Player Matchup

Ymir
Ymir
BlizzysandBiddys
Ymir
Level 52
God Stats
7W - 7L
1,114 SR
Queue Stats
9W - 12L
1,026 Elo+
Party 1
Kukulkan
Kukulkan
TheDivineUnicorn
Kukulkan
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,106 Elo+
Party 1
Thor
Thor
Weenie_Hut_Jrs07
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,026 Elo+
Party 1
Team Averages
Level 45
1,371 SR
1,053 Elo+

VS

Team Averages
Level 33
1,418 SR
1,315 Elo+
Chaac
Chaac
FoxTrott29er
Chaac
Level 58
God Stats
56W - 62L
1,502 SR
Queue Stats
105W - 116L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
Sinister9mm
Kukulkan
Level 14
God Stats
6W - 12L
1,252 SR
Queue Stats
106W - 92L
1,317 Elo+
Party 2
Tiamat
Tiamat
scubatothesteve
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 9
11,557
826
11,771
18,874
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 1 / 7
12,340
881
20,268
8,199
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 4 / 12
9,110
651
1,948
10,321
3,932
Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,729
624
5,284
11,705
6,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Sinister9mm
Kukulkan
14
1 / 7 / 5
8,825
630
8,157
10,683
4,835
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 10 / 3
9,130
652
6,040
13,908
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
5
7
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
2
2
1
1.25
L
Kukulkan
Sinister9mm
Kukulkan
1
7
5
0.5
W
10
1
7
13.5
W
0
4
12
1.5
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
19,481
37,394
Taken
36,296
24,931
Mitigated
19,494
6,874
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,771
1,598
271
4,930
18,874
17,289
640
5,982
12,854
31,622
1,128
L
5,284
855
0
898
11,705
6,334
0
9,767
1,603
0
30,992
L
Kukulkan
Sinister9mm
Kukulkan
8,157
1,333
0
160
10,683
4,835
0
9,571
990
26,164
0
W
20,268
1,436
494
1,097
8,199
3,710
634
3,893
4,300
62,391
0
W
1,948
356
0
82
10,321
3,932
0
4,325
5,991
0
9,239
L
6,040
627
0
1,008
13,908
8,325
0
11,672
1,863
17,355
35

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
26,684
140
Minions Killed
117
0
Camps Cleared
0
691,870
Distance Traveled
643,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,557
826
35
3
0
241,792
0
L
Chaac
8,729
624
47
3
0
260,705
0
L
Kukulkan
8,825
630
36
3
0
200,257
0
W
Kukulkan
12,340
881
93
7
0
238,873
0
W
Thor
9,110
651
12
1
0
211,205
0
L
Tiamat
9,130
652
34
2
0
182,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role