Player Matchup

Chaac
Chaac
 
Chaac
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bertiotti
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,259 Elo+
Party 1
Anhur
Anhur
zNyck
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,469 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,445 Elo+

VS

Team Averages
Level 123
1,522 SR
1,482 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
FloydQuinn
Yemoja
Level 100
God Stats
1W - 0L
1,273 SR
Queue Stats
10W - 11L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Laukrr
Hou Yi
Level 108
God Stats
1W - 1L
1,234 SR
Queue Stats
74W - 72L
1,459 Elo+
Solo
Anhur
Anhur
llFenixxll
Anhur
Level 141
God Stats
5W - 0L
1,869 SR
Queue Stats
73W - 75L
1,424 Elo+
Party 3
Raijin
Raijin
zRue
Raijin
Level 140
God Stats
2W - 1L
1,732 SR
Queue Stats
30W - 24L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 2 / 0
6,778
678
10,288
18,733
13,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
 
Hercules
13
0 / 2 / 1
6,751
675
5,687
18,026
12,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Yemoja
 
Yemoja
10
0 / 4 / 1
6,552
655
2,915
9,965
9,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Bertiotti
Tiamat
14
0 / 1 / 1
6,904
690
7,663
6,626
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
zNyck
Anhur
12
1 / 3 / 0
6,997
700
2,548
7,102
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 0 / 7
8,267
827
9,746
9,827
9,611
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
FloydQuinn
Yemoja
13
0 / 0 / 7
7,818
782
2,708
6,793
4,575
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
Laukrr
Hou Yi
15
3 / 0 / 7
8,257
826
14,618
6,676
3,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anhur
14
1 / 1 / 9
7,904
790
10,653
6,505
3,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
zRue
Raijin
15
4 / 0 / 8
8,518
852
17,701
6,854
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
12
12
Deaths
1
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Hercules
 
Hercules
0
2
1
0.25
L
Yemoja
 
Yemoja
0
4
1
0.13
W
Atlas
 
Atlas
4
0
7
7.5
L
Tiamat
Bertiotti
Tiamat
0
1
1
0.5
W
Yemoja
FloydQuinn
Yemoja
0
0
7
3.5
W
Hou Yi
Laukrr
Hou Yi
3
0
7
6.5
W
Anhur
1
1
9
5.5
L
Anhur
zNyck
Anhur
1
3
0
0.33
W
Raijin
zRue
Raijin
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
55,426
60,452
Taken
36,655
43,257
Mitigated
23,722
27,114
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,288
483
830
8,689
18,733
13,790
0
8,365
10,368
0
24,808
L
Hercules
 
Hercules
5,687
779
932
8,891
18,026
12,671
0
8,098
9,928
0
8,746
L
Yemoja
 
Yemoja
2,915
518
2,354
840
9,965
9,735
0
4,405
5,560
6,890
0
W
Atlas
 
Atlas
9,746
3,586
2,627
1,760
9,827
9,611
70
2,484
7,343
19,531
229
L
Tiamat
Bertiotti
Tiamat
7,663
193
1,498
2,671
6,626
4,182
0
5,126
1,500
20,898
0
W
Yemoja
FloydQuinn
Yemoja
2,708
766
13,243
2,491
6,793
4,575
104
2,475
4,318
6,741
0
W
Hou Yi
Laukrr
Hou Yi
14,618
7,971
409
955
6,676
3,271
686
1,773
4,903
0
24,711
W
Anhur
10,653
7,219
401
167
6,505
3,054
382
1,459
5,046
0
26,686
L
Anhur
zNyck
Anhur
2,548
1,081
131
278
7,102
2,879
0
3,545
3,557
0
11,798
W
Raijin
zRue
Raijin
17,701
1,487
1,911
807
6,854
3,211
166
2,387
4,467
28,597
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
40,764
92
Minions Killed
124
0
Camps Cleared
0
894,867
Distance Traveled
895,673
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,778
678
17
2
0
193,088
0
L
Hercules
6,751
675
11
1
0
200,032
0
L
Yemoja
6,552
655
3
0
0
140,039
0
W
Atlas
8,267
827
12
1
0
195,246
0
L
Tiamat
6,904
690
27
3
0
202,156
1
W
Yemoja
7,818
782
10
1
0
145,472
0
W
Hou Yi
8,257
826
34
3
0
189,580
0
W
Anhur
7,904
790
41
4
0
189,756
0
L
Anhur
6,997
700
34
3
0
159,552
0
W
Raijin
8,518
852
27
3
0
175,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role