Player Matchup

Atlas
Atlas
I am Noob5256
Atlas
Level 72
God Stats
2W - 2L
1,642 SR
Queue Stats
110W - 124L
1,470 Elo+
Solo
Nox
Nox
Intiroso
Nox
Level 154
God Stats
125W - 141L
1,585 SR
Queue Stats
290W - 350L
1,462 Elo+
Solo
Lancelot
Lancelot
NferDiaz
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,654 Elo+
Solo
Mercury
Mercury
Steelkee
Mercury
Level 229
God Stats
2W - 2L
1,742 SR
Queue Stats
184W - 183L
1,543 Elo+
Solo
Janus
Janus
xpermaPlatinado
Janus
Level 157
God Stats
145W - 135L
1,586 SR
Queue Stats
502W - 464L
1,578 Elo+
Solo
Team Averages
Level 148
1,611 SR
1,541 Elo+

VS

Team Averages
Level 121
1,472 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MeikaiRay
Heimdallr
Level 127
God Stats
3W - 4L
1,266 SR
Queue Stats
284W - 265L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Shanks01
Kukulkan
Level 11
God Stats
3W - 2L
1,743 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
Terr0
Ah Puch
Level 158
God Stats
1W - 3L
1,351 SR
Queue Stats
50W - 54L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
9,778
1,222
10,844
11,929
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 0 / 8
8,187
1,023
2,792
4,420
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NferDiaz
Lancelot
14
1 / 2 / 8
8,234
1,029
7,611
10,194
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Steelkee
Mercury
14
4 / 1 / 4
9,220
1,153
4,574
5,240
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 8
8,954
1,119
8,264
5,140
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

313

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 3 / 3
9,148
1,144
11,225
7,923
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
13
0 / 2 / 5
8,380
1,048
5,892
11,040
11,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
MeikaiRay
Heimdallr
14
3 / 4 / 2
9,374
1,172
10,636
10,541
4,464
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Shanks01
Kukulkan
12
0 / 1 / 0
6,994
874
540
1,148
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Terr0
Ah Puch
12
0 / 3 / 0
7,429
929
4,829
5,766
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
13
Kills
5
5
Deaths
13
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
3
1.17
L
Sobek
 
Sobek
0
2
5
1.25
W
6
2
6
4.5
W
0
0
8
4
L
Heimdallr
MeikaiRay
Heimdallr
3
4
2
1
W
Lancelot
NferDiaz
Lancelot
1
2
8
2.5
L
Kukulkan
Shanks01
Kukulkan
0
1
0
0
W
Mercury
Steelkee
Mercury
4
1
4
6
L
Ah Puch
Terr0
Ah Puch
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
33,122
36,923
Taken
36,418
19,729
Mitigated
21,875
3,081
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,225
1,553
0
258
7,923
3,655
0
3,538
4,118
0
38,542
L
Sobek
 
Sobek
5,892
712
0
1,411
11,040
11,341
0
5,856
5,047
14,704
0
W
10,844
2,579
0
2,491
11,929
9,270
0
2,936
8,993
15,877
0
W
2,792
527
0
0
4,420
1,770
0
1,899
2,521
18,661
366
L
Heimdallr
MeikaiRay
Heimdallr
10,636
4,315
0
1,702
10,541
4,464
0
7,289
3,013
0
27,408
W
Lancelot
NferDiaz
Lancelot
7,611
691
0
0
10,194
4,422
0
2,982
7,212
0
14,947
L
Kukulkan
Shanks01
Kukulkan
540
38
0
0
1,148
403
0
1,110
0
1,383
0
W
Mercury
Steelkee
Mercury
4,574
2,747
0
590
5,240
2,301
0
1,627
3,613
0
16,526
L
Ah Puch
Terr0
Ah Puch
4,829
44
0
0
5,766
2,012
0
3,246
2,398
13,082
0
W
8,264
526
0
0
5,140
1,966
0
1,817
3,323
31,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
41,325
169
Minions Killed
148
8
Camps Cleared
4
898,242
Distance Traveled
597,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,148
1,144
59
7
3
176,473
0
L
Sobek
8,380
1,048
22
3
0
138,287
0
W
Atlas
9,778
1,222
14
2
0
156,750
0
W
Nox
8,187
1,023
57
7
1
174,269
0
L
Heimdallr
9,374
1,172
48
6
1
148,662
0
W
Lancelot
8,234
1,029
14
2
3
203,062
0
L
Kukulkan
6,994
874
2
0
0
27,431
0
W
Mercury
9,220
1,153
32
4
4
203,881
0
L
Ah Puch
7,429
929
17
2
0
106,371
0
W
Janus
8,954
1,119
52
7
0
160,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role