Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Forskarn
Surtr
Level 107
God Stats
16W - 18L
1,554 SR
Queue Stats
315W - 315L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
XX_PRoGamer_Loko
Kuzenbo
Level 147
God Stats
21W - 13L
1,634 SR
Queue Stats
733W - 737L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
manecas_TX_jr
Erlang Shen
Level 94
God Stats
7W - 1L
1,999 SR
Queue Stats
40W - 44L
1,472 Elo+
Solo
Ra
Ra
一切善本皆度彼岸
Ra
Level 200
God Stats
26W - 25L
1,720 SR
Queue Stats
466W - 428L
1,515 Elo+
Solo
Team Averages
Level 131
1,681 SR
1,503 Elo+

VS

Team Averages
Level 138
1,519 SR
1,437 Elo+
Ra
Ra
BACKDETH
Ra
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,214 Elo+
Solo
Surtr
Surtr
Bartalomeos
Surtr
Level 154
God Stats
19W - 24L
1,480 SR
Queue Stats
259W - 243L
1,429 Elo+
Party 1
Hachiman
Hachiman
BennerzBoi
Hachiman
Level 235
God Stats
25W - 23L
1,570 SR
Queue Stats
342W - 381L
1,504 Elo+
Solo
Set
Set
MagicMietz
Set
Level 33
God Stats
4W - 3L
1,520 SR
Queue Stats
10W - 8L
1,581 Elo+
Solo
Athena
Athena
smilemoous
Athena
Level 148
God Stats
8W - 9L
1,523 SR
Queue Stats
147W - 144L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 0
3,476
695
2,563
3,193
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Forskarn
Surtr
7
2 / 2 / 0
4,179
836
2,769
5,412
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 1 / 2
3,594
719
1,063
3,423
2,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
manecas_TX_jr
Erlang Shen
6
2 / 0 / 1
3,697
739
1,107
4,027
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 0 / 1
4,309
862
1,588
1,193
409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,516
503
0
636
112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 2 / 0
4,003
801
2,434
5,253
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
BennerzBoi
Hachiman
5
0 / 1 / 2
3,308
662
2,824
3,184
815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 1
3,531
706
1,617
4,528
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
smilemoous
Athena
5
2 / 3 / 0
3,546
709
1,338
5,474
3,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
7
Kills
4
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
0
1
0
0
L
2
2
0
1
L
Hachiman
BennerzBoi
Hachiman
0
1
2
1
W
Surtr
Forskarn
Surtr
2
2
0
1
L
0
1
1
0.5
W
1
1
2
2
W
Erlang Shen
manecas_TX_jr
Erlang Shen
2
0
1
2.5
L
Athena
smilemoous
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,090
Damage
8,213
17,248
Taken
19,075
8,366
Mitigated
9,048
6,222
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,563
638
0
840
3,193
967
0
456
2,737
0
18,714
L
0
0
0
0
636
112
0
0
636
413
0
L
2,434
1,179
0
1,222
5,253
2,701
0
82
5,171
287
21,001
L
Hachiman
BennerzBoi
Hachiman
2,824
1,486
0
1,473
3,184
815
0
397
2,787
0
16,160
W
Surtr
Forskarn
Surtr
2,769
1,109
0
2,100
5,412
2,429
0
158
5,072
190
20,345
L
1,617
652
0
2,880
4,528
1,688
0
392
4,086
0
20,163
W
1,063
545
0
1,200
3,423
2,789
0
612
2,811
5,139
0
W
Erlang Shen
manecas_TX_jr
Erlang Shen
1,107
614
0
1,256
4,027
1,772
0
82
3,945
0
16,316
L
Athena
smilemoous
Athena
1,338
574
0
1,374
5,474
3,732
0
1,747
3,662
8,004
0
W
1,588
405
204
622
1,193
409
0
188
1,005
25,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
16,904
161
Minions Killed
131
0
Camps Cleared
0
548,058
Distance Traveled
419,903
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,476
695
26
5
0
95,770
0
L
Ra
2,516
503
0
0
0
12,929
0
L
Surtr
4,003
801
38
8
0
100,612
0
L
Hachiman
3,308
662
39
8
0
89,746
1
W
Surtr
4,179
836
41
8
0
99,485
0
L
Set
3,531
706
47
9
0
114,161
0
W
Kuzenbo
3,594
719
8
2
0
116,269
1
W
Erlang Shen
3,697
739
31
6
0
114,270
0
L
Athena
3,546
709
7
1
0
102,455
0
W
Ra
4,309
862
55
11
0
122,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role