,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
27,404
316
Minions Killed
294
0
Camps Cleared
0
1,000,836
Distance Traveled
776,904
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,475
448
44
4
0
167,091
0
L
Ra
4,117
412
13
1
0
139,870
3
L
Ishtar
5,383
538
94
9
0
177,096
0
W
Heimdallr
7,025
703
122
12
0
178,965
2
W
Hachiman
7,197
720
99
10
0
191,538
0
W
Atlas
5,144
514
27
3
0
192,280
4
W
Bacchus
3,563
356
2
0
0
47,030
0
L
Ganesha
5,719
572
18
2
0
238,217
3
L
Arachne
7,393
739
98
10
0
182,501
0
L
Nemesis
5,749
575
93
9
0
263,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role