Player Matchup

Aphrodite
Aphrodite
PadroTheDolphin
Aphrodite
Level 138
God Stats
1W - 2L
1,476 SR
Queue Stats
69W - 75L
1,414 Elo+
Party 1
Fafnir
Fafnir
WeptScorpion366
Fafnir
Level 117
God Stats
4W - 6L
1,560 SR
Queue Stats
77W - 78L
1,417 Elo+
Party 1
Hercules
Hercules
ďmented
Hercules
Level 97
God Stats
0W - 1L
1,805 SR
Queue Stats
28W - 37L
1,385 Elo+
Party 1
Team Averages
Level 117
1,614 SR
1,405 Elo+

VS

Team Averages
Level 108
1,468 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Self Pitty
Baron Samedi
Level 117
God Stats
1W - 1L
1,265 SR
Queue Stats
18W - 17L
1,508 Elo+
Party 2
Ymir
Ymir
Sin0fMan
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,538 Elo+
Party 2
Da Ji
Da Ji
iSit2Peee
Da Ji
Level 119
God Stats
22W - 13L
1,639 SR
Queue Stats
586W - 589L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PadroTheDolphin
Aphrodite
13
1 / 6 / 1
9,047
603
7,886
15,899
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 8 / 2
8,920
595
8,920
24,825
24,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
ďmented
Hercules
13
1 / 6 / 1
8,727
582
9,928
20,805
16,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Self Pitty
Baron Samedi
19
9 / 0 / 11
12,521
835
27,137
12,427
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
17
2 / 0 / 18
10,868
725
8,588
15,935
13,102
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Da Ji
iSit2Peee
Da Ji
16
9 / 2 / 9
12,041
803
15,365
13,999
7,266
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
20
20
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
PadroTheDolphin
Aphrodite
1
6
1
0.25
W
Baron Samedi
Self Pitty
Baron Samedi
9
0
11
14.5
W
Ymir
2
0
18
11
L
0
8
2
0.13
W
Da Ji
iSit2Peee
Da Ji
9
2
9
6.75
L
Hercules
ďmented
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,734
Damage
51,090
61,529
Taken
42,361
48,365
Mitigated
27,606
14,270
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
PadroTheDolphin
Aphrodite
7,886
390
4,127
4,706
15,899
7,129
0
10,217
5,581
32,290
0
W
Baron Samedi
Self Pitty
Baron Samedi
27,137
988
5,533
6,858
12,427
7,238
1,191
4,738
7,178
71,994
858
W
Ymir
8,588
728
0
1,659
15,935
13,102
689
6,737
8,947
20,031
2,816
L
8,920
3,172
0
1,568
24,825
24,583
0
13,390
11,254
26,505
5,368
W
Da Ji
iSit2Peee
Da Ji
15,365
3,989
0
3,276
13,999
7,266
0
4,261
9,347
0
56,168
L
Hercules
ďmented
Hercules
9,928
2,897
0
3,869
20,805
16,653
0
10,956
9,747
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,694
Gold Earned
35,430
113
Minions Killed
176
0
Camps Cleared
0
678,694
Distance Traveled
835,833
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,047
603
51
3
0
202,008
0
W
Baron Samedi
12,521
835
90
6
0
283,120
2
W
Ymir
10,868
725
30
2
0
267,446
1
L
Fafnir
8,920
595
38
3
0
231,753
0
W
Da Ji
12,041
803
56
4
0
285,267
0
L
Hercules
8,727
582
24
2
0
244,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role