Player Matchup

Gilgamesh
Gilgamesh
Rexvyns
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Hades
Hades
ReynixTV
Hades
Level 104
God Stats
3W - 3L
1,618 SR
Queue Stats
66W - 72L
1,529 Elo+
Party 1
Thanatos
Thanatos
Szauce
Thanatos
Level 97
God Stats
3W - 9L
1,179 SR
Queue Stats
86W - 85L
1,564 Elo+
Party 1
Team Averages
Level 88
1,432 SR
1,531 Elo+

VS

Team Averages
Level 97
1,309 SR
1,665 Elo+
Medusa
Medusa
Dede26
Medusa
Level 72
God Stats
1W - 0L
1,280 SR
Queue Stats
29W - 15L
1,691 Elo+
Party 2
Raijin
Raijin
NotHERETIK
Raijin
Level 108
God Stats
1W - 0L
1,508 SR
Queue Stats
22W - 7L
1,679 Elo+
Party 2
Cu Chulainn
Cu Chulainn
uKn_Soundzy
Cu Chulainn
Level 111
God Stats
1W - 2L
1,139 SR
Queue Stats
26W - 18L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rexvyns
Gilgamesh
13
0 / 7 / 2
8,166
628
4,458
16,198
11,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
ReynixTV
Hades
13
1 / 5 / 6
8,841
680
9,187
17,985
9,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
Szauce
Thanatos
15
7 / 2 / 1
9,743
749
12,370
15,022
6,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dede26
Medusa
15
4 / 4 / 6
10,552
812
14,187
13,872
4,785
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
NotHERETIK
Raijin
15
5 / 4 / 7
10,861
835
11,497
9,591
2,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
uKn_Soundzy
Cu Chulainn
17
5 / 1 / 9
11,034
849
15,746
15,833
13,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
14
14
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dede26
Medusa
4
4
6
1.75
W
Raijin
NotHERETIK
Raijin
5
4
7
2.13
L
Gilgamesh
Rexvyns
Gilgamesh
0
7
2
0.14
L
Hades
ReynixTV
Hades
1
5
6
0.8
L
Thanatos
Szauce
Thanatos
7
2
1
3.75
W
Cu Chulainn
uKn_Soundzy
Cu Chulainn
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
41,430
49,205
Taken
39,296
27,527
Mitigated
21,402
10,593
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dede26
Medusa
14,187
7,511
0
4,730
13,872
4,785
723
3,476
10,385
0
58,308
W
Raijin
NotHERETIK
Raijin
11,497
1,812
0
2,675
9,591
2,643
536
2,562
5,899
54,733
0
L
Gilgamesh
Rexvyns
Gilgamesh
4,458
1,014
0
1,999
16,198
11,336
0
4,003
12,162
0
33,396
L
Hades
ReynixTV
Hades
9,187
494
319
1,785
17,985
9,195
0
4,784
13,132
21,775
388
L
Thanatos
Szauce
Thanatos
12,370
1,586
0
6,490
15,022
6,996
0
3,000
11,941
0
30,134
W
Cu Chulainn
uKn_Soundzy
Cu Chulainn
15,746
1,989
0
4,267
15,833
13,974
696
3,252
12,575
613
41,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
32,447
131
Minions Killed
182
0
Camps Cleared
0
736,503
Distance Traveled
724,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,552
812
64
5
0
246,228
0
W
Raijin
10,861
835
75
6
0
204,919
0
L
Gilgamesh
8,166
628
52
4
0
216,147
0
L
Hades
8,841
680
29
2
0
238,369
0
L
Thanatos
9,743
749
50
4
0
281,987
0
W
Cu Chulainn
11,034
849
43
3
0
273,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role