Player Matchup

Neith
Neith
Bazookajoe76
Neith
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Party 1
Hercules
Hercules
Tianwulf
Hercules
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
btpeterson13
Merlin
Level 55
God Stats
2W - 2L
1,282 SR
Queue Stats
2W - 2L
1,242 Elo+
Party 1
Team Averages
Level 43
1,427 SR
1,328 Elo+

VS

Team Averages
Level 138
1,402 SR
1,447 Elo+
Hera
Hera
HeinTrain
Hera
Level 104
God Stats
25W - 29L
1,350 SR
Queue Stats
252W - 271L
1,425 Elo+
Solo
Achilles
Achilles
Theonlydk2
Achilles
Level 147
God Stats
0W - 5L
1,355 SR
Queue Stats
560W - 679L
1,416 Elo+
Solo
Ne Zha
Ne Zha
Zameon
Ne Zha
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,934
745
6,326
8,504
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Tianwulf
Hercules
13
4 / 2 / 6
8,925
744
6,546
11,120
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
14
2 / 1 / 7
8,953
746
6,368
6,502
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 4 / 0
8,787
732
7,715
9,344
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Theonlydk2
Achilles
5
0 / 2 / 1
6,219
518
1,321
4,043
1,885
Ne Zha
Zameon
Ne Zha
14
1 / 4 / 2
7,996
666
11,705
9,296
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Hera
2
4
0
0.5
L
Achilles
Theonlydk2
Achilles
0
2
1
0.25
W
Hercules
Tianwulf
Hercules
4
2
6
3.5
L
Ne Zha
Zameon
Ne Zha
1
4
2
0.5
W
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
20,741
26,126
Taken
22,683
15,456
Mitigated
9,543
7,168
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,326
1,929
207
2,214
8,504
2,900
689
2,406
5,940
0
23,669
L
Hera
7,715
1,635
0
1,330
9,344
3,625
0
1,877
6,891
39,660
983
L
Achilles
Theonlydk2
Achilles
1,321
98
0
1,158
4,043
1,885
0
870
2,797
0
3,101
W
Hercules
Tianwulf
Hercules
6,546
950
0
3,768
11,120
10,405
360
3,485
7,539
0
14,806
L
Ne Zha
Zameon
Ne Zha
11,705
1,323
0
592
9,296
4,033
0
2,587
6,011
0
41,052
W
Merlin
6,368
395
266
713
6,502
2,151
870
1,678
4,750
29,870
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
23,002
137
Minions Killed
139
0
Camps Cleared
0
609,918
Distance Traveled
451,789
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,934
745
49
4
0
194,786
2
L
Hera
8,787
732
98
8
0
188,930
0
L
Achilles
6,219
518
0
0
0
67,285
0
W
Hercules
8,925
744
25
2
0
207,590
0
L
Ne Zha
7,996
666
41
3
0
195,574
0
W
Merlin
8,953
746
63
5
0
207,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role