Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AllDay49
Arachne
Level 103
God Stats
3W - 4L
1,630 SR
Queue Stats
67W - 111L
1,387 Elo+
Party 3
Ravana
Ravana
I TPETE I
Ravana
Level 126
God Stats
1W - 8L
1,102 SR
Queue Stats
28W - 65L
1,348 Elo+
Party 3
Sobek
Sobek
II DaBears
Sobek
Level 67
God Stats
2W - 10L
1,290 SR
Queue Stats
21W - 51L
1,346 Elo+
Party 3
Neith
Neith
Kuato Knife
Neith
Level 134
God Stats
10W - 26L
1,236 SR
Queue Stats
71W - 119L
1,389 Elo+
Party 3
Team Averages
Level 111
1,352 SR
1,394 Elo+

VS

Team Averages
Level 118
1,520 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AnitaDeck
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
Dustnnn
Ne Zha
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,576 Elo+
Party 1
Ymir
Ymir
MFF ECKOx
Ymir
Level 105
God Stats
6W - 5L
1,308 SR
Queue Stats
158W - 153L
1,449 Elo+
Party 2
King Arthur
King Arthur
Visrohz
King Arthur
Level 102
God Stats
17W - 7L
1,790 SR
Queue Stats
116W - 100L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
5,523
460
2,082
7,191
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AllDay49
Arachne
11
1 / 5 / 0
5,690
474
2,366
11,946
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
I TPETE I
Ravana
10
0 / 2 / 1
5,961
497
6,046
10,541
4,573
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
9
0 / 1 / 0
5,268
439
1,613
7,767
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,952
496
3,920
7,541
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 1
6,838
570
7,390
6,979
2,601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
AnitaDeck
Ah Muzen Cab
12
2 / 0 / 1
6,467
539
5,343
5,343
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
Dustnnn
Ne Zha
14
7 / 0 / 1
7,329
611
6,626
7,858
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 0 / 2
5,448
454
2,183
6,184
4,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Visrohz
King Arthur
12
0 / 1 / 2
6,827
569
7,793
10,842
9,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
11
11
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
L
Arachne
AllDay49
Arachne
1
5
0
0.2
W
Ah Muzen Cab
AnitaDeck
Ah Muzen Cab
2
0
1
2.5
W
Ne Zha
Dustnnn
Ne Zha
7
0
1
7.5
L
Ravana
I TPETE I
Ravana
0
2
1
0.25
L
Sobek
0
1
0
0
L
0
1
0
0
W
Ymir
0
0
2
1
W
King Arthur
Visrohz
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
29,335
44,986
Taken
37,206
19,648
Mitigated
21,954
15,699
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,082
279
0
1,000
7,191
2,416
0
4,308
2,883
39,389
0
W
Morgan Le Fay
 
Morgan Le Fay
7,390
972
0
3,024
6,979
2,601
29
1,032
5,701
54,627
1,374
L
Arachne
AllDay49
Arachne
2,366
1,777
0
3,921
11,946
4,132
0
1,400
10,546
0
41,966
W
Ah Muzen Cab
AnitaDeck
Ah Muzen Cab
5,343
1,479
0
1,123
5,343
1,854
488
588
4,755
0
50,569
W
Ne Zha
Dustnnn
Ne Zha
6,626
1,399
0
1,132
7,858
3,809
324
548
7,224
0
69,663
L
Ravana
I TPETE I
Ravana
6,046
2,236
0
5,796
10,541
4,573
0
0
10,541
0
39,240
L
Sobek
1,613
114
0
2,314
7,767
5,938
0
3,245
4,522
11,812
0
L
3,920
823
0
2,668
7,541
2,589
0
533
7,008
0
53,238
W
Ymir
2,183
311
0
1,106
6,184
4,043
0
1,151
4,989
21,881
2,227
W
King Arthur
Visrohz
King Arthur
7,793
1,599
0
2,114
10,842
9,647
0
0
10,842
0
54,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
32,909
333
Minions Killed
392
0
Camps Cleared
0
1,139,632
Distance Traveled
1,206,505
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,523
460
70
6
0
237,972
0
W
Morgan Le Fay
6,838
570
72
6
0
231,029
6
L
Arachne
5,690
474
76
6
0
237,659
2
W
Ah Muzen Cab
6,467
539
92
8
0
236,311
2
W
Ne Zha
7,329
611
95
8
0
299,644
0
L
Ravana
5,961
497
74
6
0
211,040
1
L
Sobek
5,268
439
11
1
0
248,448
0
L
Neith
5,952
496
102
9
0
204,513
3
W
Ymir
5,448
454
42
4
0
221,397
0
W
King Arthur
6,827
569
91
8
0
218,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role