Player Matchup

Bacchus
Bacchus
Bebon-_-
Bacchus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 1
Hachiman
Hachiman
I-Aspect-_-
Hachiman
Level 17
God Stats
2W - 3L
1,534 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 1
Nemesis
Nemesis
KILLAX_XD
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
KillSteal4Love
Sun Wukong
Level 84
God Stats
12W - 11L
1,704 SR
Queue Stats
158W - 141L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
Leviathan219
Zhong Kui
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 74L
1,507 Elo+
Party 1
Team Averages
Level 46
1,548 SR
1,470 Elo+

VS

Team Averages
Level 36
1,542 SR
1,539 Elo+
Kuzenbo
Kuzenbo
CallitGrandpa
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
JGlock_19
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
LeFlair_
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
WheresMyKidneys
Nike
Level 36
God Stats
1W - 1L
1,712 SR
Queue Stats
48W - 45L
1,541 Elo+
Solo
Artemis
Artemis
laweru
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bebon-_-
Bacchus
9
0 / 1 / 1
5,044
504
1,956
5,896
4,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
I-Aspect-_-
Hachiman
9
1 / 0 / 0
5,126
513
3,507
4,542
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
KILLAX_XD
Nemesis
11
1 / 0 / 1
5,738
574
1,127
6,467
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
KillSteal4Love
Sun Wukong
10
1 / 1 / 0
5,575
558
2,960
7,898
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Leviathan219
Zhong Kui
11
5 / 0 / 1
6,431
643
5,994
3,707
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
1 / 2 / 0
4,934
493
2,282
7,915
5,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
JGlock_19
Olorun
6
0 / 3 / 0
4,182
418
961
4,359
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
LeFlair_
Anhur
6
0 / 2 / 0
4,062
406
373
3,727
883
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
6,245
625
5,282
7,123
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
laweru
Artemis
8
0 / 0 / 1
4,863
486
4,685
3,400
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
8
Kills
2
2
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bebon-_-
Bacchus
0
1
1
0.5
L
Kuzenbo
1
2
0
0.5
W
Hachiman
I-Aspect-_-
Hachiman
1
0
0
1
L
Olorun
JGlock_19
Olorun
0
3
0
0
W
Nemesis
KILLAX_XD
Nemesis
1
0
1
1.5
W
Sun Wukong
KillSteal4Love
Sun Wukong
1
1
0
1
L
Anhur
LeFlair_
Anhur
0
2
0
0
W
Zhong Kui
Leviathan219
Zhong Kui
5
0
1
5.5
L
1
1
0
1
L
Artemis
laweru
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
13,583
28,510
Taken
26,524
16,108
Mitigated
12,788
12,697
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bebon-_-
Bacchus
1,956
386
0
1,668
5,896
4,941
0
891
5,005
14,845
1,576
L
Kuzenbo
2,282
1,115
0
1,936
7,915
5,921
0
2,845
5,070
13,047
0
W
Hachiman
I-Aspect-_-
Hachiman
3,507
2,285
0
1,752
4,542
1,612
0
849
3,693
0
37,250
L
Olorun
JGlock_19
Olorun
961
483
50
343
4,359
1,226
0
2,766
1,593
13,007
0
W
Nemesis
KILLAX_XD
Nemesis
1,127
707
0
4,244
6,467
2,116
0
90
6,257
0
43,230
W
Sun Wukong
KillSteal4Love
Sun Wukong
2,960
675
0
3,213
7,898
4,547
0
108
7,276
0
38,622
L
Anhur
LeFlair_
Anhur
373
171
0
500
3,727
883
0
1,405
2,322
0
11,245
W
Zhong Kui
Leviathan219
Zhong Kui
5,994
594
0
1,820
3,707
2,892
0
1,511
2,196
41,334
2,545
L
5,282
850
0
1,382
7,123
3,613
0
0
6,702
0
52,949
L
Artemis
laweru
Artemis
4,685
1,982
0
671
3,400
1,145
0
528
2,872
0
33,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
24,286
308
Minions Killed
225
0
Camps Cleared
0
1,003,581
Distance Traveled
864,580
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,044
504
32
3
0
201,954
0
L
Kuzenbo
4,934
493
12
1
0
202,212
0
W
Hachiman
5,126
513
61
6
0
187,471
0
L
Olorun
4,182
418
22
2
0
190,357
0
W
Nemesis
5,738
574
82
8
0
232,681
3
W
Sun Wukong
5,575
558
66
7
0
197,865
1
L
Anhur
4,062
406
22
2
0
121,869
0
W
Zhong Kui
6,431
643
67
7
0
183,610
3
L
Nike
6,245
625
104
10
0
174,094
0
L
Artemis
4,863
486
65
7
0
176,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role