Player Matchup

Janus
Janus
 
Janus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DaniloGM
Cupid
Level 11
God Stats
1W - 5L
1,244 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 2
Hercules
Hercules
LuisinhoBogatyy
Hercules
Level 21
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 13L
1,267 Elo+
Party 2
Bastet
Bastet
Rafall03
Bastet
Level 47
God Stats
1W - 4L
1,286 SR
Queue Stats
4W - 18L
1,112 Elo+
Party 2
Kuzenbo
Kuzenbo
gec11
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,112 Elo+
Party 2
Team Averages
Level 59
1,359 SR
1,254 Elo+

VS

Team Averages
Level 71
1,613 SR
1,405 Elo+
Lancelot
Lancelot
DRG_DelEtEaTrEx
Lancelot
Level 82
God Stats
10W - 11L
1,711 SR
Queue Stats
42W - 86L
1,360 Elo+
Party 3
Neith
Neith
Fk_Tizi_Lop234
Neith
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 63L
1,310 Elo+
Party 3
Cabrakan
Cabrakan
MirkusJa
Cabrakan
Level 69
God Stats
3W - 1L
1,603 SR
Queue Stats
36W - 69L
1,357 Elo+
Party 3
Zeus
Zeus
bbb_tnx
Zeus
Level 66
God Stats
17W - 14L
1,720 SR
Queue Stats
335W - 323L
1,493 Elo+
Party 1
Serqet
Serqet
fofildo
Serqet
Level 87
God Stats
67W - 69L
1,529 SR
Queue Stats
613W - 568L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 1 / 0
5,787
526
1,746
4,157
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
DaniloGM
Cupid
9
0 / 5 / 1
5,064
460
3,261
6,787
2,161
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Hercules
9
1 / 5 / 0
5,403
491
3,434
10,107
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Rafall03
Bastet
9
1 / 1 / 1
5,315
483
2,852
9,557
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
gec11
Kuzenbo
8
1 / 1 / 0
5,487
499
3,925
6,340
6,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 0 / 2
5,835
530
1,823
5,987
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 0 / 4
6,117
556
6,382
5,266
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
MirkusJa
Cabrakan
10
4 / 1 / 1
6,590
599
2,454
6,884
5,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
bbb_tnx
Zeus
11
1 / 0 / 1
6,223
566
3,374
3,650
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
fofildo
Serqet
12
6 / 2 / 1
7,528
684
9,147
10,451
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Lancelot
0
0
2
1
L
Cupid
DaniloGM
Cupid
0
5
1
0.1
W
2
0
4
4
L
Hercules
1
5
0
0.2
W
Cabrakan
MirkusJa
Cabrakan
4
1
1
4.5
L
Bastet
Rafall03
Bastet
1
1
1
1.5
W
Zeus
bbb_tnx
Zeus
1
0
1
1.5
W
Serqet
fofildo
Serqet
6
2
1
3.25
L
Kuzenbo
gec11
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,218
Damage
23,180
36,948
Taken
32,238
21,672
Mitigated
16,393
9,186
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,746
0
0
750
4,157
1,441
0
1,487
2,670
47,319
0
W
Lancelot
1,823
463
0
3,807
5,987
2,874
0
423
5,564
0
42,644
L
Cupid
DaniloGM
Cupid
3,261
1,201
931
924
6,787
2,161
0
1,186
5,601
0
26,548
W
6,382
1,601
130
2,557
5,266
2,022
450
1,720
3,546
0
44,363
L
Hercules
3,434
1,910
0
1,376
10,107
8,622
0
905
8,396
0
26,367
W
Cabrakan
MirkusJa
Cabrakan
2,454
413
1,339
1,272
6,884
5,898
168
1,833
5,051
7,965
0
L
Bastet
Rafall03
Bastet
2,852
771
0
4,580
9,557
3,029
0
1,280
8,121
0
26,997
W
Zeus
bbb_tnx
Zeus
3,374
211
0
1,575
3,650
1,237
0
1,406
2,244
39,025
1,896
W
Serqet
fofildo
Serqet
9,147
2,619
0
3,957
10,451
4,362
350
289
9,739
0
46,791
L
Kuzenbo
gec11
Kuzenbo
3,925
1,901
0
625
6,340
6,419
0
970
5,370
17,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
32,293
233
Minions Killed
302
0
Camps Cleared
0
1,073,697
Distance Traveled
1,150,125
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,787
526
97
9
0
211,808
0
W
Lancelot
5,835
530
81
7
0
288,909
0
L
Cupid
5,064
460
46
4
0
194,432
0
W
Neith
6,117
556
74
7
0
192,880
2
L
Hercules
5,403
491
37
3
0
215,066
0
W
Cabrakan
6,590
599
10
1
0
222,152
0
L
Bastet
5,315
483
40
4
0
257,071
0
W
Zeus
6,223
566
69
6
0
220,318
0
W
Serqet
7,528
684
68
6
0
225,866
6
L
Kuzenbo
5,487
499
13
1
0
195,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role