Player Matchup

Artemis
Artemis
EnriqueVegaa
Artemis
Level 69
God Stats
2W - 0L
1,714 SR
Queue Stats
119W - 127L
1,449 Elo+
Solo
Surtr
Surtr
No gum stick632
Surtr
Level 57
God Stats
22W - 16L
1,567 SR
Queue Stats
110W - 124L
1,448 Elo+
Party 1
Persephone
Persephone
SenpaiRizzle
Persephone
Level 58
God Stats
19W - 16L
1,583 SR
Queue Stats
102W - 127L
1,447 Elo+
Party 1
Bake Kujira
Bake Kujira
TrueKyBlue
Bake Kujira
Level 49
God Stats
7W - 8L
1,500 SR
Queue Stats
22W - 26L
1,260 Elo+
Solo
Osiris
Osiris
persοna
Osiris
Level 67
God Stats
10W - 4L
1,669 SR
Queue Stats
171W - 139L
1,441 Elo+
Solo
Team Averages
Level 60
1,606 SR
1,409 Elo+

VS

Team Averages
Level 53
1,406 SR
1,421 Elo+
Thanatos
Thanatos
Amadan282
Thanatos
Level 45
God Stats
2W - 3L
1,181 SR
Queue Stats
72W - 84L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Calakai
Sun Wukong
Level 43
God Stats
2W - 5L
1,239 SR
Queue Stats
41W - 46L
1,335 Elo+
Solo
Anhur
Anhur
DaGamingKiid
Anhur
Level 50
God Stats
30W - 33L
1,494 SR
Queue Stats
118W - 130L
1,403 Elo+
Solo
Cerberus
Cerberus
Just_Bored_Wbu
Cerberus
Level 65
God Stats
3W - 3L
1,341 SR
Queue Stats
283W - 281L
1,488 Elo+
Solo
Janus
Janus
OMAROLI7
Janus
Level 61
God Stats
0W - 1L
1,772 SR
Queue Stats
91W - 95L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnriqueVegaa
Artemis
13
0 / 5 / 5
7,651
478
8,587
10,548
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 2
9,725
608
15,892
13,137
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
SenpaiRizzle
Persephone
15
5 / 1 / 4
10,084
630
7,208
5,515
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bake Kujira
TrueKyBlue
Bake Kujira
13
5 / 6 / 6
8,499
531
11,824
14,933
15,241
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
persοna
Osiris
15
7 / 1 / 2
9,202
575
8,953
13,023
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amadan282
Thanatos
12
3 / 5 / 3
7,114
445
7,017
14,399
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
Calakai
Sun Wukong
13
0 / 3 / 0
7,736
484
6,025
13,871
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
4 / 6 / 3
7,533
471
8,406
15,912
6,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
3 / 5 / 4
7,235
452
7,491
20,250
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
OMAROLI7
Janus
13
3 / 6 / 2
8,029
502
6,332
11,435
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
25
Kills
13
13
Deaths
25
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Amadan282
Thanatos
3
5
3
0.9
L
Sun Wukong
Calakai
Sun Wukong
0
3
0
0
L
4
6
3
0.92
W
Artemis
EnriqueVegaa
Artemis
0
5
5
0.5
L
Cerberus
3
5
4
1
W
8
0
2
9
L
Janus
OMAROLI7
Janus
3
6
2
0.67
W
Persephone
SenpaiRizzle
Persephone
5
1
4
7
W
Bake Kujira
TrueKyBlue
Bake Kujira
5
6
6
1.33
W
Osiris
persοna
Osiris
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,464
Damage
35,271
57,156
Taken
75,867
39,325
Mitigated
43,906
14,001
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Amadan282
Thanatos
7,017
2,500
0
5,720
14,399
6,748
0
3,890
10,166
0
49,068
L
Sun Wukong
Calakai
Sun Wukong
6,025
1,227
0
4,133
13,871
10,606
0
1,061
11,927
0
64,907
L
8,406
5,833
0
5,408
15,912
6,489
900
3,992
11,819
0
53,865
W
Artemis
EnriqueVegaa
Artemis
8,587
2,919
0
1,299
10,548
3,864
335
1,279
9,229
0
53,416
L
Cerberus
7,491
1,247
398
6,742
20,250
15,756
11
5,834
14,196
27,630
3,314
W
15,892
5,228
0
5,979
13,137
10,535
358
1,132
11,963
4,092
62,432
L
Janus
OMAROLI7
Janus
6,332
890
0
1,229
11,435
4,307
0
4,320
6,728
52,096
1,600
W
Persephone
SenpaiRizzle
Persephone
7,208
202
0
1,011
5,515
1,982
707
2,490
2,806
56,698
1,824
W
Bake Kujira
TrueKyBlue
Bake Kujira
11,824
7,673
0
0
14,933
15,241
354
5,026
9,670
42,225
2,310
W
Osiris
persοna
Osiris
8,953
4,613
0
5,712
13,023
7,703
0
2,733
10,170
0
72,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
37,647
407
Minions Killed
411
0
Camps Cleared
0
1,581,217
Distance Traveled
1,456,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,114
445
90
6
0
331,787
0
L
Sun Wukong
7,736
484
115
7
0
304,110
1
L
Anhur
7,533
471
69
4
0
236,955
2
W
Artemis
7,651
478
68
4
0
275,406
0
L
Cerberus
7,235
452
58
4
0
310,110
0
W
Surtr
9,725
608
87
5
0
351,657
0
L
Janus
8,029
502
79
5
0
273,607
0
W
Persephone
10,084
630
112
7
0
328,549
0
W
Bake Kujira
8,499
531
51
3
0
279,844
0
W
Osiris
9,202
575
89
6
0
345,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role