Player Matchup

Gilgamesh
Gilgamesh
Achievedmanx64
Gilgamesh
Level 114
God Stats
1W - 2L
1,510 SR
Queue Stats
57W - 52L
1,532 Elo+
Party 1
Yu Huang
Yu Huang
HydroCarbon1
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,337 Elo+
Solo
Freya
Freya
PigsThatFly
Freya
Level 86
God Stats
5W - 8L
1,533 SR
Queue Stats
262W - 235L
1,487 Elo+
Solo
Fenrir
Fenrir
Valentie
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,496 Elo+
Party 1
Artio
Artio
idioticesandwich
Artio
Level 16
God Stats
0W - 1L
1,769 SR
Queue Stats
4W - 3L
1,536 Elo+
Party 1
Team Averages
Level 62
1,562 SR
1,478 Elo+

VS

Team Averages
Level 100
1,513 SR
1,536 Elo+
Zeus
Zeus
Gnasher9999
Zeus
Level 145
God Stats
2W - 0L
1,596 SR
Queue Stats
67W - 69L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
HOOPPE29
Baron Samedi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,699 Elo+
Solo
Sol
Sol
Merdian11
Sol
Level 106
God Stats
2W - 0L
1,470 SR
Queue Stats
17W - 13L
1,583 Elo+
Solo
Khepri
Khepri
SkoomaDealer708
Khepri
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,460 Elo+
Party 2
Camazotz
Camazotz
TH3K05
Camazotz
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 77L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Achievedmanx64
Gilgamesh
12
0 / 6 / 5
6,817
682
7,719
13,611
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
HydroCarbon1
Yu Huang
15
3 / 4 / 6
8,050
805
12,009
9,922
5,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 8
7,714
771
12,633
10,697
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fenrir
Valentie
Fenrir
14
5 / 6 / 4
9,023
902
7,786
16,050
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 5
7,694
769
3,907
20,537
21,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 13
9,437
944
18,060
9,374
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baron Samedi
HOOPPE29
Baron Samedi
17
4 / 1 / 18
9,478
948
12,352
8,332
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 14
9,520
952
18,052
8,620
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

14
2 / 3 / 16
8,286
829
4,012
13,930
8,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
TH3K05
Camazotz
15
6 / 3 / 14
9,119
912
10,770
10,036
3,921
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
11
Kills
27
27
Deaths
11
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Achievedmanx64
Gilgamesh
0
6
5
0.42
W
8
3
13
4.83
W
Baron Samedi
HOOPPE29
Baron Samedi
4
1
18
13
L
Yu Huang
HydroCarbon1
Yu Huang
3
4
6
1.5
W
7
1
14
14
L
2
5
8
1.2
W
2
3
16
3.33
W
Camazotz
TH3K05
Camazotz
6
3
14
4.33
L
Fenrir
Valentie
Fenrir
5
6
4
1.17
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,054
Damage
63,246
70,817
Taken
50,292
67,524
Mitigated
25,097
15,042
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Achievedmanx64
Gilgamesh
7,719
2,081
332
1,213
13,611
14,886
0
8,413
4,978
0
13,095
W
18,060
3,538
362
2,064
9,374
3,779
466
4,008
5,278
30,547
0
W
Baron Samedi
HOOPPE29
Baron Samedi
12,352
1,406
5,196
4,867
8,332
4,728
756
4,443
3,889
20,283
1,115
L
Yu Huang
HydroCarbon1
Yu Huang
12,009
2,207
13
1,127
9,922
5,000
0
6,271
3,337
35,881
0
W
18,052
7,879
273
2,742
8,620
3,689
1,988
5,369
3,164
31,068
2,784
L
12,633
3,667
767
2,095
10,697
5,558
44
7,387
3,176
19,178
539
W
4,012
367
1,259
3,269
13,930
8,980
449
7,583
6,136
5,535
1,068
W
Camazotz
TH3K05
Camazotz
10,770
2,887
1,207
3,763
10,036
3,921
481
7,082
2,784
0
13,521
L
Fenrir
Valentie
Fenrir
7,786
624
710
2,019
16,050
20,466
0
10,913
4,751
0
10,808
L
3,907
411
1,392
5,374
20,537
21,614
0
14,938
5,137
6,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
45,840
96
Minions Killed
110
0
Camps Cleared
0
848,917
Distance Traveled
920,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,817
682
16
2
0
177,452
0
W
Zeus
9,437
944
33
3
0
162,673
0
W
Baron Samedi
9,478
948
23
2
0
196,649
0
L
Yu Huang
8,050
805
54
5
0
155,806
0
W
Sol
9,520
952
40
4
0
188,255
0
L
Freya
7,714
771
19
2
0
161,154
0
W
Khepri
8,286
829
5
1
0
180,886
0
W
Camazotz
9,119
912
9
1
0
192,286
0
L
Fenrir
9,023
902
3
0
0
176,497
0
L
Artio
7,694
769
4
0
0
178,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role