Player Matchup

Surtr
Surtr
ApollosAtlas
Surtr
Level 58
God Stats
4W - 2L
1,610 SR
Queue Stats
72W - 54L
1,529 Elo+
Party 1
Thor
Thor
BeardedManly
Thor
Level 148
God Stats
2W - 1L
1,260 SR
Queue Stats
45W - 38L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
HuntinDownNoobs
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Anubis
Anubis
LateNightThirst
Anubis
Level 138
God Stats
8W - 7L
1,532 SR
Queue Stats
217W - 213L
1,493 Elo+
Solo
Poseidon
Poseidon
felilol
Poseidon
Level 128
God Stats
16W - 17L
1,464 SR
Queue Stats
117W - 109L
1,468 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,494 Elo+

VS

Team Averages
Level 122
1,487 SR
1,456 Elo+
Chaac
Chaac
MasterTango803
Chaac
Level 149
God Stats
2W - 4L
1,160 SR
Queue Stats
139W - 136L
1,433 Elo+
Party 3
Olorun
Olorun
ThiccMcChicken69
Olorun
Level 147
God Stats
0W - 3L
1,253 SR
Queue Stats
136W - 126L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
Volksuagen
Hun Batz
Level 120
God Stats
5W - 7L
1,470 SR
Queue Stats
108W - 99L
1,495 Elo+
Solo
Geb
Geb
draxx420
Geb
Level 128
God Stats
2W - 1L
1,815 SR
Queue Stats
60W - 51L
1,457 Elo+
Party 3
Charybdis
Charybdis
jacrispy0318
Charybdis
Level 67
God Stats
2W - 2L
1,739 SR
Queue Stats
135W - 123L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,157
583
12,314
12,610
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 1
7,110
508
3,057
9,402
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
1 / 3 / 3
7,682
549
6,064
10,441
8,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 1
7,760
554
10,201
9,745
4,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
felilol
Poseidon
12
3 / 1 / 3
7,387
528
9,708
7,329
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,503
536
9,410
11,496
12,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 4 / 0
7,012
501
9,789
9,636
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Volksuagen
Hun Batz
8
0 / 0 / 1
5,430
388
1,905
4,787
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
5,816
415
2,545
17,221
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
jacrispy0318
Charybdis
10
1 / 6 / 1
5,911
422
5,407
13,880
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
5
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
1
0
1
1.5
W
Cabrakan
1
3
3
0.83
W
5
0
1
5.5
L
2
2
1
1.25
L
2
4
0
0.5
L
Hun Batz
Volksuagen
Hun Batz
0
0
1
0.5
L
0
5
0
0
W
Poseidon
felilol
Poseidon
3
1
3
4.5
L
Charybdis
jacrispy0318
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,344
Damage
29,056
49,527
Taken
57,020
27,259
Mitigated
31,899
14,985
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,314
4,707
0
3,008
12,610
7,063
1,325
3,874
8,736
743
47,993
W
3,057
611
0
815
9,402
4,509
0
541
8,861
0
58,064
W
Cabrakan
6,064
744
0
2,974
10,441
8,030
200
397
10,044
45,187
0
W
10,201
368
0
5,293
9,745
4,977
78
5,678
4,067
59,627
793
L
9,410
2,071
0
3,596
11,496
12,106
0
6,760
4,736
0
57,512
L
9,789
4,971
240
2,342
9,636
3,510
0
3,543
5,911
50,459
0
L
Hun Batz
Volksuagen
Hun Batz
1,905
709
0
1,617
4,787
1,492
0
463
4,324
0
28,099
L
2,545
379
1,272
1,798
17,221
10,145
0
8,666
8,124
16,103
0
W
Poseidon
felilol
Poseidon
9,708
3,066
0
2,895
7,329
2,680
1,313
1,844
5,485
39,652
10,134
L
Charybdis
jacrispy0318
Charybdis
5,407
3,421
76
4,601
13,880
4,646
0
5,739
7,910
0
34,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
31,672
389
Minions Killed
288
0
Camps Cleared
0
1,265,788
Distance Traveled
1,139,620
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,157
583
69
5
0
288,618
0
W
Thor
7,110
508
87
6
0
276,784
2
W
Cabrakan
7,682
549
89
6
0
181,464
0
W
Anubis
7,760
554
84
6
0
255,610
0
L
Chaac
7,503
536
92
7
0
268,071
0
L
Olorun
7,012
501
77
6
0
233,305
2
L
Hun Batz
5,430
388
59
4
0
185,024
0
L
Geb
5,816
415
15
1
0
254,145
0
W
Poseidon
7,387
528
60
4
0
263,312
0
L
Charybdis
5,911
422
45
3
0
199,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role